+1
I got my DF GT last week. I like a higher wheel rotation and the DF GT suited my needs much better then the DFP because of the faster FFB and wheel montion. My laptimes in RWD drive cars were very noticable after a hour of using it. It feels better in my hands as well, plus you I always felt like I had to force the DFP to turn. I think the DFP is slightly better made then the DF GT, but I wouldn't go back to my DFP ever again after using the new DF GT.
I would highly recommend this.http://smoketronics.com/Wheels ... ion-2/3/product_info.html The feed back is very close to G25 type feedback and it will turn @900 degrees if you want. I got mine to replace my dfp. It is a really, really good wheel for the money.
I had the same problems. I ended up turning my off the Results after each race just to make sure I didn't get a flood of InSim data I couldn't receive. I haven't been disconnected since.
I have a Driving Force GT and I can feel the back end come out instantly. You should be able to feel the same, if not better then I. You should adjust your settings in your profiler and then turn it off. On the Driving Force GT I have overall effects in the 90s, spring effect at 0 and damping around 40. I found the wheel too easy to turn otherwise with damping on 0. I did use 0 on damping with the Driving Force Pro though.
Agreed. I had to learn to keep the pace as to not get run over and hold positions. Not that I'm a great driver or anything, but I learned with lots of practice that a lot of the times I was becoming too nervous in traffic and getting it wrong. I had to force myself the slow my role a bit and analyze the situation to make a better decision.
I have a small testing and tuning server that anybody can join, even change the track if nobody and right now we are still working on our xfg and xrg cars. It is for S2 licensed racers. We pretty much use this server for setup development and dialing in our skills. Anyone is invited, but please don't park on the track drift etc.. there are other type servers for this kind of activity.
Server is NoTech Racing if anyone want to check it out.
Funny this topic popped up as I been thinking learning this technique since starting to learn the XRG. I hear it can greatly stabilized your car under breaking. Useful info. Thx.
Davey. You know I love U, but don't forget the new TC-SST tranny in the new Evo MR.
Yes. It is a year old, but a great card the 8800gt is. I really have liked mine. I have my frames v-synched so my lcd doesn't tear. Runs constant 60 from what I can tell. I never bother to look in large start grids though as to not have an accident. Plus I display the time now so I don't end up playing till 5am on weekdays.
Get those drivers mentioned in the thread. Don't set the FFB too high in the Profiler. Anything over 90% to 100% will cause the wheel to shake in really odd ways when pressing on the break. Even if you are standing still it will shake. I set spring % to 0 and Damper to 45%. If you leave the Damper to 0% or really low the wheel feels very light and it is harder to feel for the grip. It will also cause you to turn more then you want because the resistance is lower.
I got this wheel today and I have to say it is the best wheel I have seen or hear of for the price it costs. The G25 of course is better mainly because of the combo of a shifter and pretty nice pedals. I have a custom set of pedals and a Lightning SST shifter already so it wasn't worth it to me to get the G25.
The rFactor demo is ass-tacular and i consider it a poor representation at best of the Sim.
I don't care for rFactor really at all. But the mods is were it's at with the rFactor title for sure. It is what it is and it serves it's purpose well.
I would like to know exactly how it is done. Though I doubt it is all plug and go. But if it is doable LFS team would be the ones to make it happen. Maybe when S3 is Final we could have a SDK with customizable physics.
I would think the physics would be much more of a detailed task then the modeling of the car.
The cars size and dimension's are an absolute number that I'm sure the manufacture supplied to the devs. I would think there is a good probability that a 3D model of the car was given to the devs by the manufacture for importing into a usable format for DX8. Though I'm sure tweaking would be involved at that point too. I could be wrong, but this would seem like the best option.
The physical characteristics of the would have to be supplied as well. These being nubmers too. Maybe even forumulas?? I'm not sure. To make these physics work as best as possible in the "LFS World" of virtual driving they would need to be tested and tested and tested over and over.... Even though the physics in LFS replicate real world physics, input must be applied and adjusted to coordinate with the LFS engine.
Though I know nothing about the hands on development of a engine to replicate a physical environment. I know enough that you just can't plug in real world data into it and generate high complexity objects (like a car) with out lots and lots trail and error. If it was that easy simulators like RFactor would have websites you could put data in and generate different cars on the fly. Though that would be really freakin' cool if you could.
Would be cool to have a CMX viewer and template. But I doubt they will release to remove the pressure of being hounded about the new Scirocco. If anything this would increase pressure. You just can't bust out with a CMX just like that for public use. As detailed as LFS is, they don't put things out that way from what I have noticed. I don't know their exact process though. In my experience end users like us will burn you at the stake for the slightest mistake. And believe it or not software devs really don't try and piss us off.
Never know though. They could have the whole CMX ready to roll now. We aren't sure when the process for the Scirocco started. Though they did say they had to do it in a hurry though for the GC.
I would recommend a Intex Core 2 Duo, at least 2 gigs of ram and a 8800gt 256 or 512 video card. I do hear the 9600 gt are good performance for the money too. EVGA makes really nice mother boards and Video cards. I have both evga mother board and video card here and have had zero problems.
Get decent Power Supply too. Antecs power supplies are pretty good, though somebody here may have a better suggestion. You could use your drives from you dell to save some money. though you might need to get a SATA hard drive if your dell has a ATA drive. Those are pretty cheap though. On the CPU there is a wide range of Core 2's to fit any budget. AMD still makes good chips as well.
If you can put together a 100 piece puzzle, you can put together a PC no problem. Once you do it once you will know it for good. I am sure there are many how to guides on the net explaining what to do.
Very interesting read. Sounds like writing a buffer into their InSim apps helped out.
Speaking of InSim. I've looked around for packet definitions and usage for InSim. I found a few, but they didn't seem to tell me about every packet from InSim. I am probably not looking or searching correctly. Any of you guys know where this information is at specifically?
Noted and thank you for the advice. Could this be because InSim is using UDP to transmit data between the client/server and UPD is non packet checking protocol? The distance between the client and server could disrupt that a bit.
Does LFS have an error log anywhere? or a way to enable a debug/loggin mode to check for errors?
Also, does CTRA remember I changed the $prefs after I leave and rejoin the server at a later time?
Dustin,
May I ask the speed of your internet connection for comparison? Mine is rated at 1.5mbps, but is more like 1.3mbps tested speed. up is around 300kbps.
This is a strange one. I noticed Sunday Night (CDT) on Blackwood GP i would get disconnected after the race was over. It wasn't every time, but almost every time. Strange things about it was that it was never during the race and not on any other track besides blackwood that night.
Some possibilities that struck me for a cause, before the track had changed that is, was that it was my DSL. It has been raining here for days and I figured it had effected my connection. However, I experienced not a problem with ventrillo when disconnects happened.
After the track had changed I raced 2 or 3 races on FE Gold and never was disconnected. I was even specing for over 30 minutes and never was disconnected during this time either.
Anybody have any ideas or similar experiences to share?