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XCNuse
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Quote from MAD3.0LT :can anyone say devorce over lfs?

Good thing the 24heures wasn't going on!

Sorry hun gotta .. race.. must.. pee, hope nothing important is going on today, if so can we push it till tomorrow?

Even if the quote was as lame as I just put there.. that would be bad.

Congrats to him though!
I don't know what he was doing on the internet just over 2 hours before the wedding though haha
XCNuse
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This is my.. "history of desktops"
lol this is how my desktop has changed the last 3 years

Not all of them (I tend to keep track just to see how it's changed over the years)

just most of them to give an idea of how [little] has changed haha

cool I suppose for the unexpected, the 1024x ones were my desktop running XP all the 1440x are my laptop running Vista

People don't seem to understand you can 'hack' vista styles and not have to be running like 10 programs like the early days of XP :/

hah! that's funny, the gsxr wallpapered one I was looking at this thread back in the day! that's funny, gotta find out what I put in here earlier on.

Windows Media player visualizer is called Aube for those wondering, and the background of the mustang, yes I took that, first picture I have taken that I've made a wallpaper!
XCNuse
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Quote from tristancliffe :Nah, most cars allow heel and toe, you just need man-sized feet

It's true lol, I tried it a few times in my mazda 3 but the medals are to far apart, it felt weird, twisting the ankle to much.. it was almost worth the pain haha

My problem is I can't get my foot to stay at the same level so when I do blip if thrust the brake down more than I want to and .. well then I just feel like an idiot and continue on not trying any more lol

@tristan, okay just double checking lol, just about all my dad's cars he raced had hewland boxes, just curious if they've changed much in the last.. oh say 40 years

@ 5haz, yea because it's easier on the car; why shift down when you don't need to really lol? Save the car 100,000 shifts in its lifetime by not shifting until you're at a stop. I have given up and shift when I'm clear of a turn.. mainly so that I have control of the steering wheel which is probably a bit more safer than trying to put the hammer down in the middle of a turn on the streets cause I got nawz yo! (not really, and incase you're wondering only one person on the mazda 3 forum has put nitrous on his car and then he ruined it.. all aboard the failboat)

Sister said it was the dumbest thing for me to do is get a manual car.. besides only driving a few others that were manual and having this one for a month and a day as of today.. I have yet to be phased by having a manual car, honestly.. I enjoy it.


One thing I will never do in my lifetime however is get a manual truck... honestly.. what is the purpose of that? Sure great, having a manual truck makes it easier to get out of potholes... does it? You sure? I don't know anyone that is as amazing at pulling out of a hole like an automatic can hahaha
XCNuse
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Does this make you a little bit happier? Maybe stick a smiley face somewhere on it?

This is actually a good model.. I wonder why I stopped working on this..

Render time wasn't fun, but for the quality I think it was worth it, it came out really nice
Should've gone with the orange
XCNuse
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Tristan does the hewland gearbox in your Reynard have synchros?

@Pablo, my friend's first gen RX7 has synchros.. well.. did.. haha, no they still work, I just bet there's something wrong with this linkage to the shifter somewhere giving him problems, can't wait, two more weeks is the zoom fest up at Road Atlanta I want to drive his RX7 I didn't get to before since I .. hadn't had a manual car before.

As for whoever is being stupid on this thread, double clutch isn't anything special, it's just more steps, meaning clutch in, drop to neutral, clutch out, clutch in, shift gear, clutch out. Something that was required before synchros were put in gearboxes.

Um, also.. as for LFS and shifting, does the paddle go straight to gear nowadays or no? I recall back in the day if I held the paddle down it would go into neutral and just rev the engine, can you still do that? I don't remember if that changed when Scawen changed the shifting stuff in S2, been a while since I played.
As for H gate shifters in LFS, it acts like the most perfect transmission you could ask for that never breaks no matter what hell you take it through, with my ACT Labs H shifter, once the button is disengaged, it's in neutral, I don't have to clutch in or anything, it does it all anyways.

