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Hyperactive
S3 licensed
Quote from Fordman :What...us...the LFS community that holds it breathe on every post the Devs make and love to speculate.....no we dont

Fordie

Let's just say the news about the development of the game is a new thing for most of us here...
Hyperactive
S3 licensed
Quote from Fordman :@ CodeLyoko1 ever heard of the words "miss sold" or Principle?

Check there T's and C's....there is nothing in there that says "at their descreassion they might drop the price for the beta version"...oh wait...where is their T's and C's

There is nothing "sad" in what I am saying here, you are talking pounds, not pennies..So what if AC is worth it, yes it is, but the principle of how they have done it, its wrong.

That £15 extra is one decent bottle of Vino

Fordie

Not 15£ for the bottle of Vino if it is on discount.
Hyperactive
S3 licensed
Well steam is first and foremost a drm and drm mostly exists just to annoy paying customers. There are lots of people who see steam as something totally amazing when in reality it is pretty much worse than a disc in every other way but one. You don't need discs.
Hyperactive
S3 licensed
I don't think alonso is comfortable with the car either. Alonso is just doing better job with bad equipment and kimi has had some misfortunes that have cost him a lot so the gap isn't really that big as the points make it look. Alonso has had technical issues as well but not something that drops you 24th from 3rd place. To say that alonso is completely destroying kimi is a bit like saying ricciardo is totally destroying vettel.
Hyperactive
S3 licensed
Quote from Flame CZE :From FB too:

(...)

We are pleased to announce that the three top-voted by the public have been confirmed for production, to delight of fans:

Alfa Romeo 4C
Alfa Romeo GTA
Alfa Romeo 155 V6 TI

(...)

And apparently there are more alfas coming as well. Though it does look like most of them will be dlc but "at least one Alfa Romeo car model will be included in the 1.0 version of the game".
Hyperactive
S3 licensed
Quote from Mustafur :The Standing starts rule is good in theory as it allows another element of driver/car advantage to shine, but the grid has to be cleaned if this is a mid race sceniaro, as that side of the grid will be a huge penalty.

Also whats the point of the safety car? Its effectivly meaning every SC situation is now a Red Flag.

When I was writing that I did not know about the idea to make the mid race restarts standing starts. You are right there are lots of problems with it and it sounds almost as bad idea as the double points for the last race...
Hyperactive
S3 licensed
Quote from Boris Lozac :Drove a F Abarth @ Silverstone Int. yesterday.. not a bad little combo. Gotta get some Williams skin

Dunno. The formula abarth feels very skittish to me. When nkpro came out the cars felt a bit like the formula abarth. Very stiff, very skittish and the road feel was almost like the tires were made of metal. But when nkpro eventually got its first physics patch that metallic feel went away. Compared to what the F2000 and ftarget felt at their best to me the formula abarth feels kind of meh. Could be the setup too. I've only driven the f abarth couple of times and I never touched the setup. Maybe it is just the monoshock front suspension that makes it wonky...
Hyperactive
S3 licensed
One thing that just came to my mind is that because the F1 cars are designed to be so aero efficient there is not much drag and the rules have also been changed to address that (taller, narrower rear wings). In theory that has resulted the cars being able to follow each others more closely (more efficient aero = less lipstream) but at the same that has also killed the slipstream effect. So unlike in early 2000s the cars can now drive closer but can not pass without ers, kers and ders...

Quote from Storm_Cloud :Plus the extra wear on the clutch, the extra time taken, the confusion by people having to find a grid slot with no previous reference.

Just keep cutting the aero and upping the power. Remove car to pit live telemetry except for safety related engine sensor stuff. Oh, and make all the ERS power delivery manual, like KERS.

Generally rolling starts are pretty boring compared to standing starts. Out of all race series that I can imagine only the big fat oval racing cars need to watch out for wheelspin when the green flag comes out but in every other series you just smash the throttle and see who anticipated the start the best. I don't think the cost of clutch is that much important. Unless you force the cars to start from stationary using some electric motor the cars would still need the clutches when exiting pits. Unless you want the teams to push the cars to get them moving after pitstops. Not to mention the increased amount of yellow flags when a spun stationary car always needs to be towed or pushed away.

Fia could just make a stupid rule that any car that drives under 60kph can only use electric motor for that. That would essentially remove the need of the clutch (the car could just shift from neutral to 1 at 60kph) but that would probably require new powertrain because in the current F1 cars the electric motor is connected to the engine crankshaft and as such you need to be in gear to use it. But electric motor wouldn't need a clutch. Not sure if the starts would be as exciting...

I think the standing starts is good for f1. If I got my way I would remove all electronics from that system except antistall (stationary cars in the grid are really dangerous). No programmable clutches, just one clutch paddle and let the drivers do the starts.
Hyperactive
S3 licensed
Quote from Fordman :My server is up and running. I have uploaded the following tracks today:

Updated Donington
NK Prato Long and Short
NK Aosta Grand Sport

I will be on it shortly, and will be able reset it for Booking. Sorry, still cannot get Freejoin to work on a dedicated hosted server.

