The online racing simulator
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Homeless_Drunk
S2 licensed
Quote :The payment methods we accept ... sure you are logged in).

Taken from: http://www.lfs.net/?page=shopinfo

So...if you have the cash why not go get a money order?
Homeless_Drunk
S2 licensed
He can get a money order on his own...he doesn't need his parents for that...
Homeless_Drunk
S2 licensed
Quote from shashdev :OMG, can any of you read the whole topic before you start telling me to get the money. Really? How about you read the numerous times I have stated that I have the money to buy the game, but I cannot since my parents do not let me. I have enough money to buy a $3000 car if I want. Okay, get it? I have the money. My parents do not let me use it on the game. I tried to let my dad play it last night. He looked at it, and said it does not look realistic. Yes, they do not want to have any reason to let my buy the game.

REVIEW:
-I have the money
-Parents do not let me buy the game
-I cannot convince them

Is that clear enough for you. Sorry for sounding mad, buy it pisses me off when people start stating the same thing over and over again. I can understand with one or two posts. I don't need 15 posts telling me to buy it myself. I really was trying not to do this, but if you are not going to read the whole topic, don't bother answering based on just post 1. Thanks for the posts that actually talk about the SUGGESTION, not about how much money I have.

No one talked about your suggestion because it was silly and pointless...just my opinion...

LFS does accept money orders as a form of payment...problem solved...
Homeless_Drunk
S2 licensed
How do you not have any money at 15? When I was 15 I always found ways to make some cash. I found side jobs to do for neighbors, i changed oil, fixed computers, pulled weeds...basically anything I could think of to make money...I wasn't even working 'for' anything...I was just working so I would have money to go out with friends, buy stuff for myself and save for a car since my parents never bought me anything anyway...

You're 1 year away from being able to legally drive here in the states...how do you plan to buy a car or do anything on your own? If you want to take a girl out for lunch do you tell her you need to ask your parents for money? Some people's kids are just plain lazy...

I don't get threads like this...someone already pasted the definition of 'demo' and that's all that really needed to be done...
Homeless_Drunk
S2 licensed
Using pre-sampled sounds would be a step backwards...

I don't understand why everyone likes pre-sampled sounds...they give no feedback to what the car is doing...
Homeless_Drunk
S2 licensed
ajp71, being kind of close minded, arn't we?

I like the idea of #2...

I can't count how many times I have been tweaking setups and forgot what I had something set to before I started messing with it, then I end up foobaring the setup...or if my buddy gets on my PC and starts making weird setups so he can just mess around and he ends up changing all my stuff...if there was a save button it would solve that issue...
Homeless_Drunk
S2 licensed
I think something like the GM Desert Proving Grounds would be more fun...I have always wanted to go there and just mess around...its only 1 hour from my house too... (I didn't say I want THE GM proving grounds, I said something like it)

http://www.satellite-sightseer ... a/Mesa/GM_Proving_Grounds

or even something smaller like the Ford Proving Grounds would be fun...

http://www.satellite-sightseer ... born/Ford_Proving_Grounds
Last edited by Homeless_Drunk, .
Homeless_Drunk
S2 licensed
Quote from Johnny Vet Boy B :Overall? Superb fun, with one MAJOR reservation.

Good points: amazing car handling physics and force feedback effects (on G25) / menu system and options are comprehensive and logical (it doesn't try to be flashy which I like a lot) / interesting selection of cars / graphics and sound are good enough, although improvments are always welcome.


Not so good points: TERRIBLE car to car (or car to solid "thing" in environment) physics. Just awful. REALLY spoils the bumper to bumper racing feel when a slight nudge or contact seems to forceably throw my car away from the contact point. This ruins the atmosphere and the flow of racing and I will often be thrown off balance and crash. When the rest of the physics seem so brilliant it's utterly bizarre that this is like this.


