The online racing simulator
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wsinda
S2 licensed
Quote from Gunn :It's just a sample I sent Astro to pique his interest. A quick improvisation.

Getting better and better.
Quote :The real version is due on a Friday, apparently.

Hmm. That reminds me of another great song...
wsinda
S2 licensed
Quote from nihil :I've heard about attempts to get linux working on the xbox, but as far as I know its all talk so far.

In theory it's possible (or has been possible, in any case). But any successful attempt will need to use a security hole in the Xbox, and MS will be quick to patch it.
wsinda
S2 licensed
Quote from AndroidXP :I think this thread is hilarious.

Scawen comes in and says "Hey guys, I made A, B and C. Hope you enjoy it!" and immediately all people go "Holy crap, we get apple pie, butter cake and coffee, awesome!" with others chiming in "But I don't like butter cake ".

My thoughts.

I'm glad nobody has noticed Elvis yet, disguised as a mechanic, hiding behind a pillar in the pits of the new Blackwood.
wsinda
S2 licensed
Quote from mongoosetierney :If your having problems with one paticular corner then i *think* you can set a start line near it so you can try it again and again by just pressign restart.

That doesn't quite do the job, because after a restart you have cold tyres and zero speed.
wsinda
S2 licensed
Wonderful!

If I can make a suggestion for the next song: Johnny B. Goode.
Version 0.62
wsinda
S2 licensed
OK, the Vista bug should be fixed now. You can find version 0.62 in the first post. If you are using version 0.6 under XP then you should also upgrade, because of another bugfix. (There is also one new feature.)
wsinda
S2 licensed
Mommy: "Sorry dear, there's no room for the kiddy carrier in that car."
wsinda
S2 licensed
Quote from marzman :What were the lines in the video in South City? (looked like the ideal line with green accelerating and red braking points).

Most likely they are the visualisation of the AI lap (green = throttle, red = brakes, yellow = coast), in other words the contents of a .knw file. It's a development tool for Scawen, to check how his programming works out on the track.

That means that the lines are NOT the ideal line, because the AI lines
- vary per AI driver
- depend on the setup
- will change while the AI learns
- will change during the race (since the AI now takes fuel weight and tyre condition into account)

Scawen could re-use the line-drawing code for an "ideal line" feature, but he'd need much more than that. It's pure speculation whether this will be in LFS soon.
wsinda
S2 licensed
..and many happy ^M's
wsinda
S2 licensed
Quote from scipy :is there any way to make the raf file "playable", like.. in analyze for speed u can watch the "cars" move and u see pedals and steering etc - that's all fine but after that u are left with no real graphs or values.. what i'd like is u open a new graph let's say "throttle over time" and "brakes over time" it shows them as it is now, but just put a play button somewhere and when u click play it starts to draw the graph at real time speed of the raf. maybe get a feature to slow it down like AFS and pause etc.. maybe even have that little dot move around on the driving line view. that would be very usefull (imho).

I've been thinking along the same lines. There should be a 'playback' toolbar where you can start, pause, fast-forward etc. While the playback runs you can see cursors moving in the graphs and in the 'driving line' pane. You should also get the choice to have either time or distance along the X axis of the graphs.

I can't say when it'll be ready, though. There are many worthwhile features on the list, and I haven't made plans for the next version yet.
wsinda
S2 licensed
New McLaren concept aims to combat global warming.
Ferrari praises transparency of design.
wsinda
S2 licensed
OK, thanks guys.

Looks like I'll have to rewrite the file-loading code again. It was single-threaded in 0.5, multi-threaded in 0.6, now back to single-threaded. Apparently Vista doesn't like what the compiler produces.

I hope to have a fix ready in the weekend. Vista users should go back to version 0.5 for now. (You can just overwrite the new lra.exe with the old one.)
wsinda
S2 licensed
Quote from Blas89 :Lol man! Your go xD

Thx.

Um, can someone else post a new pic please? I'm at work right now, and not able to go looking for a new one.
wsinda
S2 licensed
Quote from Penknife :Hi there... i've got the same problem with vista...
When load a .raf program crash....

Quote from alxf1 :I have the same problem in XP, when I try to load RAF file it crashes....

Have you tried the fixed version posted above?

(I don't have access to a PC with Vista, so I'd appreciate it if someone can let me know if the fix works.)
wsinda
S2 licensed
Lauda and Prost wait for the pit crew to bring them a dime for the parking meter.
wsinda
S2 licensed
Quote from DieKolkrabe :3) This is probably very unworkable. BUT I was reading the ghost mode/late joiners thread, and came up with the idea. What if the car was stationary in the garage to all the people in the race, but the driver was practicing on-track in a car nobody could see? That way he/she wouldnt interfere with the racing.

