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Jertje
S2 licensed
Quote from spankmeyer :Frank Klepacki.

Aaaaaand that's about wraps this thread up for good.

/endthread
Jertje
S2 licensed
Try focussing more on building consistency rather than faster laptimes. Driving a 1.00.9 in a race is already faster than your iRating would suggest, but it's useless unless you can drive good average laps as well (without offs ;p)

Just go for a TT session, and set your goal to be 3-4 tenths higher than your pb. Which means that if you can drive a 1.00.9, go for a 1.01.3 as your TT-time. You'll have to keep it up for 8 laps, so being aggressive won't help unless you rely on chance :>
This usually works well for me, and so far this week my pb is 1.00.6, and my time trial is 1.00.9. Last week my pb was 1.48.7, time trial 1.48.98 etc.

I always set my goal for consistency at a 3 tenth deviation from my pb, which means that I should be able to (with a bit of focus) drive within 3 tenths of my pb at any time, during a race or practice or whatever. Try putting a limiter on yourself, and be very aware of your margins for error. With a lot of practice your error-margin will become smaller and smaller (or is it larger and larger?) and you will be able to take more risks without the added chance of crashing, up until the point where you can at some point drive right on the limit without feeling uncomfortable. If you can drive fast laps, but are unable to stay on the track whilst doing so, then you might just have to shift your attention for a while: faster is better, but consistently fast is better still
Jertje
S2 licensed
You can always do it the Dutch way:

1. Find a hobo/junkie
2. Give him €10,-
3. Receive stolen bike
4. Enjoy it until it gets stolen
Jertje
S2 licensed
Completely agree with Tristan.
Jertje
S2 licensed
Whoa, that's pretty cheap.
Jertje
S2 licensed
I think you'll appreciate it at some point, as the system teaches you to reach your limit in a linear fashion, instead of overdriving like crazy and then downtuning your driving to stabilise your times and consistency.

Being 'punished' for offs and spins doesn't mean it will impede your ability to drive fast, as most people assume. It just means that you should drive as fast as you're comfortable with - I learnt that the hard way in a lot of my earlier races at LRP.

Try focussing on getting 0 incidents in a race, have it be your absolute priority, but don't think about it as much that it starts slowing you down by 5-6 seconds. Let go drivers behind you if you can't drive away from them at a comfortable pace, and don't chase people that are making you push beyond what you're capable of at the time.
Just run your laps, focus on your marks and before you know it your confidence will rise, your rythem will come and you will be able to push the car more without endangering your objective of getting 0 incidents.

You'd be surprised how much more consistent and fast you will be that race. It should also come as no surprise that the fastest guy in iRacing (Greger Huttu) is also the most consistent by far, with far less than 1 incident per race. Higher speeds don't automatically create more incidents
Jertje
S2 licensed
Quote from U4IK ST8 :Well see, if you actually did some research you would know that the towers were due for a huge revamp because they were full of asbestos which hasd to be removed. Using them as part of a terrorist attack was financially cheaper, plus Larry Silverstein was in for a big payout if it was a terrorist attack, since that's what his insurance covered him for. And just if you didn't know, he tried to claim each tower was a seperate terrorist attack and wanted to claim $7mil, I think he ended up getting 3 or 4mil. Not really stupid to, in your eyes, harm their economic power because they have the Fedral Reserve who prints money whenever the US government want some, so money isn't an issue with these lads.

First off: $3-4 million is really nothing for buildings of that size - certainly not profit - and printing money whenever you 'want some'? Surely you must be joking now. Printing new money doesn't put more money into the system, it just decreases the value instead; you can't "make" new money out of nowhere like that.
Jertje
S2 licensed
How's it going with the whole bootcamp thing?
Jertje
S2 licensed
I also put quite a lot of strength into my arms during a tense race (which is only bad, I presume) but instead of pulling I push quite hard, and squeeze the crap out of the wheel

I don't even have to put the clamps on all that tight.
Jertje
S2 licensed
Quote from Boris Lozac :Yes, it does seem like unlikely possibility.. But anyway, how do you explain the reinforcements of the building at that exact spot, and how do you explain the WTC owner insurance against terrorist attacks prior to the attack?

Yarrr, let's minimize damage when we're actually going for maximum fear and carnage to start a useless war that got us a badly crippled economy.

What we all have to realise here is that noone in this thread is going to be able to prove anyone else wrong, on anything. If you really want to believe that something fishy went down on 911, then you can find plenty of support somewhere, and possibly circle-jerk over the amazing 'evidence' you've found.

For christ' sake, there was a one-page discussion on whether or not the WTC had collapsed, and that video hadn't proven that it had, because it was crushed instead? what?

