They don't have to wage war. They only need to bully their neighbours into submission. Stop delivering oil and gas. Take a small incident, blow it up to a diplomatic row and threaten with economic sanctions. Put up a display of military power. Befriend other, bigger countries (e.g. Germany), so the small countries realise that they're alone.
He's not crazy. He just knows how to play the power game. (And he likes to.)
You seem to think that any kind of rules or morals must have been created/designed: a rule must be based on a sacred book or some other supreme authority, otherwise we could all make up our own rules and it would all end in chaos and bloodshed.
Take an evolutionist view instead. If you find a rule that exists in many societies, and has existed for a long time, then it must be useful in some way. Because if the rule was harmful, then any society that held it would have perished long ago. The rule "do not kill your fellow tribesmen" has existed widely, and throughout history. It has stood the trials of time, so it must be beneficial for the survival of the tribe.
(There is another rule that seems to be popular: "it's okay to kill the folks from other tribes, now and then." :shrug
So, looking at things this way, you could say that rules don't HAVE to be based on anything. They only must prove themselves useful.
I think they do. Chimpanzees go on war raids from time to time: a group of males enters the territory of another group, ambushes a lone chimp from that group, kills him/her, and retreats to safety. (OK, in a deeper sense there must be a reason for it. For instance: they do it to expand their territory, so they can get more food, and have better chances of survival. But then the wars of humans also have a reason.)
Yes, it's a well-known fact that the proponents of free love, sandals, world peace and mind-altering substances are also violently opposed to abortion.
Monuments can also be a means for propaganda, to express only one party's view of a conflict (as in the Valle de los Caidos). They can continue to hurt, even after the conflict itself has begun to fade into history.
It's what you may call an oscillation in the control loop.
The AI code continuously compares the position of the car with the planned driving line. When there is a difference, the AI steers to get back to that line: too far to the right -> turn left; too far left -> turn right.
The problem with the BF1 at high speed is that the reaction of the car is so fast and strong that the next correction from the AI is too late. The AI then over-corrects, and a few milliseconds later it needs another, even bigger correction. The result: a car that is swerving or spinning.
Scawen could solve this by tweaking some parameters in the AI code. But the AI has other problems, and these require a more thorough revision...
Correct, but you can still define & calculate the angle between them. It's the same as the angle between the directional vectors of the two lines (and these intersect, by definition, in the origin). See also this Wikipedia page.
Viewed from above, the quadrangle ABCD is a "kite" shape, with AC being the long axis, and BD the short axis. The triangles ABC and ADC are mirrored.
Using Pythagoras, the length of AC can be calculated: 4. Since the length of AB is 2, the angle between AD and AC is 60 degrees, and the angle between DC and AC is 30 degrees.
The length of AE is 1, EC is 3.
(i) BD is a normal vector for the plane A - A1 - C1 - C. Hence, BD is orthogonal to any vector in that plane.
(ii) View from the side, in the direction of the plane B - B1 - D1 - D. The requested angle is the same angle as the the angle between EA1 and EC1. The triangle E - A1 - C1 satisfies the Pythagorean equation, so it's 90 degrees.
(iii) Can in principle be solved by using the dot product: x.y = |x| * |y| * cos a. Choose B as origin, create 3D vectors for AD and BC1.
At the level of pro racing, where the stakes are high, it's inevitable that mind games will be played. But at recreational levels? In a SIM?!?
In my not-so-very-humble opinion any LFS player who is willing to spoil the fun of his opponents by playing dirty tricks, just to gain a few places, ought to have his head examined.
Thankfully, I've never seen anyone doing this online. But if I did, I wouldn't race him again. He can have the bleeding podium all to himself.
OK, rewindable replays have been requested many times, and they will probably be added somewhere in the not-too-distant future. My suggestion is that, when this gets done, the replays will also be controllable from scripts. That is, there should be commands to pause the replay, to change playback speed, to rewind / fast-forward, etc.
This could be really useful for at least two applications. The first is replay analysers (my specialty ). When you're analysing a lap, it would be great if the analyser could tell LFS to load the replay that contains the lap, and fast-forward to the point in the lap that you're studying. This enables you to, say, find the exact turn-in point of the WR lap for the turn where your own hotlap loses a lot of time.
The second application is educational movies, such as track guides and race craft tutorials. Currently, these must be made by capturing replays and editing the results. It would be handier if you could make "annotated replays": a replay with a script that tells LFS to move to the next interesting moment, and then displays some text message to explain things.
