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farcar
S3 licensed
He's lucky some of the drivers he passed were not as aggressive as him, else there would have been a prang.
Going 3 wide through the cutting was great to watch though.
farcar
S3 licensed
Made me literally lol, so great movie.
farcar
S3 licensed
lalalalalalala - WATCH THE REPLAY!

B's fault.
farcar
S3 licensed
Quote from ajp71 :The only part of my comment directed at NASCAR was the fact they seem to have a pretty badly designed fuel tank.

The rest of the comment was directed towards lower level US motorsports as a fairly general observation. In the higher level motorsports the safety is obviously very good and pretty much equivalent to FIA standards. Here are a few examples from lower level US motorsport randomly selected from youtube:

http://www.youtube.com/watch?v=x3dbTn8qEZg
Drag racing, fairly slow response, seemingly nothing but handheld extinguishers to fight a big fire, wouldn't have stood much of a chance if he couldn't get himself out the car before anyone arrived.

http://www.youtube.com/watch?v ... ;mode=related&search=
Car catches fire from relatively light roll, several vehicles turn up but no one has any substantial fire fighting equipment and they end up turning the car over whilst still burning with a digger to stop the fuel tank fueling the fire before putting it out. That simply wouldn't happen in the UK, even at club meetings that kind of fire would be out very quickly with a full tank of foam.

http://www.youtube.com/watch?v ... ;mode=related&search=
Slow response of fire truck and just a load of rednecks in jeans trying to put it out at first.

Those are just a quick selection, there are lots around. The one thing they've all got in common is there wouldn't be much chance if the drivers didn't get out under their own power and either there was no equipment to put the fire out or it arrived late.

While I don't agree with your trolling with the 'rednecks in jeans' comments, I do agree that there were some pretty ordinary response times in those videos. Especially the drag racing ones. There's no excuse in such a small venue.
farcar
S3 licensed
Quote from ATC Quicksilver :...

The desire for more content in LFS is not a bad thing. More content will bring in more sales for the devs. But, they know this...
I'll bet that more content is being developed right now and in time, it will make it into the game.

When did the devs announce that they were only working on bugs/physics?
farcar
S3 licensed
I'm with them. There are enough combos with the existing tracks and would love to see some new tracks.

I'd like to see an epically long circut.
I'm no hot lapper, but would love the challenge of doing a nice clean 10 minute lap at an Eric created monster.

On that note, does anyone know if there are any limitations in LFS's engine that might make long tracks impossible?
farcar
S3 licensed
Quote from Gunn :build more-suitable tracks

Nail on head.

Give me more Phillip Islands, Bathursts and Eastern Creeks and less Wintons*, Oran Parks and Symmons Plains.

The V8s need more sweeping corners and less of these glorified karting tracks.

* I think it was this track that Dick Johnson described as 'like running a marathon around your clothesline'
Last edited by farcar, .
farcar
S3 licensed
lol
farcar
S3 licensed
Quote from Inouva :Laguna seca

I remenber play in Gran turismo 2 That Track is amazin

Partly why I'd not like to see it in LFS. It's been done to death in racing games. Apart from the cork-screw, what's so special about it anyway?
farcar
S3 licensed
Quote from dawesdust_12 :I think it would produce the most boring racing on this planet, and I have many cases of proof, go take some AI's out in GTL, they get seperated very quickly. GT4, they get spread out and it's lame, I'm sure online it'd be the same story, being the only way to pass after getting behind is if someone totally messes up and crashes.

Your AI comparison is far from proof, although I agree that most pickup races would see a spread out field.
Still, I'd love to see an 8-10 minute lap track in LFS (real or not).
It would provide a great time-trial challenge, and good races would certainly be possible if you get a few people together who know the track well.

Bring it on I say, it would be friggin tops.
farcar
S3 licensed
Quote from MAGGOT :One of the contributing factors is probably that neither of the cars in the series are available over here. We don't even have ANY Holdens.

Yeah, I'd say you're right. Holden are just a branch of GM though, so
as dawedust said, rename them!
farcar
S3 licensed
You should try and drum up some support and send them some emails. They're slowly putting overseas rounds into the championship (and taking them out again )

But, you never know.
farcar
S3 licensed
Nice vid, but I can think of a dozen things I'd like to see in LFS before karts.

And no, bikes is not one of them.
farcar
S3 licensed
Although I'm not a fan, I concede Ambrose was a fine driver in V8 Supercars. He dominated the championship which no-one has managed to do since he left.

Quote from kevman_101 :I have the same dream.

I've always thought that V8 supercars woul be a hit if they travelled to the US/Canada. With the Chevy V8s and all. I wonder why they haven't tried it.
farcar
S3 licensed
Quote from squidhead :anyone up for the job?

I had a really quick go before bed. There are 2 versions.
farcar
S3 licensed
Quote from karlth :physics, and only the physics.

You mean physics and online?

I do agree with you on the state of the AI though. It should be improved, and I suspect Scawen is pressing keys as we speak, that will do just that.
farcar
S3 licensed
You really need to post a higher quality shot fir it to be edit-able.
And the text over the top of the pic also makes it hard.
farcar
S3 licensed
Quote from deggis :Thanks to LFS's basicly non-existant engine damage and few other things, the way you can just abuse the engine and gearbox isn't exactly realistic and it heavily affects the outcome of the sound also... For example the flatshifting sound. It's horrible but it's not exactly fault of the sound engine.

That's the key point to the whole sound thing fro mine. I agree that it comes down to how the car is allowed to be driven, and therefore the lack of engine damage.

@danowat I think the AI should be left in and improved. If anything, to make the product more marketable.
I'm interested in the comment about the AI being better in S1 though. Was it changed? Why? Tell me more!
farcar
S3 licensed
Cool! That's an opinion! Respect.
farcar
S3 licensed
Quote from Itar (CZ) :everyone listen diferent type of music.

...and everyone likes different styles of camera angles. 6/10.
farcar
S3 licensed
Size/quality is about right considering the resolution, FPS and length.
Virtual Dub doesn't compress the audio afaik, so that's the only thing that might blow it out a bit.

Fair enough on the other comments though you don't need to rate everything, so I gave your post 5/10.
At least you can't complain about the music I chose. (J/K)
farcar
S3 licensed
Well, it is a slow motion movie. Maybe that's why.
farcar
S3 licensed
@sil3ntwar - the second song is 'Oh Yeah' by the Propellerheads. The first one is by S'mantra, a mate of mine's band.

@imthebestracerthereis - not sure what you mean, I see no stuttering. Maybe it's your machine.
Movie - Fern Bay Day
farcar
S3 licensed
Hello, and here's a new movie:

Fern Bay Day

It was done using only Fraps and VirtualDub, so the production values aren't flashy, there are just simple transitions between shots.
The aim was (hopefully) high quality LFS footage put to music.

Hope you enjoy.

http://www.sil3ntwar.com/farcar/fernbayday.avi
File size -232964KB
Resolution -1024*768 @ 60 FPS
Running time -4:14
farcar
S3 licensed
Thanks for the advise, but this isn't a hardware issue.
Memory test came up fine. I also ran LFS from a different physical disk and had exactly the same result.
FGED GREDG RDFGDR GSFDG