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frokki
S2 licensed
Yeah, happy birthday:

JamesF1, Mini Z (44), gaz_az (38), Begargo (36), Bonifaz (36), CarlosBR_bsb (33), Stephan Weniger (32), not_again (32), martijn (31), Turbo Drifter (31), Duso SVK (28), FINTuubi (27), machairrrrrrr (27), caninoBRA (27), EMD (25), Feffe85 (24), Neokiller (23), Toherinator (23), Punchbag010 (22), Fr3@K (22), Daley-o (22), DRIFTO_STYLO (21), Sh!nE (20), Gazork0 (20), Mav3rik (20), Tuulispask (19), diablo21 (17), Tha Hank (17)


....Can't wait for tomorrow's birthdays!
frokki
S2 licensed
Quote from Dajmin :Rally would need to be set up in a different way to make multiplayer interesting (far shorter gaps between starts, etc) but there's no reason that LFS shouldn't have it.

Following that analogy, ovals should be made more interesting (also right hand turns, etc) too.
frokki
S2 licensed
This guy makes suggesting an art. Better than arox, though.
frokki
S2 licensed
Quote from Tomba(FIN) :Thank you töki! ordered with IE and worked, firefox sucks ass! YAAAAAAAAAh

lol, legendary comment.

Firefox "sucks ass" in this case, because the OCUK site is invalid code. This is also the reason why it works with IE.
As with everything, it should be a matter of course to use standards, but as most of the people in the world are using a browser that displays the standard code wrongly, some instances (like OCUK in this case) end up doing things wrong to serve their customers.
Last edited by frokki, .
frokki
S2 licensed
Quote from Gegry1992 :First need rain... and that is completed, then snow

On the other hand, snow would much easier to implement, as it's more of a solid material than water would be. No need to program how it behaves when it drains in puddles, gets thrown away by a tire and then drains back, etc, etc...
frokki
S2 licensed
Once I had to try how it feels to go 200 km/h, but I don't know if I ever hit that again. I may powerslide wildly in the traffic or do a reverse j turn in a crowded parking lot, but going high speed is not rewarding at all compared to the huge risks. And considering comfortably and fuel economy, 150 km/h is quite close to the reasonable cruising top speed anyway.
frokki
S2 licensed
Quote from oldnavy :want cars like that ? If you want now ,play GTR Evo or Race07.If you dont want them now then wait about 10 years and then maybye we will have cars like that in LFS

No thanks. I rather race UF1 than all the hundreds of cars in all dozen GTR copies. I have no hurry, the slower LFS evolves the better for me (as a linux user).
frokki
S2 licensed
Quote from MAGGOT :I'd love to see some BTCC type cars from the early 90s.



Who could resist rear wheel drive, 500 horsepower family sedans?
http://www.youtube.com/watch?v=PHXzrNyMc6I
frokki
S2 licensed
Quote from obsolum :That's true. Mostly BMW's, Audi's and other cockmobiles, though

Interesting

You don't have to use headlights, but the bimmer boys do use them.
For us using headlights is mandatory, so of course only the bmw drivers (and those who have the 'cool' flip lights from 80's) drive without.
frokki
S2 licensed
Quote from zeugnimod :And looks like you are so concerned with tarnishing his name that you didn't realize that you may well be right but the tone of your post is ridiculous, "champ".

Exactly.

There is (and have ever been) nothing questionable regarding this topic. Could you guys please take your sandbox wars elsewhere before it gets worse?
frokki
S2 licensed
Quote from Zen321 :Anyway, I don't like kerb hopping ^^

Who would, but in LFS you can - and need to hop even the most steepest ones in fern bay flat out to be competitive.
http://www.youtube.com/watch?v=c5jxMiTrm9s
http://www.youtube.com/watch?v=kiDmQgAhI0A

And also totally ignore the white lines (for gezmoor)
http://www.youtube.com/watch?v=wrCzEmUoVBw
Last edited by frokki, .
frokki
S2 licensed
Voted for four and nothing more.
This is the most important thing to do for next if you ask me.
frokki
S2 licensed
IMO the car is jugded to be on the track if at least two of it's wheels are on the track. And I have never even thought that these "rumble strip extensions" were not counted as a track. There are plenty of oddities like this in LFS tracks'(partly because they are fictional, partly because the cars are too resistant to damage, partly because there are issues with physics and setups so that it's more benefical to touch the grass and ride kerbs than it should). But if these "rumble strip extensions" were NOT a part of the track, we would be all deliberately abusing the track side in every other exit of a corner.

But the answer to your question is really simple: Put some cones there if you want to force the racers not to use ome parts of the track. A solid object will do even better than cones / haybales.
Last edited by frokki, .
frokki
S2 licensed
This thread is a joke, right? RIGHT?
frokki
S2 licensed
What have they suggested in the support then?
Are you behind NAT or a hardware firewall?
frokki
S2 licensed
I can almost imagine Sebastien Loeb standing in candle light wearing only underpants and a wrench, whispering "it's ze techniqual problem" with a french accent and a sexy low tone.
frokki
S2 licensed
I think that unrealistic setups + smooth track surfaces (even the gravel) can also play a big part in this issue. ^
frokki
S2 licensed
Terribly sorry about the OT, but...

Quote from chavm481 :lol... i like rfactor mods but ive enevr joined a server beacause of it!

Quote from chavm481 :in the months ive had rafctor, i havnt gone online..

Do you have to ****ing state this once a week, IN ADDITION to this other spam you flood?
Doesn't help much to have you ignored since you still manage to fill half of my screen :/
frokki
S2 licensed
Quote from sk8line69 :im not sure if it would be entirely practical or used that much but i think it could be convenient at times to be able to zoom in on the map view at the corner of the screen
i thought of this at the beginning of a blackwood race when theres a whole mess of people everywhere and your not sure whether someones in your blind spot and theres not much time to check
but i think it could be abit helpful at times

The map is supposed to be a general help for locating yourself and others on the track. If you need the map to check blind spots, you're doing it wrong in the first place. But of course the map could be even more readable and informative with slight improvements.
frokki
S2 licensed
Quote from Mp3 Astra :I'd like to see that rocket get through the oZone layer!!!!

Aerosol penetrates ur ozone! (or at least used to until this bigger environment crisis was "on")

frokki
S2 licensed
Quote from swisscosmo :Yes i do know that it takes a split second or less bean0 but thats if everyone is ready where if the person isn't exacly ready it can cost time and if you could do it while the car being worked on you don't have to worry about losing time.

A possibility of human error in a driver change? Doesn't sound that bad at all
frokki
S2 licensed
Option 2 should really had been there for ages.
frokki
S2 licensed
Of course.
+1
frokki
S2 licensed
If I may suggest, (setups like) these should be the base sets for all the road cars in LFS, and then the adjustable options should be limited to realistic values around that. That would also slow down this "omg, LFS feels like ice" whine, if the road cars actually had a suspension and a differential.
frokki
S2 licensed
Quote from runeman :It's different in a game, you have to learn completely differently. I don't actually have a RWD at hand now... But I have drifted before, and it's a lot easier because of the G forces. You can feel the car start to slide, how much it's sliding and ETC ETC.

It's not completely different, actually the only major difference is the lack of g-forces, which you have to accumulate into, which in turn is easier because the conditions in LFS are still unfortunately pretty generic.


Quote from runeman :I actually have a Turbo Neon(SRT-4) Not a great car, but it's decently fast... plus with gas prices now. It's good on mileage.

Why did you have to state this here? At least go enlarge your e-penis in one of DHRammstein's topics or something...
FGED GREDG RDFGDR GSFDG