The online racing simulator
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Widdowmaker
S3 licensed
Just d/led V5 - and ran some checks on the last version I ran which was V2 - been working alot and havent had chance.

The name drawing over cars seems to be fine - a big improvement.

Just whacked everything up to full - highest possible settings on everything, bet restricted frames in game to 50 (tested and it runs at 80 - 90 unrestricted)

Im running a 3htg setup
AMD 4600+
2x Nvidia 7600 GT in SLI mode
2 meg mem

When I look at a car from side on - I get square wheels at approx 10 ft. = turn the car slightly and wheels show as round.

Reducing the various settings does not change the outcome.

Is this an issue?
Has this been done as a frame rate saver?
Should it be doing this?

It detracts from the eye candy somewhat is all -I can live with it but just looks weird.

I was actualy just driving round thinking how awesome LFS looks now - Cracking job well done!!
Widdowmaker
S3 licensed
I didnt notice that to start with... I am also on a TH2Go set up, and I have my draw distance set to max, every thing runnng full, and have experienced the same. I only see the player name when almost on top of the car in front.

Its not really a bug - but would prefer to see the name earlier (at a greater distance)
Widdowmaker
S3 licensed
Wireless normally operates at only 10mb/s - which is the same as a normal 10/100 nic connection. I dont suffer because my broad band is only 2 mb/s but it does lag....

I used to be wireless, and found it laggy as you describe. Now I run an ehternet cable and gain the maximum benefit so usefull my full broadband capacity - however - where I gain is on my lan - I can run upto 125 mb/s when transferring files or info.

I only now run wireless when I move my pc to areas where I can use the ethernet - ie when visitors come and I have to vacate my pc room.

Go for the ethernet if you can.

Just to point out tho - have you read the threads on loosing connection to the master server, currently there is a lot of people suffering with this issue - but its only seems to be temporary while BT sorts out its excahnges. Might be worth reading the threads and seeing if thats where your problem lies.
Widdowmaker
S3 licensed
Have a read of the technical section threads.....

Bt are upgrading their networks - and they havent told the ISP's.... You are suffering poor connection due to the excahnge upgrades - and each one is taking about 2 weeks - your connection will be ok in a fortnight...
Widdowmaker
S3 licensed
Press - select + R3 + Right button behind wheel - (option gear change button)

This will illuminate both lights at top of wheel and give you full 900 degree - to change back to 180 - press the same buttons.
Widdowmaker
S3 licensed
Yep all was good earlyer - had to rush out tho so couldnt get back on line... grrrr damn work... lol
Widdowmaker
S3 licensed
Quote from SamH :Did it fix itself or is it something you did that finally cleared it up? Knowing the solution will give this thread some extra value for future reference.

All I can say is that it came back to full service just the same as it went crappy.

Ive had a response from my ISP - they said they didnt recieve an email from me - I replied giving them all the info I had 0 including the Lycos Page that was posted above - and they said they knew nothing of the work going on.

I am about to go online and check that all is stil working now - Ill edit this post if it isnt any good.

Cheers
Widdowmaker
S3 licensed
I can at last say my issues are over...... I can connect at full speed with no lag issues - or disconnects. The master server list drops in within 30 secs - no issues...

And still no response from Pipex.......

Thanks for all your help chaps - even though it got damn frustrating during the weekend - I can spend this weekend - happily blasting around the servers (hopefully).
Widdowmaker
S3 licensed
Quote from mr_x :I rebooted the router and the internet connection connected me to a different gateway IP, and now it all seems to be working just fine! Intstead of 'l1.ar01.hx4.dsl.pipex.net' I'm now connected to 'l1.ar03.hx4.dsl.pipex.net'

Ive done the same a few times - but never checked if anything changed apart from the pings and nodes.. however Im still on #4... but my line speed has changed from 1.8meg - to 2.2meg.. hmmmm
Widdowmaker
S3 licensed
Mr X - I did emailed Pipex as requested - and Im still waiting for a response a week later....

Im still waiting for a respones from the sales regarding upgrading to a 6 meg line....

Not the best customer service I have ever had
Widdowmaker
S3 licensed
That explains a lot Beano... my exchange was listed as being sorted on the 1st of Feb - which ties in exactly (virtually) with when my internet stopped working correctly.

Many thanks....
Widdowmaker
S3 licensed
Thanks for the comments guys - I am frustrated - thats clear but the last thing I want to do is have "beefs" with anyone - so I am attempting to keep the thread constructive- not spamming - but putting up what I consider to be usefull info to other users of the forum. (if they choose to read it of course.)

Ive just read the other post regarding a congested exchange and Im kinda hoping the issue is the same with me.

For now - Ill leave this thread here - I think more than enough people are aware.

Thanks...
Widdowmaker
S3 licensed
I understand your point AA - no issue there bud.

