@rjm of course, unless it's a feature as widely dispised as this. It would be nothing more than a nuissance to the majority of LFS users, thus it couldn't be worth it. Go download vent or roger wilco or teamspeak.
I see you just turned 16. How long you been driving?
I imagine you will soon find the real differences lie between online and offline driving; not as much road & track.
Some day you will be driving on a narrow two lane highway with no shoulder and no turnouts, and the slower car in front of you will turn his right signal on [without changing speed] as if he were going to pull over (perhaps off a cliff?) to tell you that there is no oncoming traffic and it is safe to pass. At this moment you would realise how absurd it would have seemed if he had turned his left signal on instead. You would have thought it an accident, as there is only one side to pass on, and only one meaning each signal has in the real world with real, licensed drivers, and police regulation.
It is this philosophy (real world road experience) that is brought onto the racetrack--not the unregulated whims of a teenager on a computer simulation.
That's what I wonder IRL. They think they're safe, but they're the least safe kind of car on the road (statistically, and if you ask me, obviously)! Putting hazards aside, they don't tow better than trucks (and that's ALL trucks are good for), and they don't carry people or stuff better than vans or wagons.
If someone is aware of a use (utility... the irony) for these things that another car can't satisfy as well or better, let me know!
You use the signal to tell the guy behind you to pass on the OPPOSITE side (they always point to where you're going to go yourself).
You can see this in a lot of Nordschleife videos on YouTube. I've never seen them used in an actual race, but that's probably because the only races I watch with different classes on the track at the same time are Le Mans series.
Signals can be really useful in LFS. (If bound to the mouse or wheel...)
As per the OP: -1, but I'd like to be able to press the same signal button again to turn it back off, à la push-push. (instead of using an extra off button).
Point 1: The force doesn't need to be greater than the friction keeping the brakes locked to make LFS disengage the handbrake (this is easily proved by trying to accelerate from 1000 RPM with the handbrake held on manually; the car will not move, and yet the handbrake disengages with the throttle closed if the handbrake is not held manually).
Point 2: The car doesn't have to start moving before the handbrake is automatically disengaged (this can be proved by using the tallest gear possible--the car will not even budge with the handbrake off while idling).
Bear in mind that this is a bug that is only seen (by me) in the few select cars previously mentioned...
[with automatic clutch off]
Example: XFG, XRR, FXR, &c., normal first gear, parking brake on, you can even feather the throttle a little and push the car forward a tad, but the brake will still be on. This is normal.
Example: MRT, FZ5, FZR &c., gear as tall as possible, max intake restriction, < 1000 RPM... brake will not stay on. This is a bug!
Edit: This thread shoulda been locked after Highsider9's post...
Not of course. I just took the MRT out with gearing as tall as possible, and the handbrake still disengaged--and that was below 1000 RPM with no boost and 50% air intake restriction.
I tried the same with normal gears, floored it with the handbrake on and the car wouldn't budge. Let go of the gas and then the handbrake, the handbrake disengages.
Okay, I checked this out again using different cars. Turns out it didn't work for me with the FZ5, FZR, FOX, FO8, MRT, XFR, or UFR (in any gear), but with every other car, it worked. Bizarre.
I can't duplicate this with manual clutch. The clutch and throttle are constantly blipping automatically at a standstill to keep from stalling. Handbrake goes off and the car will roll forward from the clutch rapidly reengaging. It's been like this for me since 2002...