I really hope the developers put this to the top of their "To do next" list because at the moment I tend to just use LFS for autocross drifting and GTR2 for racing, simply because the contact physics in GTR2 are much more realistic. Is a fix in the works?

Anyway. Like I said at the beginning, I'm falling in love with this game, it is touched with genius, but I hope the developers can concentrate on the non-handling related physics! Please please please!

Johnny

P.S I'm fully aware that there are probably many threads discussing the physics problems, but I felt I wanted to give my thoughts because I am a new player and experienced "sim gamer", coming to this game afresh, and it stands out like a sore thumb (in case the developers read this).

I really wish there were more constructive, well thought out thoughts like the above...usually when people talk about a bad points it starts out like "OMG THIS GAME SUCKS" or "OMG BS" and then queue the flame war. Too bad more people are not of this maturity level.

I agree with the collision detection issues, but again the game isn't 100% finished so things will improve and change over time. All we can do is sit tight and enjoy what he have now, and thats one hell of a sim!
Homeless_Drunk
S2 licensed
Quote from MIDWINTER :atleast pick good tracks and cars to add, ovals are for people who cant drive or americans because they dont know the defenition on 'corner' propperly......let alone ever hearsd of a chicane, and nascars.......what other track could you use them on? atleast add cars to the game that have more than 1 use on 1 track.... i think that the basics of this idea are good but the car choice just wouldn't be fair, especialy to true racers who go round things called 'hairpins' or chiccanes i dont see a nascar getting around aston somehow.............

-1000......its not a suggestion or sensible update that 50% or more of lfs racers would enjoy....

Amazing...I don't even know what to say to that ignorant response...I'm glad all of us here are open minded racers who enjoy all things with wheels and power...

When I used to play NR2003 I used to downloads all kinds of non-oval tracks to race around and it was a blast...the cars didn't have much trouble either...a lot of opinions about this topic are just mis-conceptions which turn into 'troll' responses which bring nothing to the table...
Homeless_Drunk
S2 licensed
Quote from Fischfix :don'T forget about infineon, GP track in Canada and the track in Mexico. all circuit tracks...

infineon is sears point
Homeless_Drunk
S2 licensed
Quote from geeman1 :No it shouldn't

Agreed, if it ever did make it into LFS I hope its not a GTR. I just want an LX with a V8+Lots of power...It would be way more fun to drive and a lot more of a challenge...The LX6 is a blast to drive but it just leaves me wanting more power...wee, we can dream
Homeless_Drunk
S2 licensed
Quote from sinkoman :I don't see how that's NOT elitist...

...I didn't put anyone down or call anyone names...I never said a certain group was better than another...I never said I was better than anyone else...I just stated facts that can be backed up by information in, on and around these forums...
Homeless_Drunk
S2 licensed
Quote from tailing :This is elitist stereotyping plain and simple, if these supposed "arcade racers" actually existed don't you think they'd be playing arcade games and not a simulation like LFS?

Its not elitist at all, its the truth. There are lots of LFS users, and you can tell by reading the forums, who are not into the whole 'hardcore' simulation deal. I am sure as LFS matures people will leave because they don't like the 'realism'. LFS has good physics but there are still lots of aspects that are 'arcadey' because they are not yet complete.

I don't see it as being elitist. Where do you sit when you drive a car in real life? The driver seat. Where is that driver seat? Inside the car.

It all comes back to FCV being an option and nothing more than an option. I'm done posting about this because these debates will never end, if we all kept posting we would have a 500 page thread after awhile.
Homeless_Drunk
S2 licensed
Quote from BrandonAGr :For how many more pages will people repeat the same arguments?

For all eternity and forever!
Homeless_Drunk
S2 licensed
Wow...

Quote :Then I think some need to realize that no matter how much of a sim it will be, it'll still be just a game, so it's ok to sacrifice some things in the name of fun.

wrong.

