Firefox "sucks ass" in this case, because the OCUK site is invalid code. This is also the reason why it works with IE.
As with everything, it should be a matter of course to use standards, but as most of the people in the world are using a browser that displays the standard code wrongly, some instances (like OCUK in this case) end up doing things wrong to serve their customers.
On the other hand, snow would much easier to implement, as it's more of a solid material than water would be. No need to program how it behaves when it drains in puddles, gets thrown away by a tire and then drains back, etc, etc...
Once I had to try how it feels to go 200 km/h, but I don't know if I ever hit that again. I may powerslide wildly in the traffic or do a reverse j turn in a crowded parking lot, but going high speed is not rewarding at all compared to the huge risks. And considering comfortably and fuel economy, 150 km/h is quite close to the reasonable cruising top speed anyway.
No thanks. I rather race UF1 than all the hundreds of cars in all dozen GTR copies. I have no hurry, the slower LFS evolves the better for me (as a linux user).
You don't have to use headlights, but the bimmer boys do use them.
For us using headlights is mandatory, so of course only the bmw drivers (and those who have the 'cool' flip lights from 80's) drive without.
IMO the car is jugded to be on the track if at least two of it's wheels are on the track. And I have never even thought that these "rumble strip extensions" were not counted as a track. There are plenty of oddities like this in LFS tracks'(partly because they are fictional, partly because the cars are too resistant to damage, partly because there are issues with physics and setups so that it's more benefical to touch the grass and ride kerbs than it should). But if these "rumble strip extensions" were NOT a part of the track, we would be all deliberately abusing the track side in every other exit of a corner.
But the answer to your question is really simple: Put some cones there if you want to force the racers not to use ome parts of the track. A solid object will do even better than cones / haybales.
I can almost imagine Sebastien Loeb standing in candle light wearing only underpants and a wrench, whispering "it's ze techniqual problem" with a french accent and a sexy low tone.
Do you have to ****ing state this once a week, IN ADDITION to this other spam you flood?
Doesn't help much to have you ignored since you still manage to fill half of my screen :/
The map is supposed to be a general help for locating yourself and others on the track. If you need the map to check blind spots, you're doing it wrong in the first place. But of course the map could be even more readable and informative with slight improvements.
If I may suggest, (setups like) these should be the base sets for all the road cars in LFS, and then the adjustable options should be limited to realistic values around that. That would also slow down this "omg, LFS feels like ice" whine, if the road cars actually had a suspension and a differential.
It's not completely different, actually the only major difference is the lack of g-forces, which you have to accumulate into, which in turn is easier because the conditions in LFS are still unfortunately pretty generic.
Why did you have to state this here? At least go enlarge your e-penis in one of DHRammstein's topics or something...