I've seen people spin 3-4 few times in a row, but others complain about how that's not realistic as well
I know I spun quite easily with an Enzo on the ring using a control pad on the Ring when I played the demo and I was trying to drive conservatively. The grass is also very slippery, maybe too much. But that was the demo.
I think some aids have been on by default in some demos, like active steering. That option only started to show recently. I can see how that would help you drift.
There are 3 main aids - ASM ( active stability management) GT staple.
Skid help and active steering. The last one helps for control pad users.
See if I can find that picture showing the aids from the full version
Because the person posting these videos is a casual player, who uses the buttons on a control pad to steer with aids on, most of them time, unless someone requests he turn them off like he did with the Laguna Seca civic video
GT caters for both crowds, it's a matter of control method and aids.
The Skid help option, adds grip when a slide is detected according to the tool tip in one of the videos. This replaces the Standard physics setting in Prologue and recent Demos.
Don't worry I'll be posting some vids when I get the game next Thursday, played with a wheel with everything off
Well they put a ton more work into each car now, visually and sound wise, as can be heard. Best drive by sounds in game by far.
And most probably tuning and exhaust upgrades changes the sound further still.
So I can see now why they haven't been able to churn out the cars like before. I wouldn't be surprised to see free DLC car updates. Prologue only had 32 cars or so on release. They doubled that through updates, and added a few more tracks as well
Some inrace photo mode pics of some standard cars on Suzuka East, not too bad at all. Not as detailed, but look ok in motion. Ahh if only you could change the rims...
Glad they got rid of the shiny road in Prologue's Suzuka
Recent video from a Japanese store demo unit. Looks intense!
Pro physics, R2 tyres all round, active steering off, traction control at 5
Super GT GT-R on the Ring
It looks like GT5 no longer has the Standard/Pro Physics thing. Just one physics type + more aids
Not sure how the are going to do ranking for time trials now...
GT5:Prologue had a PP point index system
Horsepower to weight ratio gives you a baseline PP.
Using better tyres adds more PP and vice versa.
Adding more downforce likewise, and making the car lighter or heavier the same.
Off course for high speed tracks horsepower + more weight to keep the PP the same makes the car perform better and vice versa, but if you add a lot of grip and downforce, you will have low horsepower, so there is a lot of balancing to get the right combination for each track and car.
Which makes it fun in an interesting way, but some cars are inherently better than others at the same PP value. Plus increasing engine power tends to reduce low/mid range torque, so there is usually a range where the car performs better
Maybe if you can lock the tyre type then that will balance things a bit better, but some cars work better with different tyres on the front and back - in Prologue anyway.
But that for me is just too time consuming though. And the fact you do need some idea what you want.
One of each type would be cool though. Have a more complete/complex version for those that want total control, and a more random seed generated versions for the lazy bums like me..or people that like surprises
No, you somewhat randomised based on the parameters you select for each section, up to 7 sections. Circuit or point to point, depending on theme
But you can share and race online with them
---
Boris it look pretty good. You can create infinite tracks by the looks of it
You can set time of day and weather too, in the vid, 6am to 6 pm, day, plus a night option, sun/rain
7 themes so far, and maybe more themes via updates/DLC
Noticed the Nurburg castle on the hill in the background
Kaz says there is plenty of Lounge - Drum and Bass in GT5, as far as the menu music goes. Even in GT5 Prologue, there was enough music that it never felt stale.
You can use your own music in any case
---
The PS Eye head tracking will free up 2 buttons for look left/right, so that helps
Controller options - you can map a button for the wipers, flash lights, high/low beams. Looks much the same as in the Time Trial, but with extras
G25-G27 users will run out of buttons