The online racing simulator
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UnknownMaster21
S3 licensed
Here we go again...

...About military conflict... The biggest and most critical secret is not yet revealed of what is behind of every reason to start conflict/war/military operation.


About do I hate Russians?

My answer is irrelevant.
UnknownMaster21
S3 licensed
Quote from booplesnoot :It's not a future simulator, it's a racing simulator using real world data from right now, not what theoretically could exist at some point in time and space.

Yes. Go to real life Blackwood and see what kind of real world telemetry you could get from your XRT.

Pointless... Later --->
UnknownMaster21
S3 licensed
So bad argument that I had to actually post. It's like not adding any new track environment content because racing with XR GT Turbo car on that area doesn't exist in real life.

Sim this, sim that... sim everything...

...can't do this or add this because does not exist in real life... can't add myself into game because I am not simulated in real life.
UnknownMaster21
S3 licensed
Looks promising... Top Speed test area...no more layouts required in order to make one.. I hope.
UnknownMaster21
S3 licensed
Alright... I give up... after several hours, tasks, works and studying... turns out I am not happy with current status of LFS Editor. It is far too short in terms of having features and supports...

...LFS itself is excellent when it is on original status. Extremely optimized, running well and contains not many actual bugs.

with LFS mods, it is still extremely fun. Options are plenty of available... and car/vehicle selections is extremely rising. Motorbikes are fun!

...but when you are REALLY... going top spot work with LFS Editor and nearly no chance of any damn graphical or physical issues... that's where lies a motivation killer...

...I am aware of current LFS editor status, but that doesn't remove the cold fact that current LFS Editor is simply not enough for..."stuff you wouldn't know, but what you could need."

So, I am going back to rocks, back to my stone cave... waiting for another patch of it, with more supports and features as well as brand new LFS...


( Just in case you are wondering: I couldn't make a mod which suffices enough to be driveable...was somewhat close but not enough...current LFS version in both game and editor simply doesn't support enough. )
UnknownMaster21
S3 licensed
What? Nothing?


16 square kilometers of flat tarmac. Excellent for top speed stuff.

If that is called "nothing", then farewell!



This is just an excuse. S3 has been 7 years and at first it only contained Rockingham. Bunch of people did upgrade S3 and especially now.

I do not see point of further discussion of this. Or to be honest, I couldn't care less and everybody should do same thing. This is especially true of how things have been developed in specific times.


This thread needs nothing but /lock
UnknownMaster21
S3 licensed
X13 Stock Coupe...

I found it ultimately very, very very slow. Especially when people are planning to make sub 9 minute laptimes. Mine was 9:11 at best.

I have to enhance setup quite heavily, or just considering to change new car.

EDIT: I am just slow... Seems like I can't tackle corners enough fast. My hands are getting tired right after warm-up lap is done. How on earth I would manage to make 23 laps? Perhaps with random dude, but that is out of the question...

...I have to think something...
Last edited by UnknownMaster21, .
UnknownMaster21
S3 licensed
Quote from michal 1279 :Q1: As far as I understand, that is correct. (meeting RTFR XL rules)

Q2: Based on experience from previous two runnings, you should be open to write anything on your licence plate without any issue.

Understood. My vehicle has no licence plate at all.
UnknownMaster21
S3 licensed
Any skin support?
UnknownMaster21
S3 licensed
Question1:

If I read correctly. All you need to do is having minimum of 1 pitstop which lasts 30 seconds. And there is no need to adjust anything ( refueling, tire change, and so on )

Am I correct?

Question2:

Is the register plate free to use of anything you want? Or is it restricted to e.g. Entry number?
UnknownMaster21
S3 licensed
Entry number : 21
Entry name : Individual Driver
Car: X13 COUPE STOCK
Entered driver: UM21 / UnknownMaster21 / Finland
Last edited by UnknownMaster21, .
the_ring 2 setup
UnknownMaster21
S3 licensed
Here is the alternative setup. Less forgiving but somewhat faster.
the_ring setup
UnknownMaster21
S3 licensed
Here's this vehicle's Just A Ride server's the_ring setup.


NOTES:
Tyres are extremely hard to keep under good temperature. Suggesting to drive aggressively.

Because rather long straights and quite forgiving vehicle due it's physical layout, you can hit some grass here and there.

