I tried to take into account all your wishes. It was a hard and long job. I did the improved physics, did the templates and the skin, add to swap side, and much more. I made a mod for everyone, although some mod makers make mods for private.
⚠But now I will have a request for all of you.
In order for the mod to appear in the "approved" as soon as possible, go to the mod page and put all the ratings. Of course, I will be grateful to you if you consider it necessary to put 5 Star. It is ESPECIALLY IMPORTANT to rate for the animation, as apparently, they are not enough for the approval.
❗https://www.lfs.net/files/vehmods/284E1F?information❗
I think it will be convenient for you to find the mod in the LFS without clicking on any tabs if you like that mod.
The fact is that the approval depends on the algorithm, which is calculated from the amount and higher of the rating. And because this rating category was added last amount the rating for animation is very low.
I started modeling again from the beginning, streams are still on my YouTube channel almost every day.
One of the viewers suggested a new way to modeling through imagemodeller program. You load photos of the car into the program, create there tracking points to conspicuous places on the car, usually, these are the corners of the gaps, after 8-14 points calibration of the cameras is possible, You need 40-50 points to be accurate result, after which it can be exported to a blender and with high accuracy. Export In the fbx file, there configured cameras and point cloud are exported as empty objects. That saves a lot of time and make it much easier to modeling.
Let's continue today, try to finish main mesh of the exterior today.
Perhaps some of you saw how during the stream they sent me information that someone had already done 400z in LFS, https://youtu.be/op7-AUOf2G4?t=521, probably that screenshot from testing it, and apparently, it will soon be uploaded to LFS. After that, to be honest, I was upset, because all this time I had an idea to make the entire line of popular Z-series cars, 240z 350z 370z 400z, and not only did Fairlady Z first appear in LFS, but right during the stream where I creating 400Z I found out about 400Z already exist in LFS... to be honest, that is frustrating, and after that I lose desire to do it...
Sorry everyone for the expectations. But apparently, the expectations are not in vain, since the 400Z will appear one way or another.
I do not know if I will continue this mod, most likely it depends on whether it appears in the LFS or not.
Thank you all for the feedback, I will do an update based on yours setups and make power around of 400hp. I just wanted the car to be competitive with other S-series cars uploaded in LFS. And add other small fixes such as button textures and some materials.
I just have an idea for other mod (Nissan 400z) and I will be streaming live that weekend whole process of creation of that mod, from finding references and 3d modeling in blender to uploading on site.
I just have an idea for mod (Nissan 400z) and I will be streaming live in that weekend whole process of creation of that mod, from finding references and 3d modeling in blender to uploading on site.
if you are interested here is my channel where I will be streaming - https://www.youtube.com/c/AlexeyDesign
I will start streaming on Saturday afternoon.
Published update to 55°, different suspension for more comfortable drifting, rear wheels to 265 wide, front to 245.
Engine power can be adjusted on the info tab.
Update posted!
Changed stock look. Do you know where it is from that blue look? hint in attachments
Try this and let me know how you like it.
Added 3 new configurations: BN Sport Kit
Rocket bunny Kit
Origin Labo Kit
And changed: steering lock to 1080, engine power and sound, suspension, lights, more wide wheels, and add more default setups with new configurations, and more default colors.
A huge update is coming to sileighty.
Rebild the stock body: add stock OEM bumper, spoiler changed to more stock OEM looking, rear bumper changed a bit too.
Separate RB spoiler and bodykit + splitters in one configuration, and add 2 more new body kits BN Sports and Origin Labo.
Eventually 4 configurations: Stock OEM, RB, BN Sports, and Origin Labo.
And change tires, engine sound, rims, suspension, etc.
Yeah, you're right. It's some kind of bug, ill fix it in the Editor, I just put 800° and it switches to 720° in LFS...
I thought that it is easier for people with wheel controllers to go on 720°, that value is the majority of wheels I think.
Idk, maybe I made an update to 1080°.
Man idk what you talking about, if you talking to mod makers, it’s their business that they don’t export their old mods in the LFS. I have nothing to do with it.
If you are talking about me, but I also do not understand what it is about, since this is my mesh, I made it myself, I threw the screen my wireframe above, you might have noticed that it is in squares. I personally do not know a way to export a mod so that it would be in squares in blender. You can only export a triangulated Mesh. And it cannot be properly edited. Easier to create your own...
Let's imagine that I was able to export the mesh in squares in some way. (which is probably impossible)
Show me a mod where my wireframe matches some other mod, of course, it may be similar due to the fact that the mods were probably made from photos and blueprints of real exteriors and interiors of s13 and 180sx as i do. But there cant be the same wireframe.