The online racing simulator
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dawesdust_12
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Linux userbase will never be "big enough" for LFS to be worth it. It's worth Scawen spending a few weeks to fix some bugs that crop up.

It's not worth rewriting.
dawesdust_12
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Thanks to whoever moved this thread to the correct location.
dawesdust_12
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Why not?
dawesdust_12
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Quote from k_badam :
Quote from CLRS530 :Stop hijacking an interesting thread with yet another of those neverending and pointless discussions.

exactly this.

I personally don't think that it is worth putting time into the vive when we already have support for a VR headset and only a few people would use that feature.

I don't think that we should support widescreen monitors because we already support 4:3 monitors.
dawesdust_12
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This is in the wrong subforum.
dawesdust_12
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I'd be confident that Scawen would get a dev kit. Valve knows that the key to their success with the VR stuff is developer adoption, and Valve has the bank to make it happen, especially given LFS is a well established project versus many indie game developers.
dawesdust_12
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Demo users, for the most part, shouldn't ever post images pertaining to licenced content, as it's a strong indicator that they have a non legitimate copy of LFS.

If he purchased LFS S2, he could probably request to be unbanned. The ban is only from the Forum, not in-game.
dawesdust_12
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XD.

That happened after my post though Tongue
dawesdust_12
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Quote from Racer Y :You know, I finally given up on S3 ever getting released or ever seeing that stupid Scirrocco(spelling?) on Blackwood. But recently, I been seeing news stories concerning Volkswagen. And have been loosely keeping up with the story as it unfolds. It made me wonder about something.
If by some miracle S3 comes out AND they put the stupid VW chick car in the mix, will the car be modeled after the real specs of the car? Or the will it be made based on the ones VW made up to get decent gas milage claims and lowered emissions? Or would the car be more realistic? Like when making a set up for the car, you read all the notes on the sliders - and it lies to you.

If you knew how to read, you'd know that the LFS version was gasoline where they're cheating on Diesel emissions.
dawesdust_12
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Plus any game connection through the Chinese firewall is unplayable.
dawesdust_12
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Quote from Hyperactive :That would be great! Thanks.

PM'd you the URL. Mine says it's from Aug 5th, which seems ancient enough Tongue.
dawesdust_12
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Quote from Hyperactive :Anyone here have ac that hasn't been updated for a while? In the latest patches the sdk editor was updated. So if anyone has an non-updated version of the sdk editor I'd be happy if you could zip it and upload for me.

To see if your sdk is new or old open these two folders:
\Steam\SteamApps\common\assettocorsa\sdk\editor
And/or (depending if you have the sdk tool from steam)
\Games\SteamLibrary\steamapps\common\Assetto Corsa Editor

Look at when the ksEditor.exe is updated. If it is earlier than this month then please copy the "editor" folder (or "Assetto Corsa Editor") for me (is about 70+Mb, less with). Thanks! If someone does this let you drive my latest beta for the jaguar Tongue.

I haven't launched into Windows in 4 weeks at least. I'll zip mine up when I get home.
dawesdust_12
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Quote from Matrixi :
Quote from cargame.nl :Everyone with such a device up to now is slower concerning racing compared to an old fashioned monitor. Until proven otherwise it doesn't work and it cannot replace a monitor or multi monitor setup.

I'm not sure I'd be willing to diss all VR headsets as slower than regular monitors only based on data from couple early devkit products.

DK1 was pretty useless for driving since you couldn't see clearly further than 20 meters, but DK2 was already good enough to race consistently. I can only imagine 1440p and 4K VR displays to level out the playing field even further.

If driving with a Rift means I'll be 3rd instead of 1st at the finish line then so be it, because I get much more enjoyment out of driving in VR compared to a monitor.

It's the same reason I rather go with a 3-turn lock to lock steering wheel setup and a shifter/clutch setup, even if that means not being as fast as people on mice or arcadey steering wheels. It's so much more enjoyable and satisfying to me.

Also nothing stops people on VR headsets only racing against each other. As time goes on and VR sets become a common item for any serious gamer/sim enthusiast, it shouldn't be a problem to find other VR users to race against.

Bold strategy cotton. I remember the last time that someone tried to suggest to Dave that enjoyment was more important than speed...
dawesdust_12
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Quote from Eclipsed :
Quote from dawesdust_12 :Price is too high.

Funny to read that from an iPhone fan...

http://www.howtogeek.com/geeknote/android-is-hilariously-insecure-87-of-phones-are-vulnerable/

Yeah. I feel so bad paying a little bit more (about $100 when it comes to cost of standard on-contract phones here) for a phone that will be secure for its entire lifetime.
dawesdust_12
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Quote from bobloblaw :
Quote from dawesdust_12 :Price is too high.