No - I am not hoping the problem lies within LFS - it's only because thats where I am in my break down of where I am in realtion to sorting out my problem... for the following reasons.

1) the LFS Dev are superb at there job - but there not infallible...
2) Having a fix within LFS would the easiest and most effiecient way to go - because my problems have only occured since the master server move.
3) Sticking ones head in the sand and ignoring an issue is not the way to go.
4) The 1 defining factor between all parties is the fact that they are all having the same issue .ie connecting to master server and not being able to play consistantly on line - not just at peak times (like myself)

Although - I am currently still awaiting a formal response from my ISP.

You seem abit vexed though AA. No need to be.
Widdowmaker
S3 licensed
Just raced for a happy almost 2 hours on the STCC server... Upto 15 people in a race.

I was not disconnecting - but several others did.

Bear in mind this was between 7:30 am - 9:30 am on a sunday - hardly peak time.

So over the last few days - I have had little success at peak times - good success at none peak times.

So to deduce from that -

Either its my connection/ISP that is the cause - band width shaping/throttling - or just not able to compete with other connections trying to get to the laster server.

Or - its the master server now being over subscribed.

Over the past few days - the server has been relocated to a "Server House" - away from its old location. The move seemed to have gone well. As part of the move - all the old version users - were asked to patch up to patch V - meaning the whole community would now be on patch V. (I dont know if that would have a significant factor - but its a point to consider.) The U30 and previous users were running on the old server - asking them to patch up would increase traffic though the new master server.

Yesterday mornings shut down showed an interesting graph on LFSW world - showing 250 users like ghosts in the server - personally I dont think they are "ghosts" I think the stats board read that as it last reading and due to no stats continued to read that figure (however I hope to be proved wrong.)

All in all...

There are a couple of factors that I have no knowledge about.

What is the capacity of the master server?
What are the band width limits within the server house its in?
Has the move putting all the "online components" togethor, actually brought to the surface a couple of floors in the system?

Regardless - it seems a bit strange that lots of people have the issue... its a good thing to check out the tracert, and pinging the server but - provide info for the devs to use.

They are either quite happily not knowing theres a problem - or they are working behind the scenes like mad - burning the mid night oil - trying to fix the issue.

Im hoping they will provide a statement soon that will clear up the issue.
Widdowmaker
S3 licensed
there are 5 similar threads associatted with this issue - see below in Technical threads.

As yo will see I have a long post regarding it.

Anyone who reffers you to your ISP, is probably giving the correct advice - however... I really dont think it is.

There was a server shut down yesterday, Scawen and Victor were onlnie - and they mentioned in passing that there was a technical issue with the server - which meant they had to shut down.

My impression is that they are aware of something amis - but if its related to your and my issue - then I hope they can fix it.

Other wise - thats nothing that can be done at this point in time until the Devs come out with a statement of some form that says - they have an issue of not.

Please bear in mind - no official statement has been made - and my comments above are assumptions based on what I have read.

Last bit of advice - read through the other threads and follow the checks that are emntioned.
Widdowmaker
S3 licensed
This morning all good - after seeing the server shut down for a while -Ive raced on a few servers - very smooth very slick.

Not really many racers on line at present - Ive gotta go out abut wil be back this aft to race on a few populated servers, when theres heavier traffic.

Things look to be on the up

Edited on return -

Just joined up again 5 pm - servers quite busy - same old situation... 1/2 a race - booted.... another 3 laps booted.
Last edited by Widdowmaker, .
Widdowmaker
S3 licensed
Spent the last hour playing Pro Evo 6 online - not my most favroite of games - but no disconects or lag.

I am pretty much sure now - that maybe the issue is not based with my connection. There are far to many people now with this issue.
Widdowmaker
S3 licensed
Ive run the mtr program myself -and I dont see any issues - except for the fact there are 16 nodes to the server...

very little packet loss on the whole - and not a bad average response. The occasional worse ping - but they are relatively random looking at the averages.

Can anybody interpret the win mtr results, cos other than my assumptions above - they mean jack all to me.
Widdowmaker
S3 licensed
Well - no contact as yet.... Looks like Im without LFS for the weekend....

Ive just tried on line again - and still same issue. Although - there was at least 6 other racers with the same problem....

Getting to route cause - finding a reason - finding whats at fault.

Just looking down the server lists.... I noticed how many servers were running external apps - insom based apps for example - the STcc servers - CLC and a few more I think.

How much "net" effect on traffic are these servers having on the networks/master server? - Is this insim traffic going through the master server? I dont understand how the system works and I just notice how many racers are using them - they seem to be very popular. I tried racing on the STCC tonight - but kept getting disconnected - I didnt finish a 5 lap race..

I did manage to get in a few races on the demo servers last night around blackwood - but it was at a very late hour. but of course today - at this hour when you want to get a few relaxing racers in after work, I cant.

