Lethal combination they are, I basically lived on them when I was on army training during the summer, worked out about €3 for the two cans, get unbelievably plastered on €15, easily, with none of the after-effects either
I wish we had proper beers in the pubs and offies here, I'd love to try one...All we have are the usual Heineken, Carlsberg, etc, they all taste bland after a while
I just used a hex editor (HxD to be specific, any should work though) to change the "XF GTI" part to the full name of whatever car I wanted to try. I also made sure that if I put in an S1/S2 car, a demo LFS couldn't drive the lesson, so I see no problem doing this
The tyres are more expensive too for 10" rims, as you have to get the big 195/50 R10's so they don't look ridiculously narrow I dread to think how much they'd cost, for a decent brand it's more than likely going to be at least €100 a corner, they're not exactly mass produced
Cars in general are a lot of screwing around, I've different size tyres front and rear (145/50 front as opposed to 155/60 rear) as two needed replacing due to perished rubber, plus a different sized spare (165/40, low profile :tilt too
The Cooper S came with 7.5" discs I could swap over, the trouble is it's at least €400 for a conversion kit, not including the new alloys or rubber, minifin drums all around aren't far behind it either I'll stick with the 8.4" discs on it, they've some hope of at least slowing me down
Drums on the front aren't that bad, the car only weighs 600kg
Funnily enough, I've never experienced any negative effects the next morning other than a desire to rip the SD cards out of every camera in the room for fear of what's on them
After Guinness it'll all come back up before the end of the night though, whatever is in it does not agree with me
Actually I just noticed on looking at the Wiki page that there's a cop car on the box art. Yet the only AI the game featured is a comatose truck driver who sits on the start line. Yet another fail to add to the collection
It's called a widget, you'll find it in the Guinness too No idea what it does or why it's there, but it is What exactly is that green Guinness can? Is it lager? I've never seen one of those before, must be export only
Yes, luxurious it is not. There's about |------| this much rear leg room (to scale) and I have to leave the heater on full during the summer to keep the engine cool, and keep it on cold during the winter to stop it cutting out. The lack of suspension is amazing when you want to boot it around some back roads, but having to stop to go over speed bumps in 1st is not cool, and then there's the ever present risk of beaching on the top of said speed bumps, since I have 80mm clearance from exhaust silencer to ground
I've seen the new-ish BMWs and other luxury cars with them, but I have yet to see what happens if you indicate with them on I was thinking of adding to them to my car (partly because it gets lost in traffic at night, it's hard to see it :shy, but I fear I would look like a BMW driver
I like the patch though, there's lots of little things added and fixed, good to see it's all the time having minor things being done even though we only hear about the Scirocco, Rockingham, new physics, etc.
Pff, I bet you have power steering and assisted brakes though. Wuss
Why are tyres so expensive in the UK? I can get odd-sized (155/60 R12) Continental GTs for €35 each, fitted and balanced over here I wouldn't go putting el-cheapo tyres on, when there's so little of a price difference between the good brands and the dodgy ones. Remoulds range from €25 to €30, I'd gladly pay the extra fiver to know there's an extra bit of rubber there to stop me in an emergency
The Yaris-mobile has cheap-ish tyres on at the moment (the name is in chinese on the tyre...), but they still have lovely grip available, and no matter how hard I push it, they never seem to wear. The only problem is driving in the rain, really. Any hint of a spirited take off and it'll wheelspin up until 4th There's also very little warning of when they're going to lose grip in the dry, one moment it's there, and the next you're quickly creeping to the left hand verge
I'm using a home theatre sub in my car (with my own design amp and crossover), sounds the business. I also used car stereo speakers at home for a while, but picked up some 3' Sony PA speakers to replace them
Last edited by dougie-lampkin, .
Reason : I fail at non-metricicity
Park Lane is a special edition the original Mini came in, in 1987. It's supposed to be jet black, but BMW have failed once more in attempting to copy the original
Legally the fastest you can go in most EU countries is 120km/h (we'll except the autobahn and any other slightly higher limits, in Ireland and UK the highest posted limit is 120km/h...), which my 1.0L Yaris can absolutely demolish, with no spoilers or any aftermarket accessories (still has 12" steelies <3), and still stick to the road at 170km/h. You just look like a twat bolting plastic onto an otherwise mediocre car, if it was necessary to have it the engineers would have decided it needed it
As for the new NFS, it's not bad. It's not terrific either though. It runs fine, and I haven't had any problems, but setting up the graphics took 90 minutes alone. Every time I tried to add AA in game, it wanted me to restart, and then all my settings were restored. I had to force it in the Nvidia control panel, but it does work. It works well too, I get a solid 60FPS playing at 1828x1028 (stupid new Nvidia drivers don't allow me to resize the desktop like I used to...) with 4xAA, 4xAF and all settings on full, other than motion blur which is at setting 2 so I don't feel like my retinas are melting after hitting 200km/h.
I'm using a PS3 pad to play, so that I don't try and drive it as if it were a sim, as it feels horrible then. But I still have wheel settings, as in speed sensitivity off, no assists, full physics, etc. It feels pretty good to drive, most of the cars are predictable enough, and they don't feel rFactor-y near the limit, it feels very much like LFS when trying to keep a drifting RWD under control, which feels right. I like how it's more focused on tuning the car rather than buying bolt-on plastic bumpers, as it feels a bit more simmish (which is what they were aiming for overall, right?). There's even pre-made liveries which is a great improvement, as I can have my car looking good without having to spend hours drafting up custom liveries.
I've only been playing it for a few hours, but my highlights were the Lotus invitational at the Ring, which felt amazing. I got near the top of the pack after a couple of corners, but the leaders put up a very good battle. Threshold braking to within a couple of inches of the bumper of the guy in front after making a sweep across to take him on the inside was brilliant for example, and provided a fantastic replay. Taking the tier 2 E46 M3 (I believe, can't remember?) around Spa felt awesome, the visuals are incredible and really make up for the slightly dodgy handling. Coming downhill into Eau Rouge was a great highlight so far, it felt very realistic (can't say the same about the handling once I reached the top of the hill, but that's another story...).
As a whole the game is brilliant if you want a crossover between arcade and sim. It's certainly not a full sim (LFS), it's more sim than arcade though. It reminds me of rFactor with much better visuals, and slightly improved physics and handling
I presume due to the nature of the shuttlecock, a scale version wouldn't work too well. Try making a paper airplane out of a copybook page compared to a full sized A4 one and you'll see what I mean Even if the flight was possible, you wouldn't be able to hit it hard and far enough to get the trajectory that makes full badminton fun (and possible), where the shuttlecock peaks and nosedives
Also, you wouldn't be able to bounce it off the table, meaning all you'd be doing is hitting it over an object, which you could do in your living room if you wanted to
Our car is approaching 75k km, and the last owner was an elderly female, not known for mechanical sympathy. Still going strong with the original clutch, not a sign of wear on it, bites about 1/4 from the bottom and has full progression along the rest of the travel. My own car is a couple of years younger than me, and had a clutch change last year. That was its only change in its life span. I'd say 200k is very possible with a sympathetic driver