Björkvikring - Not sure if they are allowed to race there yet. Dalsland Ring - 2 800m long racetrack, one dragstrip and karting track. Falkenbergs Motorbana - 1 843m long racetrack. Gotland Ring - 3 200m long, in 2009 it will be 7 375m long. Karlskoga Motorstadion - 2 530m. Kinnekulle Ring - 2 072m. Kristianstads Grand Prix - 6 537m. Ring Knutstorp - Racetrack (2 070m), Rallycross (1 110m). Linköpings Motorstadion - 2 137m. Mantorp Park - Short Version (1 868m long), Long Version (3 106 m long). Mittsverigebanan - 1 950m. Scandinavian Raceway - 4 031m. Sturup Raceway - 2 133m.
Thats just the big tracks.. then there is alot of kart-tracks all over the place :P
EDIT: okey, didn't read the first post closely enough... didn't see that u wanted the distance TO the racetrack mybad! :P
dunno the distances sorry, but those figures are the lenght of the tracks..
If it would be "0.6 Beta" after the one we have now, then what would 0.7 be called? Delta? naah.. 0.6 Alpha i think it will be for me it would be more realistic to have 0.9 -> 1.0 = Alpha to Beta change..
To clarify for everyone.. the FILE ("FBM_default.jpg") is containing the image of RAC's default skin.. to make that clear.. :/ it´s not a BUG per se.. as i can just switch the file and get on with my life. but i wondered if anybody else had that missmatched file? :/
OTher then that i think the balance is good, dont really notice so much but as someother people said, it´s harder to break out the rear of the XRT now
BTW; have u done anything to the sounds? engines and such? i feel that the XFG is a little sharper in the exhaust with the default enginesounds.. sorry to get offtopic here :/
When i go to carselection screen and select the FBM, put on the "default" skin / paintjob i get blackmarks all over the car. And this is with a new install of the Y30.. not a big deal as i only have to copy the FBM_default from another version.
I just mentioned it if someone else had noticed it too
Oh yeah btw, about that analog turbogague: is it possible to make it work like a real turbogague? i mean, on idle = stay @ 0bar/psi, engine brake = -XX bar/psi... would be good..
but u maybe are doing this for a future patch? what do i know, i only drive
dont know if it´s been posted, but i found that the fbm_default.jpg after patching is showing an RAC doesn't look right..
also that thing that the previous poster said, about the turbo.. it´s negative pressure while enginebrake.. but doesn´t change if u have pressure.. only when on like full throttle.. a little dull
other then that i LOOOVE the improvements.. like the new look of the cars.. and also the new rims on the XRT :P maybe not new to allbut i haven't noticed them before.. oh well.. of to sleep now..
Scawen: kepp those awesome patches coming! =) Love ur work!!!
but... how hard is it to search @google for car spec's and just type in the gearing in lfs? i mean, the gearing is the same but maybe the hp is a little off :P for ex: i drive the FXO with REAL GEARING from an Volvo 850 T5.. works, a little low topspeed, but just needs a little tweaking of the 5th gear..
thnx for the huge patch *jk* no i really like it, only one problem tho.
the AA/AF isn't doing me squat :P when the AA/AF first came in LFS i could set it to max and it would actually make the screen look nice, but now it doesn't matter if i have it or max or not. even when i'm forcing it through the drivers, the jaggies won't disappear.. :/
have tried to delete it and reinstall it from scratch but no luck.
im on a p4 3ghz, 2gb ram and a 7800gtx
thnkfull for help :P
EDIT:!! reinstalling the drivers did help actually.. strange but no worries then :-D
Okey, will try. will put the screenie and dds in this post when it´s done
EDIT: they´re done.. didn't exact get the "sky-blue".. but anyway, hope it works for u rename the .DDS u want to "dustalpha.dds" to use it in lfs..
+.. There´s two diff dds'.. 001 is the one that i thought looked best, where the blue is a little darker.. 002, is the first i did, and looks craaap... but for ur amusement i posted them both
EDIT #2: Added "stars.dds"/"stars.png"; fully transparent except some black stars
Last edited by Feffe85, .
Reason : added a new dds/png