The online racing simulator
Searching in All forums
(986 results)
filur
S2 licensed
Quote from tomylee :like you say, you had a time out, a lag. so the panalty rule does not work when there was a time out

So a wrecker is safe as long as he lags a bit?
filur
S2 licensed
Quote from CyCo :it would be nice if you could use the game with the account you created on liveforspeed.net, too be able to view your personal statistics etc...

It's all included in the £24.
filur
S2 licensed
Quote from tomylee :Things like lag's are easy to sort out, so that should not be a problem.

How?
filur
S2 licensed
I only make really boring mistakes.
Failed to parse address ":"

filur
S2 licensed
This FLV player is free for noncommercial purposes, streams .flv files and includes source. Making proper .flv files is sort of tedious, but you can automate many conversions with tools such as mencoder, ffmpeg and flvtool.
filur
S2 licensed
<LFS>/data/language/Norsk.txt
filur
S2 licensed
Only chuck norris can divide by zero.
filur
S2 licensed
Quote from BBO@BSR :When you steal something in a shop and you don't get caught or sued doesn't mean you have the right to do it or it is legal.

Material theft and including a copyrighted reference in art for the sake of individual entertainment is hardly comparable.

Also the fact that you can sue person for something doesn't automatically make something illegal.
filur
S2 licensed
Quote from tomylee :Sorry but this is wrong. Just some week ago I did read an article about that and they said that they pay to have their car on the cover or in the game. Because they like to get used the young ones to the car and to love it it so that they buy it when they are older. And that does make sense. If like, brain washing

A car company wanted their car in a game, so they payed for it to happen.

Quote :When asked about two specific car makers, one German, one Italian, a reluctant Yamauchi answered, "Ferrari and Porsche, [aren't] impossible, but in terms of GT4, it won't happen."

$.
filur
S2 licensed
Quote from tomylee :Company's pay a lot of money to have for example their car in a game or on the cover of the game. Now you really think they are going to sue you because you did put their logo on your skin.....illepall

The most interested party pays money, which is often the game studio and not the car company. Think about which party gains the most, the small racing game with a licensed Ferrari, or Ferrari having their car in a small racing game.

Quote from Dajmin :free advertising is free advertising and it's crazy to complain about that!

It also makes sense for companies to be able to choose where and why to advertise. IMO you can't see logos on car skins as free advertisement, i think it's simply fair use since it's non-profit and the market for private individuals purchasing the rights to put copyrighted logos on car skins doesn't exist.
filur
S2 licensed
Quote from Smax :It is therefore the case that logos and brand stickers available for sale are usually considered to be in the public domain, and thus provided that they are used unaltered, litigation is unlikely.

The whoel issue of the use of imagery is complex to say the least, and it is very difficult as a member of the public to decide what is public domain and what is not.[

I don't think public domain ever enters the stage at all here, i'd guess any company logotype is a) under nested copyright and b) probably a trademark.

So like BBO says, using a copyrighted logo is always pretty much the same thing, but there are so many more variables in the mix, like fair use and how ridiculously little impact the use has on the copyright holder even if every single skinner used that logo.
filur
S2 licensed
Quote :3.1 You may install S1 or S2 on 2 computers for your own use or to race a friend on a Local Network.

http://www.liveforspeed.net/?page=agreement
filur
S2 licensed
Quote from traxxion :How about voice-over possibilities?

I guess you could sync an audio stream to current race time, maybe just make a client request an audio file off a webserver with an offset / resume set based on race time, buffer up a certain amount and re-sync at certain intervals.
filur
S2 licensed
Quote from the_angry_angel :But as filur's elegantly put solution negates this, its potentially a moot issue.

It could be useful overall, but connect to the MoE 24hr lfs-tv stream to see the exciting finish and you'll need to wait almost 2 hours for the fast-forward to complete.

I guess that's pretty much the worst case scenario though.
filur
S2 licensed
The devs can't use any logos or anything else under copyright because they're selling a commercial product, using popular brands could be seen as marketing for LFS itself.

