Well, the options screen can be a bit, shall I say, untidy at times. I've been playing the game for years (pirate at first), and still sometimes I have to have a look around in the options if I want to change something else than the usual things I tend to change in there.
I believe LFS is a game you never can learn fully. There is always new things to try out and learn, such as new driving style, new driving techniques, new setups, and so on. With a bunch of new cars and tracks (and even more with custom classes on Airio servers), it should keep you busy for quite a while to say the least.
I have never spent as much time on a computer game than I have with S2. Money well spent I'd say.
I have Z34 and A3 installed simultaneously in two different folders without any problems. The unlock seems to be stored somewhere in the LFS-folder. So theoretically you could have an infinite number of installations, given that you wait until you get new unlocks between each time you install LFS.
Seems like my bug report was drowned in the Z30 thread, so Im reposting it here. No collision detection against the metal fence after the chicane in AS7R, SPR available at this link: http://www.lfsforum.net/showthread.php?p=1598414#post1598414
I don't know if this already have been reported, but with MRT you can go right through the metal fences and into the nethers, right after the chicane on AS7R. SPR attached.
It's also possible to get permanently stuck down under in multiplayer. Haven't been able to reproduce that artifact in single player though.
If Im not mistaken, wind direction is selected by random. So you might have to make a few attempts before getting the wind to go down the straight in the driving direction.
Im guessing they are running a standard server that can't limit classes like i.e Airio does. So TDRT was racing FX2 or FX9, while the OP was racing FXR.
I haven't noticed anymore freezing when racers are leaving the pits, so that seems to be fixed in these latest patches.
But the game freezes for a cupple of seconds if someone are kicked from the server (atleast for bad names on Airio-powered servers).
I was just wondering if recognition of the GT2 class, and possibly GT3, by both LFS and LFSW have been under consideration. GT2 has become very popular since Airio was released, but it would be nice to have LFS recognize the different classes aswell as LFSWorld for official WRs and so on. Since it's basically only intake restrictions (and possibly some ballast), I'd guess it would be very easy to make them distinct cars in the game.
If classes are to be recognized, there should also be new short names for the cars to reflect their class:
FX1 / XR1 / FZ1 - the previously called GTRs, now GT1
FX2 / XR2 / FZ2 - GT2
Only negative thing I can say about Cargame.nl S2 (all though I am a CG member), is that you have to earn the rank to drive the fastest cars, which can be a little demotivating at first. But once you do earn the rank, racing in the fastest class (GT2) can be really intense!