Its a simulation...let me quote from lfs.net (http://www.lfs.net/?page=moreabout)

Quote :LFS S2 is a serious racing simulator. No arcade modes, no steering aids - YOU have to do the driving. It is therefore highly recommended to drive the sim with a steering wheel, because even though you can use keyboard and/or mouse, a wheel is what you use in a real car, so a wheel should be used in a serious racing simulator. Especially when going online, where fast reactions are required.

I noticed a lot of the people who are bitching (not all of them) are newer to the game. If you go back though the forums, even back to RSC, you will notice LFS has always been meant to be a SIMULATION not a simplistic arcade game. Like myself and others have said, these kind of additions that make the game more realistic will really separate the arcade racers from the simulation racers.

I understand the arguments about limited FOV and un-adjust-ability, those are valid arguments and I can agree with those. But some of you who say you can't drive or feel what the car is doing in CV, I find that hard to believe. (I'm not talking about FPS issues, I'm talking about drive-ability in general).

I'll quote myself again for the 5000th time

Quote : I think most of you seem to forget that you are playing an 'alpha', a game that isn't even 'beta'. Things are going to change, its the nature of the beast. LFS isn't done, there are going to be additions, modifications and maybe even subtractions from features, options, menus, interfaces, physics, damage, the simulation as a whole. All of these things will, in the end, make and keep LFS the awesome simulation that it is.

All in all I agree with the FCV but the addition of minor adjustments would be welcome.
Homeless_Drunk
S2 licensed
I agree but at the same time disagree.

LFS needs a makeover but what I am worried about is losing that 'smoothness' we have now...LFS feels so much different than any other game I have played and I think some of that has to do with the graphics. They are simple yet detailed. LFS with 4xFSAA and 16xAF looks quite good if you ask me.

I love the current graphics because they are not over the top with useless effects and overly done sharers like most current games have. All the shader BS isnt really necessary. Little things here and there would be nifty but I'm not all for a complete overhaul, there's no need to imo. and thats the end of my drunken ramble.
Homeless_Drunk
S2 licensed
Quote from thisnameistaken :I don't think things like physics changes or brake fade are very useful comparisons. Nobody ever complains when the physics change.

sure they are, its a change to the game. just like this is a change to the game. they are not all that different even if you think they are. brake fade and a physics change can also ruin your driving method, i know they will mess up mine but I'll just cope with it and learn to race again. there's no reason to bitch because...I can just quote myself again...

Quote : I think most of you seem to forget that you are playing an 'alpha', a game that isn't even 'beta'. Things are going to change, its the nature of the beast. LFS isn't done, there are going to be additions, modifications and maybe even subtractions from features, options, menus, interfaces, physics, damage, the simulation as a whole. All of these things will, in the end, make and keep LFS the awesome simulation that it is.

Quote :I can't say that this is not Scawen's fault i'm afraid...

Scawen did nothing wrong, he is developing a game. I am sure he knows he is going to piss people off along the way; after all, its a part of his job He introduced an option that makes perfect sense for compitition and some of the community over-reacted and went into a pannic/moan/whine spree.
Last edited by Homeless_Drunk, .
Homeless_Drunk
S2 licensed
If eveyone is getting their panties in a bunch due to an option, than what is everyone going to do when the next physics change comes? Is everyone going to whine and complain like they are now?

I think most of you seem to forget that you are playing an 'alpha', a game that isn't even 'beta'. Things are going to change, its the nature of the beast. LFS isn't done, there are going to be additions, modifications and maybe even subtractions from features, options, menus, interfaces, physics, damage, the simulation as a whole. All of these things will, in the end, make and keep LFS the awesome simulation that it is.

The poll doesn't lie. The majority of people who voted like the feature, some, as myself, would like it to me modified so you can move the view within a certian 'box' for some flexibility.

For autox chasecar is unfair. You can try to think of all the reasons in the world it isnt but it is. IMO its almost cheating, you can see everything that is around the car all the way up to the door sils. That's something you can't do in real life even if you move your seat all the forward up to the wheel and raise it up all the way till you can't feel your 'manpices' anymore.

