Blah, the LFS series seems to be going ok. I haven't had enough attention with it since Friday because my internet went kaput on me Finally fixed now, I hope!
I think its weight is just fine. Nobody has realy put it to the full test though.
Driving the XRR is still pretty much the same as it always has been, so don't complain about tires or fuel. The FXR is still the same too, but should at least be able to keep up only a slight bit now... though the tires are still crap.
The FZR is FINE with +100kg, and possibly very even with the two other cars. All you need to do is sort out your setup a tiny bit, and then move the wieght ballast to the front or rear depending on how you've set the car up. I've found that the weight need to go towards the front a slight bit, and then the car feels fine. You also have to realize that you need to lower the downforce a few clicks on both ends because of the added weight... or else you just have too much drag added on.
The FZR is still very competitive, and +100kg is just enough to figure out if it is too little or too much. I've done some long endurance stints with a MoE setup I have, and it is the same in terms of tire wear and fuel usage (could do same amount of laps)... just the times were slightly slower --- the way it should be.
I don't feel anything at all... just a slight tap? LFS just flicks them off the ground like little crumbs.... they are weightless.
Pootie is right when it comes to hitting a cone in LFS... and in reallife the cone should be REALLY hard and get stuck under your car most of the time.
If you want to choose a skin for yourself, you put it in your skins folder, like you always have. It really is no different than what we had before... except while you are playing the game it will temporarily make a DDS skin in the skins_dds folder... and that isn't something you'd need to worry about --- just leave that folder alone .
You should NOT be seeing skins from the skins_x or skins_y in your own browsable menu in the LFS garage.
If you are trying to put a high quality skin in the skins_x directory, that should work afaik. Just put them in there, and it should do the same... it will make a DDS file in the skins_dds folder. The skins_dds folder is like a sub storage area that is just used by LFS. It's all explained in Scawen's post.