Because rather long periods of throttle, you may lose some time in actual lap due softer tires providing less amount of top speed, yet still having some issues to keep tires in optimal temperature.

It is not perfect setup, but setup rather easiest to drive for starters.

Tyre pressure is kept somewhat minimal, due less damage to suspension received in case hitting walls/curbs on tighter sections.

Try to slide through corners while keeping steering near zero. This car seems to love it. Use weight shifting techniques. Remember, car is very forgiving at grassy sections as long as only front wheel is affected. Car is however 4WD. Better go full grass, 1 tyre only or not at all.

This vehicle is surprisingly fragile in certain damage areas. While easy to drive, handle with care.


EDIT: Helps if I also upload the setup lol.

Author can take this setup into default settings, if he wishes to do so. By all means.

Oh, Lap record on the_ring is now 2:15.30. Can go under 2:15. With perfect driving, can go under 2:14. Estimated theoretical best possible laptime is 2:12.97.
UnknownMaster21
S3 licensed
Excellent! thank you!

I didn't however mean the actual light, but the shape of how is the light modelled. It contains now 4 vertices outside ( 10 in total ). I guess at least multiplying 5 times of it, giving more circular shape of it.

Light Pattern and overall design is great!

And now, tyre section is perfection!

Thanks! It is REALLY fun to drive. And I do not care single bit of whether it is real life vehicle or not. Fictional or not.

Great work!


Suggestion: When this is finished. Are you able to care to add more powerful version with mild aeros? I think it would really fit on ultra futuristic vehicle class.
UnknownMaster21
S3 licensed
Can rear wheels have R1 tires? or at least R2. Due car's layout, Rear Wheel tires are always cold. And because it is electric vehicle, wheel spin method is different compared to combustion engine vehicles.
UnknownMaster21
S3 licensed
I liked this one. It kinda reminds my original "Four Horse Battle" Big grin

This was however, much better.
UnknownMaster21
S3 licensed
Awesome! This is now my new favourite vehicle.

But please, smoother rear lamp. It is waayyyyy too blocky. And if possible, finetuning shape here and there. Otherwise it is ready to be accepted.


EDIT: Yes, as it reads in description. Hehe. I guess that includes lamp too!
UnknownMaster21
S3 licensed
100 times it has been downloaded. Hopefully an event or two occurs in this. This is because I am really interested to see how it would actually work in proper race.

I know it works excellently on 1 v 1.
UnknownMaster21
S3 licensed
Haven't touched nearly a week in this, but I'll try to look into it next week.

I am also looking any tips/information in case you may want to share with me. The design is somewhat similar to last video ( but highly modified ) and layout must be set with big wheel/rim on front and smaller ones on back. It will also be front wheel drive. Not sure about the engine. Decorations and details can be added later.

EDIT: The hardest one Definitely will be driver animation. It must swing with wheel. Also, issue with "dashboard" will also become monstrous, unless there is some good advices.

Although I do have other designs in mind, but... we'll see.
UnknownMaster21
S3 licensed
Quote from R-to :yeah, it has bad lod2/3 but that wasent the case here. I was only questioning that is it possible to have option to see only lod1 all the time in the game.

This is especially handy on rather VERY big vehicles.
UnknownMaster21
S3 licensed
I noticed this same thing too, but I also managed to adjust LOD's on modeller, but seems to get reseted after I wear it on vehicle.

Or

I am just doing something wrong.
UnknownMaster21
S3 licensed
Those bikes are actually all right to drive, I have seen plenty of drivers preferring those.


...However, I am not one of those. But big +1 anyway because Bike Racing! Thank you.



EDIT: Lol... ofc I am giving mixed stuff out... I tried to say that while those bikes are ok to use occassionally in my perspective, none of those are my cup of tea. But in any case, as above!
UnknownMaster21
S3 licensed
Quote from Eclipsed :I just compared with original LFS GTR cars as also the RB4 is an original LFS car - felt like also the RB4 GTR should follow that path. Maybe then call it RB8 GTR? Or RB V8 GTR?


That would actually give advantage against other 6-gear cars as more gears means opportunity to keep revs closer to powerband peak than 6-gear box.

Yeah, in other hand, that is correct...

...but somehow that car screams for it. ugh... oh well.
UnknownMaster21
S3 licensed
I am waiting some Motorbike races

Already found some bikes to compete against XFG / XRG for example
FGED GREDG RDFGDR GSFDG