Promoting one's service is one thing. Doing it in someone else's official thread, especially when there is no confirmation of what's happened to Franky, and in such a small community as this, is a bit of a knob move in my opinion. But I guess that's just me
I'm affected by it, and it annoys me to no end that skin downloading and skin loading happens while I'm driving, and it isn't a 500ms stutter I experience either. Anything from nothing to two 1 second stutters, which is incredibly dangerous while near any other cars. What I would like to see is:
- Skins are not downloaded or applied when I'm in an active session (ongoing race, quali) unless my car is stationary. Afaik skins aren't applied while racing, but they are downloaded and that causes stutters.
- Host detects skin is not uploaded -> tells other clients car is using default skin / no skin, just colour -> owner of skin is told "skin not found". This is far, far less intrusive than a forced-spectate-nanny-state approach.
And no, I'm not going to manually turn "download skins" on and off between races.
Would it not be less intrusive to fall back to a white skin, instead of forcing a spectate? Sounds a bit extreme, to be honest. Not having a skin uploaded isn't that big a deal. Or did I miss the point
Experience is an Airio feature, and is a statistic only. It doesn't have any effect on performance. Class, rank, experience and safety rating are usually used to limit access to cars. Which cars you get access to depends entirely on the server. It's possible to use Airio even without using any of the stats, so it may be there just to record laptimes.
This is the LFS forum, not the 3D Studio Max or Photoshop forum. Expressing this with a hideously terrible anecdote, go up to the owner of the car you want to steal and say "I broke the window and took the stereo, give me the keys so I can drive it away too".
That's not how it works, raw in this context means no post-processing. Textures are fine. I find it ironic that you'd complain of a DDS mod, while posting ENB'd images.
Accurate graphics are more important than pretty ones. One thing I've found more difficult in other racing simulators and games is judging the feeling of momentum and inertia of other cars. Judging a car's body language is quite difficult when the graphic depiction doesn't match the physics. Of course the MP code has its part to play, in that.