While we were all were hoping it would be cheaper, it looks like they'll be selling them at a loss somewhere between $350 - $400, including an Xbox One controller.

The market for these at this point is serious gamers interested in leading edge tech, and I think the price point is justifiable for them. Casual gamers, myself included, will wait another year or two before hopping on the VR train.

Except they change their story. Inititally they wanted to make them cheaper so they were accessible to all! Then it seems they got in bed with Microsoft and jacked the price up.

Who cares about an Xboner controller, given nearly every PC gamer has at least 1 360 controller (and the Xbox One controller doesn't have any significant changes, contrast to the PS4 controller which did change significantly from PS3 => PS4).

In general, Oculus has been the definition of "Scumbag Steve". Gone back on nearly everything they've said in the past, and then ****ed it up even further.
dawesdust_12
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Price is too high.
dawesdust_12
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Quote from Bigbob1993 :Again this DX12 bull... well. There are some areas as instancing, where DX12 usage would result in performance improvement. But it would be wise to boost up the graphics of the game and then run another round of performance/ DX improvements Smile

Except You don't actually need DX12 for instancing.

https://en.wikipedia.org/wiki/Geometry_instancing

DX9 supported geometry instancing.
dawesdust_12
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Quote from cargame.nl :
Quote from dawesdust_12 :Who are you?

Can't understand why you think you have any significance to me, you are doing nothing so you are nothing. Normally you was on my ignore list, that forum feature was great.

I'm not sure why you write consistently in a conceited and entitled manner.

You think that because you've hosted a few servers in LFS when there's no other servers that it makes you important in any regard. It'd be one thing if you helped manage a popular server when LFS was in its heyday (which I did), however your claim to "fame" is managing a server when the only people that remain are zombies.

So, I will repeat.


Who are you?
dawesdust_12
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Quote from cargame.nl :And who are you? Somebody who plays DOTA2 every day. What a life roflol.

Who are you?
Last edited by dawesdust_12, .
dawesdust_12
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Quote from cargame.nl :We need WWIII or something to reset some value in life

Yeah, because war solves everything.


This proves how absolutely ridiculous and out of touch your views on reality are.
dawesdust_12
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Quote from aroX123 :In what way is it broken? Im sure they have more than just Rockinham in the works. Also Rockham is something that has been modeled years ago, why wasnt it completed back then? Why start a new project like reworking something old like westhill? Thats my question... what happend? None of you have the answer, Scawen does.

Scawen has stated that Rockingham is S3 content.

He's not going to release S3 as just Rockingham (as Scirocco was planned to be part of S1 content). Nobody will pay 12 pounds for a **** Roval in the UK.
dawesdust_12
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But to go and buy it... AGAIN... on another platform (as you can only leave reviews if you have purchased something on Steam, else I'd have left my scathing review of pCARS after the pre-release shit) just to leave a review?

That's some brainwashed moron shit right there, and paying for iRacing in the first place is pretty braindead, spending more money just to rave about it is just downright moronic.
dawesdust_12
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Quote from aroX123 :
Quote from Texpelt88 :Would you like a broken track and may look like crap or a finished, polished, one?

With a "broken" track atleast people will come back to try it.

Except Scawen released a working and beautiful track called Westhill and it was about 2-3 weeks of people being happy.

Releasing broken content would be about 2 weeks of people being upset and angry. How is that a good idea?
dawesdust_12
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Why do we deserve an answer? We've received everything that we've paid for.

How is it wrong for it to take this long? Rockingham is content that's part of S3, which nobody has paid for. It's not like we're waiting for something we've paid for to be delivered.
dawesdust_12
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Quote from Forbin :
Quote from dawesdust_12 :
Quote from cargame.nl :Worse then this is not really possible. So if Iracing can use Steam as propaganda then LFS maybe could do it too but nobody has any idea what going on 'underneath the hood'. Maybe Iracing is paying for this way of advertising. It's unclear what demands Steam/Valve have of gamedevs, they want money, I guess.

Well, I'm pretty sure that 95% of people who have purchased iRacing through Steam were existing brainwashed iRacing fanboys who wanted to spam "THIS IS GREAT" reviews to deceive people.

Even to someone who doesn't particularly care for iRacing, that's some laughable tin foil hat-level rubbish you're spouting.

Look at the majority of the reviews.
FGED GREDG RDFGDR GSFDG