At Cesav.es we did an event with bike some month ago (I would say 12-2022). So it was old physic, it was not perfect but we all had great fun. Out of comfort zone learning new stuff having some laugh... Can't wait to seriously try these improvements!
Yes but that is not my point or request. I can go to LFS world and see all of my pbs...
But no I want my same button /w pb to adapt to the situation. I am spectating there is only one car type I want my pb with this car. Or if there is various cars I want my pb with the car I follow.
I usually play in VR and if it is not on a button it doesn't exist to me...
Also mod car name are funny to remember. Peace of cake for rain man
I would say!
I did a try with a full AI random grid of 32 at ky2r...
Bike are interesting but some cars just like to kill them.
One formula got stuck in the sand did not reset. Bursted tires and ended fuel pretty stupidly. One other car got stuck did not reset did not ended fuel.
I have to admit I have less fun watching them but there was some huge improvement done!
You have every right to play single player!
You could find some multiplayer that goes fine with not very fast player and make good improvements but you don't have to and that's cool.
The AI reset is not working very well to say the least. I admit from time to time I set up a offline race full of AI and I just watch for the mess. It relaxes me, I know it is strange. Do we need better or not? Not sure but they are a lot of situation not handled properly, like reset wife or declare race ended after a while. No fuel auto spectate after some time should be auto DNF. Stuck for more than a minute auto reset or DNF...
I understand the regard d'anchois idea and the obvious it looks like an anchois! But you have to be french speaker to come with that! It made my day anyway!
Detect & Monitor from @kingofice does also have this feature. But it also shows how Lazy was great at that. Lazy was able to detect layout or even multiple layouts.
I do understand that it would time consuming to natively add.
Currently the issue is some people me included (depending on the race) might stick to an older version to have lazy or detect working.And that's bad for test patch testing and feedback.
Thanks for the report!
I hope you don't get too many roadblock on the remaining stuff!
And thanks for the good work and the test patches they are already making improvement!
When I scroll down server list there is too much x sensitivity.
In VR it is very hard to scroll all the way down in one movement.
To reproduce in VR. Grab the slider maintain VR click and move the head down, if not perfectly Vertical you have to repeat 2 or 3 time.
You can also experiment with mouse but it is easier to go straight.
I think less x sensitivity after grabbing the slider should help a lot.
Within LFS in car menu you can generate template and start with that.
Then you can work with any tool you like. The skin name start should be the same as LFS name.
I do most of my skins with inkscape. I set a 2048*2048 workspace work with that and export directly into lfs\data\skins . At the same time I have LFS running car viewer and hit reload everytime I overwrite the skin. It is the fastest way I have found to quickly see my changes.
I sometimes use Gimp also but mainly for finish like adding shadows...
Other than that it is a huge open question. Go start and try for yourself!
Installed D24 no problem so far.
About heave spring and better suspension for single seater, and bump stops, yes it will be a must have! Once ride height got better having advanced undertray aero/aeromap would be great too. The best timing to implement well I let that to you...