..if only Scawen could program a code so if you geared in with synchros not matched for next gear you get a really nice grinding sounding and then everything goes silent except wind and you run over your trans and it disappears in the mirrors... uh.. hm yea something like that haha
XCNuse
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haha, it's only a light setup no worries!
I use the dull colors to get an idea of brightness and contrast in the scene

That is also the first scene I have made that has a semi glossy floor.. I hadn't done that before, luckily it wasn't to hard with vray materials!
XCNuse
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that's an old layout

here's the link: http://www.lfsforum.net/showthread.php?t=9701
XCNuse
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New soft lit scene
finally got it where I want it, almost.. could be a bit brighter, might add another light on the float; seeing that the torus knot on the left is white paint it's.. looking pretty grey lol
XCNuse
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It's as real as virtually sticking virtual bread in a virtual toaster and virtually burning your hand..

But seriously, for 99.999% of us that don't have a Gforce machine (http://www.youtube.com/watch?v=ld6xT5yfbhw), games can only be so real.

Mathematics wise I'm sure one day we will be able to get pretty close, physics according to scientists is explainable through mathematics which is.. not changing.
But as far as being real, you can make a simulation of an egg that drops off a ledge and shatters 99% the same way as a real egg would, but.. it's still not the real thing..

See that virtual barrier is something we may never see in our lifetimes, the Matrix is far away, but who knows.. someone may figure out that barrier at some point and time and games could be as realistic as doing it really.. without killing yourself.

Just thought I'd look at it this way than everyone else pointing out mathematics flaws.

In short: It's still a game behind a screen no matter how you look at it, even if the physics were 100% the same as they are in the real world, it wouldn't be the same.
XCNuse
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saved 5 (just in case )
XCNuse
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saved 4
XCNuse
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saved 3
XCNuse
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saved 2
XCNuse
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First

In the beginning, God created the Heavens and the Earth. -Genesis
We will begin with the earth portion of that, and go from there.

The ground is an important part of the render, because it captures the light, and keeps the car from looking like it is floating mid air. The ground is also a decision factor in your render, do you want to focus attention to the model itself, or away from the model?

The more complex the background, the more attention it grabs, so often photography companies tend to keep the background as solid as possible without grabbing much attention (in photography, low f-stop lenses are used to blur out a distracting background)

Because 3d isn't real, you can do whatever you want, but lets begin with the basics of backgrounds.

Plane

Scene
The most basic of all, it extends to the edge of view, and just grounds the model itself.
Lighting
Always from above, and casts down on model.

Bowl

Scene
As common as flat plane is, however this doesn't have the sky/ground distraction flat ground is known to cause.
Lighting
Typically just from above.

Quarter pipe

Scene
This is the most common background, as it is very simple, very many variations of the quarter pipe, so it is very useful.
Lighting
Lights can cast downwards on subject, and towards the subject from 'outside'.

Box

Scene
Also very basic, however instead of having to worry about background, you now have a closed location.
Lighting
You can now control the lighting from anywhere, besides only on the ground, you can now light up a wall, the roof, etc.

Sphere

Scene
Fully inclosed, very similar to box, however, does not have wall edge issues boxes are known to have.
Lighting
Similar to box.


But what's the difference?
Well as you can tell by their shape there are plenty of differences!

Why choose one over the other?
Depends on what you are going for, if it's an outdoor scene, flat plain is the right one for you then!

Which is the best?
Well like I said, it depends on what you want to do, having all to play around with though is better than working with just one.

How do I make these?
Stay tuned and I will show you, we must finish the basics first!

Go out and experiment!
Interior Studio Lighting Study
XCNuse
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We have all seen them, and we all love them...

I want to start this thread to help improve people's renders and really help the rising number of people that render here or have an interest in 3d stuff, so I want to start this thread to give people ideas of how to make a scene, improve their lighting, and in general improve their renders all around.

I am an ameteure photographer and can tell you that when someone says lighting is key, they are correct, light is an amazing subject on this planet and is extremely complicated, so making a 3d studio that is fake isn't an easy place to begin.

This thread will most likely get very broad but I want it to keep in the study of studio lighting studies, if need be we can start another thread on render presets and understanding everything, but lighting is a very complicated thing, and I think this should help.

I am uploading images from around the net (hopefully I won't get into trouble, it's all in the sake of education!)