Guess it all comes down to this....LFS is a simulation, it does its best to simulate driving a real car. Like many others said, you don't drive your car in real life by sitting on the roof or flying 6-12 feet behind it. It almost bothers me that there is such negativity about an option. What happends if brake fade is introduced, "I CANT STOP ANYMORE THIS IS CRAP". What if all these little things everyone wants to be implemented are finally added? It already shows that a lot of people are not really ready for a 'simulation', they just want an arcade game with ultra-real physics and features.

Homeless_Drunk
S2 licensed
I don’t understand why everyone is being so negative. It’s an option, nothing more but an option. No one is forcing anyone to do anything. If the owner of a server feels the need to implement the option, that’s his/her decision, no one is forcing them.

In my opinion the option makes perfect sense. In league races and tourneys I think the playing field should be as level as possible, especially in autox.

Most of you are just making a big deal out of nothing. I’m sure this is 1 of MANY little optional features that make server configs more flexible and to better suit needs of some. Things are going to constantly be changing; you are playing an alpha….deal with it.
Homeless_Drunk
S2 licensed
Quote from Dalek0220 : A.We have the MRT5, RaceAbout, even the f***ing BMW F1 Sauber! Putting more real cars will turn Live For Speed into need for speed.

As much as I grow tired of these redundant threads I disagree with that statement...Real cars wouldn't turn LFS into NFS...so any game with real cars is automatically classified under the same category as NFS, GT4 and all the other arcade games? In my opinion I think it would nothing but help LFS if it had real cars, it doesnt turn it into an arcade game or change anything...its just something that people can actually relate to, "OMG I DRIVE A CIVIC EVERY DAY AND NOW I CAN RACE IT ONLINE!".

I could care less either way, I just love LFS. Real cars or not, its just fun to race and drive. All the cars, like said above, share something in common with a real life counterpart. Anyways, this is always an awesome thing to try before posting: http://www.lfsforum.net/search.php
Homeless_Drunk
S2 licensed
Quote from bbman :Yeah, from long hard cornering, thus slipping over a good period of time... Not from 20 minutes spinning tires, where there shouldn't be any (noticable) slip...

Quote from Bob Smith :LSD wear, if modelled, would take thousands of miles. Not really going to have an effect in 20 mins.

I understand this...It just struck me as odd that it was progressively easier to do a "one-wheelie-peelie" in the sand...tire wear wasn't an issue, it was on a level spot too, each wheel had the same amount of weight being transfered to it...just found it odd...I know LFS doesn't have any mechanical wear other than the simplistic engine damage yet...thats why I was curious if anyone else had experienced what I had...
Homeless_Drunk
S2 licensed
Quote from bbman :Might sound stupid, but why exactly should the diff wear out? From my understanding, the two plates are pressed together unless there is a (big) torque difference from cornering... And as both wheels spun rather pointlessly, there wouldn't be (much) a difference...

Like any 'clutch' over time they wear...my buddy just blew his out in his mustang...
Question about the Clutch Pack LSD..
Homeless_Drunk
S2 licensed
Does it wear out? I got stuck in the sand with the FOX so instead of just re-setting the car I decided to see how long it would take to get out...It may of just been me but I noticed that over time the LSD seemed to work less and less almost like it was wearing out...mind you this is over a 20min period... (yes, I did this for 20min)...

So again, my question is do the diffs wear out over time? If this has been asked before I apologize.
Thank you!
Homeless_Drunk
S2 licensed
Thank you LFS team for all of your hard work and dedication. Its amazing how popular this game has become over the past few years. Keep up the good work and I look forward to the future releases even if it takes 5 years
Homeless_Drunk
S2 licensed
I remember this one being suggested a lot back on rsc

Would be cool though...i think track deformation would really take a hit at performance though...
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