define "shittiest." I don't see much kiddi porn or gore on reddit. I saw that when I visited 4chan (few years ago tbh). Reddit can be a circle jerk of political correctness tho
50hp, I know how that feels on that track When I went round in my car I even managed to close on a standard 911, well until I reached Ex-Mühle, the first real uphill part where the Porsche went out of sight 13min BtG was all I could do with a guy instructing
I love that he even has the typical Gran Turismo windscreen banner
my god he flies around Schwalbenschwanz like a madman
Does the Momo have seperated axis' already (no combined pedals) ? If it has is simply a matter of disconnecting the cable at the Momos pedals potentiometers and hooking them up in the same way on the Driving Force pedals. Should be three cables in (one mass and two signal)
ATI Tray tools has the same option, no crashes for me so far, Starting the tool once to set the Flip Seize Queue value is apparently enough, tool is not needed to run all the time
IMO this could be down to the issues LFS still has with its tires (that stuff Scawen is on for the last years). In LFS the grip reduction of a slipping tire feels too linear (too much grip in slipping tires, too little in gripping ones at lower speeds etc.), in reality there is more "snap" in it. Combines this snappyness with ACs stock, realistic setups and drifting gets a little harder. All IMO of course!
is your version of the driver up-to-date? Because I can create profiles for .exe files if I wanted to, and I don't have a "Catalyst-A.I" option anywhere anymore.
@ Nilex: you seem to have the same error that I had, on your DX9 pics all the trees and parts of the banner bridge are missing. Do you have "Adaptive Anti Aliasing" enabled as well?
I just tried changing the Anti Aliasing Method in the AMD Vision Center, and now those errors seem to have disappeared , no matter which method I choose (was on Adaptive Multi-Sampling while I had the error yesterday, changed it to Supersampling for a try). All textures appear as they should, and screenshots (via "print" button) work as well.
I'll report when I get the error again.
Edit: The error appears while using the "Adaptive Multi-Sampling" method
did a short test (now Haze enabled) on AS, BL, SO, and well, all the tree textures and numerous other textures (grand stands, banner bridges) are fully transparent, and I can't take a screenshot (turns out black) only if I enable Anti Aliasing.
from the engine side it looks the same as the ALMS engine, 4L 2GR-FE V6 fiddled by Cosworth, 440 bhp N/A. Hope Kunos can get a car on a dyno for some sfx meddling.
I'd expect better performance from a newer DirectX version always, since its better fitted for newer hardware. Running DX8 on 2010+ hardware feels a bit like running a Nissan GTR on 1970s tires. Sure it might work, but performance wise ..
edit: I got this error trying to start a race in single player, instead of the race grid screen. Ingame I only see the background pic. Clicking it won't close the error, keeps reappearing.
a very detailed write-up written in episodes for this thing, from what I gather the builder works at McLaren and knows his bits and bytes (and thermodynamics)