If you don't buy the silly conspiracy theories, then you can either ignore threads like these, or be interrogated repeatedly on several subjects like SamH was, eventually leading to a dead discussion and a possible brain-aneurysm.

We can't prove you wrong, you can't prove us wrong. It's all the same with religion - it will continue to exist forever, until an impossibly advanced alien race descends down onto Earth and finally says: "yo, you guys were our bio-experiment 3 billion years ago, how's it going?" which will then without doubt lead to a new argument for the fanatics: "we told you we were created, so those guys are God and we were right"

A comment was made some pages back that "we'll show you guys when the truth finally gets out and it's proven that it was a conspiracy" - it won't, ever. This is because:

a) it's not a conspiracy and this type of discussion is going to continue for decades to come (hurrah for that)

b) it is a conspiracy, but since it can't be proven because there is no ground-breaking, irrebutable, scientific, peer-reviewed, hard-core no-bullshittingaroundthefacts proof, this type of discussion is just going to continue for decades to come (and once again, hurrah for that)

I hope everyone is looking forward to another 50 years of discussing whether a building was crushed under its own weight, or collapsed.
Jertje
S2 licensed
Quote from Crommi :Hyperactive: Could you show a video or something because I just don't get it. I tested steering into slide on Skippy and it does anything but straighten up, I can't even notice any of that stuff on Luke's hotlaps which are right there on alien zone.

Seconded. I'm not sure what it is that you're describing here Hyper?
A video would be cool.
Jertje
S2 licensed
I have Halo 3, got it as a bundle-package with my Xbox360. I wouldn't poke it with a stick though, it's just overrated mediocre drizzle in my eyes.

It's not the control scheme either, a joypad is inferior obviously (stop kidding yourself that you like it because it's harder people - the games are already stupidified to make them less hard, eg the horribly intrusive auto-aim in all Halo games, and enemies that just durrrrr around before finally taking a shot)
It's just that the game itself is really quite bad on the actual FPS part - although it has excellent multiplayer support and was great fun to play around the first Halo, when vehicles in coop were still new and fresh.

The only reason to play an FPS with a joypad is for the relaxation and hanging-back factor, which is why I actually played Bioshock on my PC with an Xbox pad. Sitting back with a beer in a comfy chair! Bioshock is not a thoroughbred FPS though, and its control scheme is brilliant, so yeah.
Jertje
S2 licensed
Quote from Becky Rose :tbh I dont think his Monza performance did his stock value any good. Shall we settle for 85% incompetent?

I agree mostly, but it was at least a performance that took brushed up his failure at Silverstone. 70% incompetent with an additional 20% drop if he wins the title?
Jertje
S2 licensed
Is Massa still a 100% incompetent driver in the wet btw? Or can we finally bury that and conclude that he had a bad setup at Silverstone?
Jertje
S2 licensed
I ordered one last week, but so far I've had no indication of shipping/ETA :\
Should I be expecting such an e-mail, or does it just pop up one day?
Jertje
S2 licensed
3, I'm quite happy with that actually
Jertje
S2 licensed
Quote from J.B. :Of course my views are based on opinions, isn't that the point?

Yeah, I know - I was just indicating that they are not neccessarily things that need to be added to the sim if you ask the majority of people

Quote :Quali Flag: maybe there was another reason why my laps didn't count. Do SR penalties for using too much curb cause this?

Yes, for the same reason that the HLVS (is that how it's called? I forget) disallows off-track events on hotlaps - although I do agree, and am annoyed that certain spots in certain tracks give you 1x as soon as you even look at a dust-particle on the outer edge of the kerb.

Quote :Car reset and SR:

Well, I definitely agree that car resets should be disabled completely past D-class races, they do fit in quite well in the rookie class and D-class however, and I feel that the class system allows for a clean cut-off when resets are allowed: say 2 resets for a rookie race, 1 reset for a class D race and 0 for any other series. The SR however feels balanced to me - in a 0 incident rookie race you should be earning 0.2 or so SR, which means only 3 races to get from 2.5 to ~3.5 (after the 0.4 jump at 3.0) and then another 3-5 races to get into the Skippy. The point is that they do want drivers to be familiar with online racing and the online iRacing 'feel' before allowing them into faster cars; it's quite a reasonable idea I think.

Sure, I've gone up-and-down with the system, but I have never dropped below full points yet, and I don't have the cleanest record out there really. It's debatable, but I think that most drivers (there are definitely more exceptions!) are happy with the systems balance.

