I would think the physics would be much more of a detailed task then the modeling of the car.
The cars size and dimension's are an absolute number that I'm sure the manufacture supplied to the devs. I would think there is a good probability that a 3D model of the car was given to the devs by the manufacture for importing into a usable format for DX8. Though I'm sure tweaking would be involved at that point too. I could be wrong, but this would seem like the best option.
The physical characteristics of the would have to be supplied as well. These being nubmers too. Maybe even forumulas?? I'm not sure. To make these physics work as best as possible in the "LFS World" of virtual driving they would need to be tested and tested and tested over and over.... Even though the physics in LFS replicate real world physics, input must be applied and adjusted to coordinate with the LFS engine.
Though I know nothing about the hands on development of a engine to replicate a physical environment. I know enough that you just can't plug in real world data into it and generate high complexity objects (like a car) with out lots and lots trail and error. If it was that easy simulators like RFactor would have websites you could put data in and generate different cars on the fly. Though that would be really freakin' cool if you could.
Would be cool to have a CMX viewer and template. But I doubt they will release to remove the pressure of being hounded about the new Scirocco. If anything this would increase pressure. You just can't bust out with a CMX just like that for public use. As detailed as LFS is, they don't put things out that way from what I have noticed. I don't know their exact process though. In my experience end users like us will burn you at the stake for the slightest mistake. And believe it or not software devs really don't try and piss us off.
Never know though. They could have the whole CMX ready to roll now. We aren't sure when the process for the Scirocco started. Though they did say they had to do it in a hurry though for the GC.
I would recommend a Intex Core 2 Duo, at least 2 gigs of ram and a 8800gt 256 or 512 video card. I do hear the 9600 gt are good performance for the money too. EVGA makes really nice mother boards and Video cards. I have both evga mother board and video card here and have had zero problems.
Get decent Power Supply too. Antecs power supplies are pretty good, though somebody here may have a better suggestion. You could use your drives from you dell to save some money. though you might need to get a SATA hard drive if your dell has a ATA drive. Those are pretty cheap though. On the CPU there is a wide range of Core 2's to fit any budget. AMD still makes good chips as well.
If you can put together a 100 piece puzzle, you can put together a PC no problem. Once you do it once you will know it for good. I am sure there are many how to guides on the net explaining what to do.
I tried for the first time 1.07 yesterday and then 1.08. FPS seemed about the same. However, I only did a bit of Tweaking.........
I have a 8800gt as my main card doing all the work and in my second slot I have my old 7900gt. Both are in PCI-E x16 slots. Windows XP montors are 1680x1050 main and 1280x1024 sides.
Tweaks i've tried.
I tried different settings with color. The RGB16D worked pretty well. New for version 1.08. I made sure I had Two monitors on my main card.
I also only have two monitors total to test with so I placed a vga cable to my vga input on the back of my lcd so the computer would see another monitor. *Note I am only testing softTH to see if getting a 3x span setup is worth it. 40 to 50 fps sometimes going as high as 55ish.
I went to the config and told softTH not to output the left stream from the secondary card to the left monitor using -1(-1 is the value for off. However, softTH does still create the whole resolution for the span) for left instead of 1 or 2 defining right as 2 so i had both right and middle monitors on one card. Same FPS results. Here is the weird part.... I decided to switch the cable from my right monitor to the secondary card then changed right output in softTH to 1 forcing the right output to go to the secondary card. FPS was 5 to 10 fps better. From what I understand sending output to the secondary card should make things slower since you are interacting more with the PCI-E bus. I did increase the frequency from 100 to 105 on this slot. I did not increase frequency on the slot where my main card is. I may try this though. Anybody know how far you can push the PCI-E bus before POOF!?!?!?
AAx8 and Anso x16 did not hit the FPS that hard at all. Nvidia Span worked well in Frame Rate terms, but the bezels in the middle of the view are just ARGGGG!
I'm really looking for a steady 60fps before I drop some cash on two more displays.
I will probably hook everything up again soon and try some more tweaking. If you guys have anything to add that can be tried I would like to hear it.
I have a DFP. However, If i was in the market for a wheel and couldn't buy the G25 I would get the new Driving Force GT by logitech. The force feedback is far more advanced then the DFP and almost as good as the G25's in some peoples opinions. It is labeled for PS3, but will work with the driving force pro driver on the logitech.com website.
I have done a couple different things with my DFP and it's settings.
First Setup was the settings in the LFS manual.
Second was killing the Logitech profiler in task manager after it loads.. this was a great improvement.
Third was installing the Logitech Software, letting DFP install in windows and then removing the Logitech Software, reboot and let the drivers install automatically and using only windows to calibrate the axises and then calibrating the axises in LFS. This is really good too, but i can't change the range of motion (degrees of turn). For some reason, I am stuck around 720 degrees of monition. However, I am way faster in the XFG with 720 degrees and will keep this setting for tin top cars, but I will have to figure out a way to change the range of motion for open wheel cars once I am done racing tin tops.