Its an unjust world - hey hum...
Last edited by Widdowmaker, .
Widdowmaker
S3 licensed
There seems to be a growing group of racers now that are having this same issue - seemingly unrelated to any settings changes.

If the ISP's come back to the racers saying theres nothing wrong at their end..... whats gonna happen?

Its not as if its constistant - there are more and more each day. Im porbably making it sound more than it is - but its not just people from the UK either.
Widdowmaker
S3 licensed
ive just spent the last hour typing out an email and doing as they asked - so Ill give them the 48 hours they quoted -if no response or futher help - Ill cancel my upgrade and move ISP's.

Thanks for all the help and advice
Widdowmaker
S3 licensed
Cheers Moose

I had just found an online place that did a graph output - and its shows exactly the same results.

I dont really know where this is gonna take me - Im kind of sceptical that my sevice provider is actually going to do anything.
Widdowmaker
S3 licensed
Thank you again

Whilt you were typing your response - I acutally rang Pipex again - ang got through to 2 guys - were actually extrmemly usefull - helpfull and very encouraging in there manner.

They have confirmed to me that I am not a heavy user - and my account is not throttled.

They have reffered me to there terms and conditions - to a particular point - which I wasnt aware of.

"Pipex is pleased to report that the introduction of network traffic management measures and policies, which we continue to develop, have been a resounding success. Our initial forecast that very few customers would need their connections specifically traffic managed continues to prove correct. The vast majority of customers were only affected in the sense that they received an even better service as a result network traffic management. "

I dont particularily fall in to the above catagory... but...

"Pipex welcomes dialogue on these policy amendments, particularly with the very small number of users who may be affected by these changes. If you are part of the tiny minority of our customer base who generate an unusually large amount of network traffic from legitimate activities, we are keen to work with you to find a service that is more appropriate for your usage requirements. "

They have given me an email address - and asked me to forward the following info..

The IP of the game server I conenct too. They wil perform a series of tests - of which they did not explain the "nature" but did say this will allow them to catagorise the type of traffic through the server. They have asked me to perform "trace route tests" from my location to the server, and forward them the details. Once I have forwarded them the results they will assess, and hopefully provide an answer within 48 hours.

They ended by saying that there could be a number of issues regarding my connection, from local building work, work on the lines to a number of things - but if the traffic I am using/making is being interferred with - they can almost certainly imporve things from their end (dependant on the nature of the traffic)- hopefully giving me a better service.

Now - to find out what the hell trace routes are -and how I do it... Of to google for a while.
Widdowmaker
S3 licensed
Quote from the_angry_angel :
The key problems are that because LFS uses "high" ports by default and it is somewhat trickier to identify (no signature as such), because its quite minimal.

You mean by quite minimal - is that LFS has minimal traffic compared to the P2P networks? The traffic that they want to throttle.

That being the case thats great - LFS uses port ranges that are within the P2P network bandwidth.

Please excuse my aparent "thickness", but its all about understanding my problems and finding a solution, with minimal fuss and disturbance. It may a slight irritation for some explaining a bit more.

It would certainly be unfair of me - an individual to ask for the default ports to be changed then.

Do we know what band widths/ port ranges that are being throttled? Cos my ISP is certianly not prepared to tell me, I am even struggling to find any refference to bandwidth throttling on there data bases - and suprise of suprises - on 3 occasions Ive phoned -asking the same quesion - and do you know the response.... lmao

"errrr - I dont know what it is but at about 5 pm, our networks go really slow and I am unable to bring up your account. Would you mind calling in the day?"

Unfortunatly I cant - I work all hours god sends...

They cant even confirm that my upgrade request is going through - time to change ISP's.....
Widdowmaker
S3 licensed
So that you know this problem has not gone away.

Monday night - same issues - mainly trying to connect to the master server - ie to bring up the list of games. Could not axcess master server list at all.
Contacted my ISP and u[pgraded my line.... 7-10 day for up to 8 meg line.

Tuesday night - Managed to bring up the list - although extremely slowly. Managed to connect via typing in another players name - got onto server. ran 4 races - 10 laps on DBP server - Each race got disconnected after 4th lap. Whilst on that server - another racer with the same ISP - was having exactly the same issues.

SO yes - I am resigned to the fact that it is the ISP that is the problem - upgrading is not going to change anything as the other racer is on an 8 meg line....

I have investigated Bandwidth throttling as outlined above and I have a few questions that I cant answer from my googling...

If the Bandwidth throttling is performed to restrict ranges of ports, to exclude the P2P networks - why is this affecting LFS?

I know its possible when setting up servers to specify different port ranges for LFS servers. We experimented with different port settings but the net outcome was just the same. I could connect - although very slowly - and got kicked 3 or 4 minutes into the session.

At risk off waffling on for too long - why would Bandwidth throttling have such an effect on LFS when my download and upload speeds remain the same as normal?? (speed tests done on uk test site through www.speedguide.net)
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