Mods, could you please immediately lock any thread that suggests either less or more features for demo users? Suggestions like these have little to do with improving the sim, they're only questioning the business decision that the devs made about the limitations of the demo version.
Besides, these threads only lead to ranting about "cheapskate" demo users vs. "elitistic" S2 users. Nothing improves, only the atmosphere is fouled.
Most users would probably leave this option at "No" just to be on the safe side and then forget all about it. So, in practice this would make very few setups available.
I think it's more practical if LFS World could offer download of setups, extracted from uploaded hotlaps. There would be an LFSW user preference for publishing the setups, with 3 options: Never publish, Always publish, and Prompt (= ask me when I upload the replay). The latter should be the default.
An extra advantage is that you don't need to wait for the next incompatible patch. (The original suggestion requires a change in the replay format.)
A disadvantage is that it only works for hotlaps posted to LFSW. (That is, initially. Later, this could be turned into a "setup extraction service".)
It's a culture thing, I suppose. An American may find it hard to believe, but in the Netherlands someone walking around with a gun is either a cop or a big crook. The average criminal doesn't carry a gun. (Though this may be changing under the influence of American movies and TV. :shrug
No, my reasoning is like saying that you're causing automobile accidents because you bought a SUV and mounted a big iron bar at the front, in order to defend yourself against other SUVs. It's the "do it to them before they do it to you" mentality that perpetuates the problem.
A criminal will take what he's after, and some will use violence if needed. But they won't be more violent than they deem necessary. They may be crooks, but they can think. Only the psychopath will maim or kill just because he feels like it.
My point is that your behaviour (and that of many of your countrymen) is increasing the chance that this worst case scenario will happen.
Germany was moving towards civil war by then. Gun-control laws require some cohesion in society. They are doomed to fail when there are factions who hate each other's guts (see also: Northern Ireland, Bosnia).
The German Jews weren't facing the military, they were facing an entire hostile population. And IIRC Mohandas Ghandi and his followers did succeed in making India independent, even though the British Army was fighting them.
No. In fact, my house has been burgled twice. But I'm confident that the thief wasn't carrying a gun, so I didn't have the additional risk of being shot to pieces in case I had detected him. Likewise, the thief could be confident that I would not fill his body with lead. There was loss of property, but there was no loss of life. That's a step towards a civilised society IMO.
I think that by assuming that others will be violent, and by preparing yourself for violence, you are propagating and stimulating it. You become part of the problem.
No matter what you do, the attacker always has the advantage of surprise. Then, which is the lesser of two evils: the risk of ending up bruised and hurt, or the risk of ending up dead?
No, I hadn't guessed. In that case, the example seems nonsensical to me. At the end of the Weimar republic, German society wasn't exactly unarmed. Right-wingers and left-wingers all had their "militia" of armed street gangs. You could even say that the violence made many people agree with the Nazi takeover.
I guess you're right. I live in a country where the right to use lethal violence has been taken away from the citizens. You're talking about self-defence, I'm talking about a civilised society.
I also gave up my "right" to serve in the army (= conscientious objector to military draft), because I believe that weapons solve nothing, and I didn't want to be part of the madness that is called war.
Well, no use in keeping them, then. It'll be interesting to watch the U.S. society turn into anarchy.
The firearm is the great starter of a race towards more violence. The rapist also gets himself a gun. Next, the lady will be raped at gunpoint. Which is, I believe, significantly more traumatising than being raped by use of muscle force. Boy, that's an improvement.
You mean that U.S. politicians don't abuse their powers because they're afraid that disgruntled voters will come and shoot them? Geez.
Yeah, I know. The Germans then invaded my country, fighting only with their bare hands.
Oh no no no, that's all veeerry impractical. Knives, bare hands and ropes often involve a struggle (which the murderer could lose), and they make it hard to do several killings in a row. Bombs, aeroplanes and poison require careful preparation to be effective, and could be fatal to the perp himself. So, for the novice serial killer the gun is the weapon of choice.
Even the most law-abiding citizen can go completely nuts one day and get the urge to go on a killing spree. No one is 100% immune. I'm not. But if I would go insane, it's fortunate that there's no gun somewhere in my cupboard. Or for sale in the shop around the corner.
Wrong. It's people with guns that kill people.
What right are you referring to? The right to own a machine that can kill a fellow human at the whim of your index finger? Compare the murder statistics of the US with other countries, then decide if the safety is indeed "supposed".
Did you have the replay in 'paused' state when you exited it? If so, this is known, existing behaviour: the 'paused' state is not always cleared. Just press 'P' again and you can continue.