nope, making the grid and clicking on "ready" are two separe things for people to do...
the idea is to remove the waiting that happens when I start to arrange the grid, two people join and the third is afk, so everybody has to wait till he comes back, then I can continue to arrange the grid... usually after the grid is ready i give 3 minutes break, then everybody has to click on the green "ready" button and the race starts only when everybody IS ready...
the idea is that the racers would not need to click join... the admin would do that for them...
We definitely need a rwd nonaero race car with slicks to compete with the XFR/UFR... This is what i really miss in S2 I'd love to race in this class but sorry, for me fwd just sucks...
I think it would be good for league admins if there was the possibility to "build" the startgrid in the pre-race screen. Now you have to call each driver by his name and wait till he joins (and sometimes they are afk so everybody has to wait). Clicking someones name would add them, the "-" would stay as it is now and add an up/down arrow so that you could move each joined racer.
When I finished the race, some time after i stopped, the whole car started to shake and it looked like the engine ran on 3 cylinders... you can see in the replay what the rpm did...
here you can only see the rpm do wierd things, but when it was live, the whole car shaked pretty quicky (like 1mm up and down, very fast...)
If you think it is good at taking your social life away, then YES! If you think it is good for enjoying everynight racing, then YES! If you think it is good at how real it simulates the real thing, then YES! But if you think it is good at taking corners at 200 kph or at tuzing your car, then a big NO!
what we need is a clone of the HalfLife TV... game-server > spectator-server > hundreds of spectators... this way the game-server's load is raised like only one spectator was connected...
well don't write it off that fast... I was also anti-oval, but after I tried, I was nicely surprised... But for me its only for fun... not for racing..
I can only agree that it takes time for a league to get more people... I started the Czech national league 2 years back with 11 racers. Time went by, their numbers increased and the last league had 75 racers singned in (68 participated at least once)...
So heads up, keep up the good work and people will come...
well i can imagine driving alone on the keyboard, but what i can't imagine is racing... how do you handle if someone hits your rear wheel or when you find yourself having to drive across curbs, etc. or you find yourself in any other unexpected situation, that requires quick and precise steering input?
I know it's not a prob with mouse/wheel, because you can steer as fast you manage, but with keyboard you are limited to what you have set in options...
well in my opinion in S2 there are basically 3 types of racing:
1. leagues - you practice one track/car combo for the next event... usually there are more such people (practicing for the league), so you get to race the combo online... (not every evening, but pretty often (depends on league))
2. random public - you just pick a populated server and off you go... you race with someone practicing for another league or random people that have joined
3. everlast public - there are a few combos, that can be found I'd say every evening, server almost always populated... for example AS National - GTR class, KY Oval - FO8, Blackwood - FOX, SouthCity Classic - FOX, UF1...