For private individuals, hobbyists, to put copyrighted logos on their car is something very different.
filur
S2 licensed
Quote from Tomi :The main problem I imagine would be to watch the replay live (I mean with a slight delay).

If someone connect to the stream at midrace, LFS will read the mpr from the start and won't know where does the stream file start. Also, if the spectator do a fast forward by changing the speed, LFS will not detect the point where it can't go forward longer and will probably send an error (or crash) instead of waiting for the stream.

It's a problem indeed, but you could do some insim tricks at both ends to make up for it somewhat.


client -> server "bringeth me current race time"
server -> lfs (IS_GTH)
server -> client <time>
client -> lfs (IS_STP <time - ~15s>)

Perhaps triggered by an /out message.

When LFS tries to read beyond the end of the replay, it'll just stop and return to the replay select screen.
Last edited by filur, .
filur
S2 licensed
And here is the source (php 5) if anyone needs / wants to turn it into something fancy. I don't think i'll continue working on this and i doubt i'll bother diving into a compiled language at the moment.

It carries a sufficient portion of the MIT license, ie. do whatever you want with it.
filur
S2 licensed
Tested some streaming over the interwebs, it works good but for some reason LFS doesn't download the missing skins. It displays the "can't load skin" errors but doesn't ask or attempt to download them.

So i guess i'll be watching tonight's SimFIA DTM with white cars.

*Edit

Full race streamed fine, enough proof of concept for me.
Average bandwidth finally settled at 1.8 kb/s.
Last edited by filur, .
filur
S2 licensed
Quote from hackerx :I think it's quite pointless to hack it like this... Doubt this streaming would work properly. That's something for Scawen to implement.

Not much hacking involved, streaming basically works properly already.
filur
S2 licensed
Quote from micha1980de :these marks usually occur while recording.

Possibly originating from recording the sample .wav file?
LFS-TV, replay streaming.
filur
S2 licensed
Did some testing this morning, and it basically works.
I've also read these two threads/posts but i can't really see any of the problems they describe.

The streamed replay basically presents exactly what i was expecting from any other replay, all time information is there, race time, splits, laptimes, qualifying results. Cars move like usual, the only change needed in the header are the two missing track config bytes. (i think)

To try it locally, make a copy of temp_mpr.mpr once a second or so and change bytes 72 and 73 to match the combo.

1 byte 72 config : 1,2,3... (first config is 1)
1 byte 73 reversed : 0=no 1=yes

Open up a second instance of LFS and play the copy.

The only problem i've come across so far is LFS catching up, maybe a read-ahead fails so the replay stops. LFS doesn't write continuously to the file but uses a small cache, and i'd guess dataflow sometimes decreases and the file isn't written to for several seconds. Still it does sort of work. I just watched two editions of a 6-lap race at the same time, the second edition about 20 seconds behind. Not a very interesting race, but the streamed replay played from grid start to race finish.

I think this could actually be a good (initial) solution, when/if we get keyframes in replays they'd probably work in a streamed one as well seeing how the replay format is designed. Also bandwidth usage is extremely low, while testing on a half-full server (which i'd guess ran 3 or 4 pps) i hit about 2.5 kb/s.

Has this been thoroughly explored?
filur
S2 licensed
Quote from Gender_Bender :But Craig said in his forum outsim don't gives him enough data for his ivibe-software.

Look at his posting in this thread (11th post from top):

http://www.ivibe.com/forum/showthread.php?p=1840#post1840

Isn't it rather strange that LFS provides enough info for the 301? To me the 301 seems a whole lot more complex then iVibe.

Maybe he could specify what it is he really needs?
filur
S2 licensed
Draft.

Conan or Leno?
filur
S2 licensed
Very nice , i'd suggest you arrange it so each language gets its own page though.
filur
S2 licensed
Very neat.
FGED GREDG RDFGDR GSFDG