Too me and several others that I drive with on a daily basis getting rid of the profiler makes the feedback better in LFS. It is smoother and more robust all around. It enabled me to feel the grip of the tires in a way not before possible and dynamically adjust according to the feedback I recieve from the wheel. I think the profiler fights with the feedback from LFS that is interfaced with windows.
This might be worth a try for anyone interested.
Last edited by jbirdaspec, .
Reason : I can't spell and grammer is not one of my strong points.
Here is a fresh review of the Driving Force GT. If I was going to get a wheel today and was counting my pennies, this would be the wheel I buy no question. Even though they say the pedals are not that great, they are still good enough.
I just ordered the RS2006 pedals from Act Labs. They will be in Monday and I will post my review after I have had them a week or so.
According to Act Labs they are exactly the same as the A1GT Advantage1 (that are about 100 US dollars more) pedals except the A1GT's are made in Austrailia by order and the RS2006s are made by lot in china. Same components and are metal as well. Plus you can buy pedal pads for them from a local auto store or get a nice set of Sparco/MOMO pedal pads from Ebay or a racing shop.
As far as a shifter i am going to get a Lightning SST. Super fast and made of metal components. It isn't a realistic shifter. It is made for sim racing performance. A lot of people i've heard say that it is the best shifter you can buy for sim racing. I've tried the Act Labs shifter and didn't like it. I did like the old act labs pedals and everybody i've heard talk about the new ones say they are really good as well.
I am going to keep my DFP for now since I am well used to it.
I have free track w/one point tracking. It works very well for the price. I don't use it for realism, i use it for functionality and performance. It does take some messing with to make it work correctly and smooth. Other more expensive and probably better solutions like TrackIR I would imagine would work better 'out of the box' because of standardized hardware and faster polling rates then a cheap webcam. With free track it can be hit and miss since almost everybodys equipement is more then likely different in some form or fashion. I put my free track together for 10 US dollars. I had a friend that owed me a favor that had a webcam new in box (microsoft vx1000). One infrared LED, a AA battery holder and a molex connecter from radioshack. I use the tube from a BIC pen to hold the LED and attached the female molex connector to the end. The other molex is on the tip top of my headphone set and the battery holder is mounted on the side of the headphone set. This way I can plug in the LED pen, if you will call it that, to the headset and use it for LFS. This way I can turn it off easy and not have to worry about being in the way during non LFS activities. I tried the hat, but that was annoying to wear.
Dang. Never heard that before. The moment I set my mirrors up the way I described I knew exactly where the other cars were. The problem, the way I see it, is that most people don't take the time to learn their road vehicles basic limitations. Whether that be traction, turn radius or even mirrors. Most get in, drive and leave the rest to god. Sometimes meeting him in the process.
I would love to see adjustable mirrors in car. I don't see the need to show the outside of the car in side mirrors though. And no need for real time angles like from moving you head side to side in the cockpit using whatever method you can do that with. This would be for better execution of lane changes, side by side corning or anything else that can relate. Not really a realism feature.
I my real life vehicle, which is a Chevy Tahoe btw, i have my mirrors set so that when a vehicle behind me moves from center to a side or side to the center it's image is passed to the next mirror. So in other words my mirrors never show the car twice. It like a panoramic WS in my mirrors. So when a car overtakes mine, I can see the car beside me (in my mirror) as it moves around my car all the way until i can see the front of it out my window on the corresponding side of the car. At that point I can still see the tail end of the car in my mirror as well. This way i rarely have to look over my shoulder to change lanes, but do anyways out of good habit.
This would greatly enhance the drive ability of the the cars in lfs during racing. Surely with the graphics chips and CPUs available from the past 2 years should be able to handle the performance hit.
OH. OK. I am using 169.21 drivers. The current drivers. Oh yeah and I don't have any problems. I'm not forcing the settings global either. I set them in in the NVidia Control Panel under the Live for Speed profile. Trying to isolate the problem to a certain type of GPU, OS or driver If the is a pattern or combination that fits. And since there are 2 popular OSs now and 2 types of GPUs on 8800 series card I thought I would take a stab at that and see. I couldn't recreate the problem, so I'm digging deeper.
hhmm. I set mine as a game profile in nvidia control panel under Live for speed, not global. Is this the new 8800gts/gt chip or the older 8800gts chip?
I hate to hear about stuff like this. I know exactly how it feels to have a love one in ICU after a car accident. I don't know Kimmy. Never seem her online or raced with her that I recall. I want to have that opportunity in the future. I hope she recovers quickly and her family's hearts and minds are strong though this time of need. My prayers for all of them. I went through this with my brother 3 years ago and a friend during high school. I went to the hospital and was told my loved ones would never leave. Well, doctors know a lot, but they don't know it all. They both did leave in time, but only because of the prayers and strength of people that loved them and cared for them I am convinced. Keep thinking of her, praying for her and surrounding her with your heart's. Thats all and the best you can do.