Within the uploaded images you will see there are two main types of studios people go for:

Hard lighting
Soft lighting

Hard Lighting
Hard light really makes the gloss on a car shine, hard lights are usually very rectangular and long to go the length of the car, can take few lights, often use of shadow box type lights hanging from ceiling
+ glossiness of paint
- harsh light, harsh reflection
= gives the car a very aggressive look with the hardness

Soft Lighting
Shows off the flowing curves of the body, is meant to be very calm and subtle, often takes more lights, and lots of fall off (soft) lights on walls and curtains
+ calmness, gives an expensive look
- soft reflection means it makes paint look like plastic if done incorrectly
= expensive feel and look, in real photographs it looks nice, but in 3d it at times can make your materials look very poor and not reflective at all, a very rubbery feel to them.
XCNuse
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looks nice @mogster, are all of the bolt holes the same size and same place? Usually if they have a secondary placement they are have larger holes.
XCNuse
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Oh joy, well 'supposedly' I am getting the mud flaps I want for my car.

But the best part is.... YAY! I get to replace the side motor mount on my car, I'm assuming within the next two weeks, since it's gone totally bad.. oh joy.

So much for a Mazda being Ford tough despite having almost all ford parts on the insides!
XCNuse
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@G!Nho, that's hardly a production car if they're making more than one anyway I'm sure it's quite a limit.

I remember reading about/seeing pictures of that thing before (maybe Top Gear?)

I agree with Ari, I think a KTM Xbow or an atom, just some insanely light tube based autox track car would be fun to dick around in!
.. Like a big brother to the MRT, just.. somewhere size wise smaller than the BMW Formula thing (no not the BMW Sauber F1)
XCNuse
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Can't do that, against the EULA.

Have to buy a new license for anyone else.
XCNuse
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I know HT isn't that efficient, but it still works with multiple core code is all I was getting at with that.. (since LFS has always been careful to include as low possible spec computers as possible!)
XCNuse
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Quote from vdubclubz :So I can't use one of my extras to upgrade him?

Extra keys, no you are not allowed under any circumstances allowed to let someone else use your own key, it is against the rules stated in the EULA by LFS, and is against the rules of this forum and you if found guilty for doing so possibly be banned from the game and forum for sure.

Just to make things clear.. simply.. don't do it! Buy him a voucher, it's a good and fairly cheap gift/present!
XCNuse
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I had fun with one of those sites back in the day for about a month, then I realized how much time I was wasting doing absolutely nothing..

To many rules to those forums, to many snotty little kids.. it's kinda fun for a few weeks but it dies off pretty quickly, it's just not that much fun.

Especially when one forum gets in a fight with another saying they did something first when.. no one knows when those things even started..

sorry to burst your bubble, just my 2 cents..

I much rather prefer modding cars in photoshop and building stuff in 3d than 'paying' someone with fake credits to use MSPaint to put some dope body kit on my car when I could do it myself.. and did in fact.. and then they said I "cheated" .. hm.. whatever.. I didn't know it was cheating in life when you made something by yourself.. Guess I'm a failure!
XCNuse
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What about with hyper threading?
I mean if you have a computer that doesn't have hyper threading then it was bought like.. nearly a decade ago now, I just don't see an issue, you have to try hard these days to get a single core computer, and either way it has hyperthreading in it so.. what's to worry?

What about coding wise, does seperate piping translate to more code or what?
ei would it make sense to do it, unfortuantely I hate to put a burden on Scawen but the answer would be yes, LFS is still using dx7, I hate to say it but if there is any way forward.. it needs to start because LFS is far behind in many accounts, but that is just totally biased and easy for me to say because I'm not the one coding.. which is why I changed my major to art lol!
XCNuse
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Quote from Itar (CZ) :Still, even if there'd be huge amount of movies, that just aren't on youtube... some have those vids on vimeo, some on their own streams, some don't even have streams. I don't know, but I just don't see anything useful on it. In my opinion, it would be only waste of time for guys, who would make it.

Well.. if it's going to happen, one location at a time is a good place to start imo

I think once he starts setting up a spreadsheet of names of videos, types of videos, etc. he may notice that it might be a biiiit touch much to handle, it's almost easier hoping you know the names of the videos!

Heck i've only been in one movie and I don't remember what it was called, I just remember it had to do with Initial D!
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