Fordie

What is the name of your server?
Hyperactive
S3 licensed
So my money is on the aston gte or the audi r8 :hmm:
Hyperactive
S3 licensed
Quote from troy :http://www.assettocorsa.net/as ... rsa-update-0-20-released/ Progress report on the new updates to come "soon"

This part:
Quote :Coming soon…

Is that all? Not yet: we haven’t mention new licenses for a while, but this does not mean that our licensing department is on vacation: do you remember the polls of this winter and the most voted cars? Well, we are ready to surprise you one more time. We don’t want to bore you with too many news, so let’s keep the secret a bit more..

I did not have ac back when the car voting happened so I did not vote. Anyone here know what cars came on top in that voting? What were the most popular cars that are not in the game?
Hyperactive
S3 licensed
Quote from buedi :First thing I thought when I read this was: Thank god they don´t let it sound like Gran Turismo
But I must admit I have to look for Forza Videos how it sounds. I never played it. In my opinion LFS still has the best sound engine. They might sound synthetic (because they are), but they nailed it down pretty good so you can hear engine load and the rpm very easily, which is very important for me when racing. I hate it when sims have distorted sounds to fool the people that it´s "loud" and "mean". My ears are still working and I never heard distorted sounds when visiting a race track :-)

Ehm... really, you really think that? I just can't help but disagree 100%.

I think the best sounding car I've heard is the iracing corvette. Nothing in lfs comes in close no matter from what pov you are looking at it. Purely from sound perspective it is the real recorded sound. From physics pov iracing has modeled the drivetrain flex and play (either one or both, can't remember for sure) and you can hear that.
www.youtube.com/watch?v=BFPsscuOWEA

I don't think forzas are bad at all either. Forzas sound just great imho. I don't know if the claims of the forza devs are actually true or just marketing speech when they say that they add little roughness to the sounds to get the same effect loudness does to the sound inside your ear but I like the results:
www.youtube.com/watch?v=P18WiDH1ojE

I don't know enough about pcars to comment it. Ac sounds good enough for me already. But lfs. It hasn't ever sounded good. It sounds good enough so that most of the time you are not annoyed by it. Saying that lfs has the best sound is imho like saying lfs has the best graphics...
Hyperactive
S3 licensed
Quote from Intrepid :Then don't race, simple as that. I refused to go to a particular track in this country to race for free because I felt the track needed to be improved from a safety perspective.

Stopping racing is not a solution. Stop putting stupid stuff on the track is the solution.
Hyperactive
S3 licensed
Quote from Intrepid :Every rally has thousands of corners that fit the exact same criteria. Why on earth does anyone let rally drivers go flat out through tree lined gravel roads? If a pace note is wrong you're going head first into a forest. The risk is inherent in the design.

But you don't design the stages to be risky just for the sake of it.

Quote from Intrepid :The pace note should read "slow the **** down". If the driver/co driver then take an unnecessary risk then they are solely to blame for the consequences. They are not driving blind.

You don't even make your own pace notes in every rally. In some rallies you are not even allowed to have notes at all.

And putting stupid stuff on purpose on the race track is stupid and dangerous.
Hyperactive
S3 licensed
Anyone planning to host server today?
Hyperactive
S3 licensed
Probably not the best thread for it but here is a nice article about some of the cars newey has designed during his career so far:
http://www.racecar-engineering ... /the-cars-of-adrian-newey
Hyperactive
S3 licensed
Quote from Intrepid :The thing about rally there's 1000s of corners around the world that could be lethal if you don't get it right. Tree lined stages being casing point.

Driving straight could be lethal if you get it wrong (drag racing). When you design a race track or plan a rally course and then add a jump or corner that is guaranteed to kill or injure the driver or the co-driver if the driver or the co-driver gets it wrong is just plain stupid. Why on earth would you do such thing ion purpose? Only reason for having such jump or corner on the track is to make sure people crash. And when you have enough crashed people get injured and then if you have more crashes people die.

Lack of safety on purpose is just sheer stupidity period.
Hyperactive
S3 licensed
I've only bought the bridge and the euro truck sim2. Luckily I don't know much about modern games so I don't really have any games I really want so I'm going to save lots of money .
Hyperactive
S3 licensed
I don't think it is about removing all risk. It is possible that some jump or section of corners can be too dangerous. I don't have a problem with difficult corners and jumps but if you have a jump that you can overshoot just a little bit and it can kill you then it is not right. Or going too slow and end up not making it and getting seriously injured.

Safety is a good thing.
Hyperactive
S3 licensed
Hyperactive
S3 licensed
Quote from The Very End :So that means that if I'd get gangbanged in space it would neither be rape nor homo since it's space... right?

Read again.
Hyperactive
S3 licensed
Perez moved but I'm not sure if Perez moved under braking or just before. Anyways moving so late with someone so near you is always really dangerous because the guy behind you has more speed and literally no time to react. In the end Perez made a reactionary move too late which left Massa (who was fully committed at that point) no time or room to react. Perez has been driving really well this season but he needs to control his maldonado or he will end up as one...

And button. How the hell did he end up 4th
Hyperactive
S3 licensed
For some strange reason it was nice to see vettel in 3rd in quali
FGED GREDG RDFGDR GSFDG