At first I liked the suggestion very much. It would not only be nice for mid-race joiners, to do some warming up until the next restart. It could also be the ideal "noob mode", where people who are new to the car/track combo can practice following the pack, overtaking others, etc. without fear of screwing up someone else's race.

However, there is a tiny problem...
Quote :To stop the collisions issue, the collisions for the ghost car would ONLY affect the ghost car, for instance, if a driver drove through where it normally would be, the ghost car would be hit just as if it was in a race

Then, the ghost driver would have to go out of his way to avoid the others, because (a) they can't see him, but (b) they can knock him off the track, unknowingly.

IMHO it would be better if it were really a ghost car, without any collisions. (Then again, this looks like it will be a lot of work for Scawen, so it'll probably end up at the bottom if the priorities list.)
wsinda
S2 licensed
Quote from flinty72 :Anyone else having trouble with the new ver (0.6) crashing with Vista 32?
It can't seem to load the graphs and freezes (not responding).
Ver 0.5 works fine in Vista 32 for me, so have gone back to that for now.

wsinda, are you aware of any such bugs?


No, I hadn't heard of it yet. I'm using XP myself.
(I shouldn't be surprised, really. LRA has changed a lot under the hood, and Vista's reputation of backward compatibility is less than flawless.)

I'll look into it. I've PM'ed you for details.

EDIT: I think I have found the bug. (Linked with the wrong lib version. :doh Please try the attached exe, and let me know if it works.
Last edited by wsinda, .
wsinda
S2 licensed
Couple of things to watch out for:
- Try to avoid heavy city traffic in the first few days.
- Take extra care when approaching crossroads: your reflexes that tell you where to look for oncoming cars are wrong.
- Same with driving at night. (Winter is approaching; it gets dark around 5 pm.)

BTW, do you hire a car with automatic transmission? Gearshifts with the 'wrong' hand may be troublesome at first.
wsinda
S2 licensed
Despite all its technical qualities (nice choice of music BTW), I watched the vid with a detached mind. Not exactly bored, but... Something was missing.
Quote from Kraniwani :this movie is not about winning a race, its about having just nice racing. to fight for rounds and rounds, trying your best, pushing to your limit but in the end its possible that you lose by a 1/1000 of a second and you think, "damn, i have lost but this was an awesome race..." thats racing!

There lies the problem, methinks. The message (quoted above) does not fit the medium. Slow motion video is great if you want to express the beauty of car control, the "dance" of driver and car. But not if you want to give an impression of the thrill and frenzy of online racing, of long close fights. In that case you should use slo-mo sparingly, only for the close finish, say. You need normal-speed footage, hands working the wheel, roaring engines, screaming tyres, switchbacks, ...

Disclaimer: all IMHO, of course.
wsinda
S2 licensed
Quote from kaHEN :So when they joined demo server they will use that fastest car (f1 for example) and demo users will say I wish I had that car and they will buy license too. thats my idea..

I don't think the demo users will buy a license.

They will think S2 users are cheaters because they can win races, only because they paid the money.
They will be angry that they are forced to buy a license, because that is the only way to be competitive.
They will try to vote-ban any S2 user who connects to a demo server.
They may start a war between demo users and licensed users, on servers and on the forum.
Or they will simply leave and buy rFactor/GTR2/RACE/whatever.
wsinda
S2 licensed
The cars had powerful engines and headlights. The crowd had earplugs and dark shades. The race ended undecided.
Version 0.6
wsinda
S2 licensed
New version (0.6) has been added to the first post.
wsinda
S2 licensed
Racers have no mercy for guys who try to jump the queue.
wsinda
S2 licensed
Quote from Murray Peterson :Looks like I may have to implement my own autox analyser.

Perhaps AnalyzeForSpeed works for you.
wsinda
S2 licensed
Quote from Murray Peterson :I mailed you a link to the file (I can't see how one can send attachments via the email system here).

Thanks!

As I expected, RAF files from autocross can't be loaded, because they don't contain the car's distance from the start of the lap. This distance is the central measure along which the laps are compared: it's the X dimension for the graphs.

A solution would be to use the elapsed time for the X axis. But that will require a thorough rework of the source code.

I've changed LRA so it will present a decent error message. The fix will be in the upcoming version (0.6), which should be ready in a week or so.
FGED GREDG RDFGDR GSFDG