imo that's nothing wrong if you don't overrev the engine... and the damage is there, just flatshift for 5 laps in the FXR and you'll hear/experience the power loss....
well with flash, the photo is focused, but you can't see a thing in the lens because of the reflection, and without flash i can't hold my hand still enough... I'll try, but no promises...
hehe, built in 5 mins and does its job at first I thought of a better stand, but now I think I don't need it
Well back on RSC I suggested to have the banners as they are now, but also to have some, which could be skinned the way the cars are skinned now... This would make it much easier for teams to get a server for ads...
And another thing is a MOTD screen upon conneting to a server...
well i played 2 hours straight now, no probs with eyes or anything... i even set a new pb... the advantage is that you have a larger monitor and you can have it closer to your eyes than a normal screen...
yes... but in about 2 weeks when my brother brings a camera...
I have the black momo and the lens is just above the line of the top that needs to be taken off to tighten the wheel in place...
and the lens-monitor distance is 300mm (in my previous post i only guessed, because father needed to work on the computer...)
Effectively it made a 21" monitor out of my 17" for $40 and I can even have the virtual 21" monitor closer than I had the 17" (just over the body of my wheel)...
The only little drawback is that the text close to the edges is harder to read, but that can be cured by moving the lens back a bit making the image smaller...
Those who say the slipstream effect is ok now are imo wrong, the effect is far too strong. Have you seen DTM or WTCC races? They drive bumper to bumper (literally) and have almost no problems with the cars spinning... I have been watching races for two seasons now on the race track I work at, which has the longest finish straight in europe and I have not seen such drafting as in LFS, the most prestige races run in the Czech Republic are done with cars very close to the FXO (only with slicks) and if they want to pass on the finish straight they have to be almost on the bumper of the leader while exiting the corner and with slipstreaming they only manage to get about half of the car to overlap (chaser's car's front bumper is near the front door's of the leader) before starting to brake... And this is not regulary... Who want's to pass usually does not succeed at the first try... So no way we see the drafting as it is in LFS where you can be 2 car lengths behind the leader and then about in 3/4 of the straigh you zooom past him with no effort...
I agree with n1lyn, because of this "exaggerated" efect its nearly impossible to have close races in the aero cars. Should the drivers be of an equall (top) skill (jet, n1lyn, rudi, etc.) I think it would be nearly impossible for them to pass each other in a race with aero cars... I guess they would have to drive just as far to be out of the reach of the slipstream effect of the leading car, just waiting for the leader to make a mistake... Any getting closer and they would spin... You may say they can drive another line, but when the leading driver sees this, it's no prob for him to change lines and effectively get rid of his attacker by "stealing" his downforce, resulting in a spectacular spin of the attacker...