I don't think there's many extra frames to be found, but please do post if you find some.
I just upgraded from a Radeon 9550SE to a 6800GS, the rest of my (core) system consists of a Celeron D 2.4 GHz clocked at 3 GHz and 1 GB 400MHz dual channel DDR. The performance change in
<insert not-LFS here> could be measured in hundreds of percent, in LFS, none. I basically have the exact same frame rates as before (~20-30 in full grid, maximum about 70 while racing), but i went from 720x576 4xAA/AF to 1600x1200 8xAA 16xAF, there's no difference in minimum FPS between 640x480 0xAA/AF to the resolution/filtering i run now, minimum FPS stays the same all the way up to 2048x15-something with all card/driver settings on max.
I guess i'm more limited by the CPU then i thought before buying the new card, my theory before upgrading was that i could perhaps bump my minimum FPS up to about the FPS i could pull in a full grid with simulation paused. It's a bit strange that lowering the various LODs make such a big difference in LFS, mirrors also steal about 10 fps, seems like the simulation cycles aren't the only ones heavy on CPU. I use about 0.4 user LOD and 0.3 dynamic LOD reduction, it's also weird how there's no difference in performance between the minimum and maximum car draw distance.
This thread is also interesting.