Quote :Track map and names over cars:

Fair enough, you've formulated your point clearly - agree to disagree

Quote :The feel is great but once you try to really get on the limit and reduce lap times I feel that the physics encourage you to use unrealistic driving styles such as always staying on the throttle a little bit, using loads of steering lock to balance and slow down the car and yanking the car into oversteer by banging down the gears.

I agree somewhat, but as I stated somewhere long ago in this thread, I don't see this as a flaw in the physics (although they are not perfect) but a flaw in sim-racing in general. With unlimited setup-changes, track-time and cars to destroy, and the lack of driver death (;p), people will always find the most insane ways to gain time; this happens in LFS as well, especially if you look at some of Biggie's WR's in the BF1. The point being that no current-tech sim can be cleared of this type of racing. I think it's just a matter of getting the physics as close to life as possible; it would be silly to adjust mostly correct physics just to prevent silly, dangerous driving-styles that come into life when the 'real' limit is inevitably reached.

Quote :Brake pedal issue

I think this is a very common problem, and the easiest solution is to fully depress your pedals before pressing the "Enter session" button once the game has loaded. Perhaps it will be fixed later, I'd expect it to.

Quote :And before you flame me, no LFS physics aren't perfect either not they're not far behind and better in some areas.

You never flamed me, so I don't flame back
I don't feel that you're wrong per se, but our opinions just differ, so there's no need for me to 'convert' you into liking iRacing. Like I said, you've formulated your arguments clearly and honestly - I can only respect that and be happy that you didn't just post "lol iRacing sucks wtf $20 a month no thx"
Jertje
S2 licensed
Quote from J.B. :In Quali a lap started shortly before the chequered doesn't count, wtf?

I didn't want to respond to your post originally, as I don't want to come over as the defensive iRacing-crusader on the LS forums when you (re)raise some valid arguments, but If the flag drops after you have crossed the line, the lap definitely counts! I myself am a master at driving like a muppet until I see a chequered flag, and have driven plenty of valid qualify-times in the very last lap of the session, as people were disconnecting.

All your other points are based on opinions really; I don't mind the SR system, and will race everybody and anything, anywhere, even though I am almost at 4.99 rating D level and rising. Just out of curiosity, why do you want a hardcore reset-option that resets your lap counter, but you do mind the 'harsh' SR system?

The sim definitely has some major missing elements, such as the mentioned split times, replay saving, flags, pitstops and the missing European tracks, but all other mentioned items are just things that are not really needed to make a great sim - who really cares about having a track map or names over cars? At some point you just know the track, and also the people you're racing with based on their paint scheme.
Jertje
S2 licensed
Brosnan isn't even half the actor that Daniel Craig is imo
He does make for a good Bond, but more because of the "look and feel" of the character Bond as we know him, rather than his acting performance. Daniel Craig did the same thing to the look and feel of the new character of Bond, except that he had to play a much more realistic character, which is arguably much more difficult than the typical "say a clever one-liner and drive off in a fast car" styled Bond we're used to.
Jertje
S2 licensed
If the world ends tomorrow I'll give each and every one of you €100,-

Deal?
Jertje
S2 licensed
Quote from floodan :have You Guys Tried Sid Meier's Railroads Best Train Game There Is

+1 :d
Jertje
S2 licensed
Quote from Blizzardo :That's odd... did you get any incident points in warmup?

Indeed. Incidents in warm-up don't show up in the race results, but behind the scenes they do count!
Jertje
S2 licensed
I also ordered the pedal box thingamabob - people seem really positive about it on the forums, and from previous experiences most people know what they're talking about there!, I hope it actually does something for my DFGT - the sites indicates compatibility with the DFP, so I assume it is also compatible with the DFGT. Either way that'll be one additional cable I can tuck away behind my desk instead of having it sitting there in case I stick my wheel on
Jertje
S2 licensed
The real question is... how do you pop a tyre 8 laps in? You must've been locking the brakes from the entry of the brake-zone all the way into the turning point, every corner?
Jertje
S2 licensed
I consider GTA to be more of an open-world game. A sandbox is usually a place where you build things and play with them, and that's what I consider to be the possibilities of a sandbox-game as well

As for the limitations of Gmod - they're just the limitations set by the Source engine as it was implemented in HL2, so it's not possible to draw shapes or create flowing water, but other than that and some other minor other limitations, you can do almost anything with it. There are also some big levels that (quite poorly) mimic the solar system; you start on earth and you can build a big rocket that takes you off into space, where gravity = 0, and then you can fly off and land on different planets, again with their own custom gravity.

Little Big Planet obviously won't have the limitations of an engine that wasn't designed for the game, so therefore it will be much more accessible and easy-to-use - that's what gives the game its appeal I suppose
FGED GREDG RDFGDR GSFDG