The online racing simulator
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kompa
S2 licensed
In widescreen mode the names over cars disappear in a very short distance. They don't appear at all on the above view. They are OK in-car.
kompa
S2 licensed
yeah, email the devs from liveforspeed.net, theyll prolly give you an extra unlock.

btw you don't have to lock S2 in order to get to the demo hosts.
kompa
S2 licensed
Quote from herki :mIRC or X-Chat or irsii?

irssi

stan smith or homer simpson?
kompa
S2 licensed
http://www.lfsforum.net/forumdisplay.php?f=73

Really look forward seeing you online! <3
kompa
S2 licensed
Problem Event Name: APPCRASH
Application Name: LFS.exe
Application Version: 0.0.0.0
Application Timestamp: 45e5b2b1
Fault Module Name: d3d8.dll
Fault Module Version: 6.0.6000.16386
Fault Module Timestamp: 4549bcbf
Exception Code: c0000005
Exception Offset: 0004c902
OS Version: 6.0.6000.2.0.0.768.3
Locale ID: 1035
Additional Information 1: fb23
Additional Information 2: 7adaeebaa15f503f14b7db365138009a
Additional Information 3: ea41
Additional Information 4: b7bab2a84b31084db1e9b2025441fb85

LFSV2 crashed when I woke up Vista 32bit from "sleep" mode.
kompa
S2 licensed
Quote from MagicFr :..manual clutch is forbiden in most leagues anyway..

What! Why?

Only fully manual & 720 degrees for me since I got the G25. I´m usually 1-3 secs slower than the flatshifting setupcheating paddlepullers (:tilt because I tend to leave more room for mistakes now that it isn't 95% certain to succeed in braking and downshifting any more. So when doing a 10 lap race I can be at the top because of increased consistancy. Saves the tires too. I miss many shifts on the 10 laps though and it always pisses me off

Operating the clutch in LX6 gives great feedback and is probably the best car to learn it in, imo.

I´m really looking forward to the incompatible stuff that's coming up
kompa
S2 licensed
Quote from Hyperactive :There could be a simple text file in the "shots" folder with a simple explanation why you shouldn't post bmp files. People will post the bmp's because they think that it is the official file format because that's the file format lfs uses

Would it possible that "shots" folder would be "screenshots" folder, or "screenies" if the lenght is an issue?

for the newbies fine but it would take a popup to explain/give a choise so it's much of an annoyance to all the screenshot generators. maybe it could be clicked like "don't show me this stuff ever again".

but then they just click and notknow.
kompa
S2 licensed
Do you have the power cord plugged in and the drivers installed and configured properly?
Crash
kompa
S2 licensed
I was spectating someone driving and happened to press ESC at the same moment as the "race ends" text came up. Patch V.
kompa
S2 licensed
Quote from (SaM) :using the following settings is recommended:

Master FFB strength: 101%
Then the 2 settings below at 100%
Set centering force to 0% but enable it.

I don't know who recommended you to use spring and damper effects but LFS doesn't take any advantage from them, only the opposite if anything. Also centering spring can most likely be unticked as the newer driver software doesn't have that certain bug anymore...

I'd like to know what car/setup/track combo are you using to test this? If UFR@SO5R with 100% forces doesn't shake your wheel in every bump and rumble strip then I'd be worried.


Quote from JTbo :Forces that I do feel are very rarely some bumps and rublestrips, then weight transfer. That is it, nothing else.

There was ton more with MSFF wheel.

I'd like to know exactly what kind of effects were you getting on the MS wheel that are now missing with the DFP..?
kompa
S2 licensed
Also set the overall effects strenght to about 105-110% in the Game Controllers section, it gets rid of the annoying non-linearity near the center with the logitech drivers.
kompa
S2 licensed
Yes, the master server moved, download patch V.

http://www.liveforspeed.net/?page=patch_v

You're welcome.
kompa
S2 licensed
I just installed the 64bit version of Vista and my desktop resolution is 1024x768 by default. I also installed the 64bit ATI drivers but still I´m not able to set it to the native 1024x1280 res. Is this a common problem or what?

Did a quick test and LFS unlocked and ran fine, phew...
"A race is in progress"
kompa
S2 licensed
I joined the STCC server which was running the same combo as on the screenshot but alt-tabbed to windows (i know i shouldn't) and left it to load. When I maximized LFS it displayed an error which I can't remember but anyway it didn't let me join. I then closed LFS and started it again with pitspotter, tried to join the STCC server in a normal way but it was full so I went to SP mode to play with the XFG souds a bit. I wasn't able to go to the garage and when I clicked "add AI driver" it told me there is a race in progress. Going back to the start-up menu didn't solve the problem and changing the track didn't solve it either. Only restarting LFS did.
kompa
S2 licensed
I thought they used another TC setting for that purpose.
kompa
S2 licensed


I got this after canceling the U35 autoupdate and pressing 'back' and very shortly after that 'button 15 ctrl_f4', which is mapped to '/exit'. Wasn't able to reproduce it...
kompa
S2 licensed
I hope the skid sounds won't be amplified any more than they currently are. The limits of grip and the whole awerness of what's going on should come to you in a balanced array of all the information LFS is giving you, for many reasons. PPL should get rid of the bad habit. I got skids at minimum, wind maxed and engine at 6 and I can hear the squealing even in a closed cockpit environment quite well. TBO's make too much noise as well IMO. This is when racing with decent headphones.
kompa
S2 licensed
I'm confused. Why don't you put a wooden/plastic/whatever material piece behind the lip?
kompa
S2 licensed
Quote from someone's sig :By doing that you'd remove all the *MAGIC* from LFS

kompa
S2 licensed
Quote from deggis :I'm still hoping someone would hack RBR source code so it would be possible to create mods with totally new physics, as long as that won't happen proper Group B physics or RWD at all isn't just possible.

Quote from internets :On March 31, 2006, the source code for Richard Burns Rally was acquired by the Swedish SimRacers Foundation.



edit: http://www.bhmotorsports.com/board/viewtopic.php?t=36782 haha, they got me!
Last edited by kompa, .
kompa
S2 licensed
IMO the only proper way to model a RL track is to do it the way iRacing is doing it. I can't think of any reason why I'd want to see RL tracks in LFS. More from Eric in S3 and I'm completely satisfied.
kompa
S2 licensed
Guys(esp. Tristan), how realistic do you find the tire sounds in nkp? Slicks in particular. I never hear them squeal, just a big swooOOSHhh when I spin. Is that correct at all?

Right now I'm going to put my friends Delta Audiophile 2496 soundcard in to hear the difference in sound quality with my onboard AC'97.

edit: Nope, can't hear any difference. I wonder what's all the fuss about with on-board audio being lousy...And LFSU30 still crackles on high revs.
Last edited by kompa, .
kompa
S2 licensed
the strokes - clampdown
FGED GREDG RDFGDR GSFDG