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Qualifying:


Race:



If you want to make a protest,please include all neccesary information.
Template:
Quote :Session:
Lap/MPR time:
Involved drivers:
Description of incident:

Deadline for protests - monday,20:00 UTC
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Quote from manolixsvouros :Each month new car seems too fast in my opinion.

Yea,maybe that way the list could get cluttered too fast. Once per 3-4 months? Still - it's just a start of idea,let's see if devs can make anything out of it.
Quote from Gutholz :There is also the question of tracks, not every car/bike is suitable for every track.

Once a car becomes eligible,it surely should get "checked" only on tracks that suit it.
Moto Fun Race
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Moto Fun Race


With addition of bikes and most recently also improvements on their handling,it's time for us to experiment also in this field! Let's call this our 1st MFR,however it is not known when or even if there will be a second one. This is where we will feel ourselves blindly into unknown terrain - until now from our side there have been 2 time trial events and it's unknown if there have been any organized bike racing events from others. That's why we will simply use the same methods also for this event - same 60 minutes qualifying session and same 30 minutes long race started from same classic car racing grid.
We will start "slow" with a relativelly low powered bike that delivers 65 horsepower from it's 400 cubiccentimeter engine,bringing scales up to 164kg without fuel and rider,still being able to reach 200km/h. For people who never tried riding a bike - please be careful and aware of surroundings to notice other riders,while don't be too upset by big differences in times,as experienced riders might have quite an advantage,I hope you will still accept the challenge of something new in this sim!


Race information:
Track: Westhill International (WE2)
Bike: SZK 400 CLASSIC

9th January,2024
18:00 UTC / 19:00 CET / 20:00 EET - 60 minutes qualifying
19:10 UTC / 20:10 CET / 21:10 EET - Race start

Race length will be calculated after qualifying using best laptime of qualifying session - lapcount will be calculated to minimum lapcount that exceeds 30 minutes.

For this event we will use and insim app that will help riders to set the bike on wheels in case of fall: you can put up the bike on wheels with command ";flip" (semicole+flip),there will be 3 seconds delay between command has been typed and executed. An additional command ";turn" (semicole+turn) will turn the bike 90° to the left direction. Note that commands are available only when the bike is stationary!


Rules:
  • Respect BLUE FLAG - you may not interfere passing maneuver of lapping car! In qualification - you may not disturb passing car in any way.
  • Be careful at YELLOW FLAG - slow down if necesary, be ready to avoid fallen riders. Crashed riders must make sure that their return to racing won't cause other incidents.
  • No shortcutting in any way. Both wheels must be on track any time. Track limits are defined by paved surface (tarmac),curbs are accepted extention of track.
  • Don't cross the pit extit line and make way for bikes racing at full speed.
  • Be careful while racing, avoid any contacts with other riders. No crashing, ramming or any other unsportsmanlike behavior at any time.
  • Riders with high and/or unstable ping will be asked to leave if not improving it.
  • No voting for restart/qualification/end race after qualification start (unless command is given to vote for start).
  • Chatting during race is not forbidden, but pressing binds and (especially - unnesecary) texting too often can result in penalty.
  • Not riding observers (including riders who already have retired) may not use chat at all.
  • This is specifically an individual event - every rider has to ride himself,no rider swaps are allowed.
In case you have any protests (crashing,blocking etc.) against somebody,please post them in this thread as soon as possible (best - right after race)! All protests will be reviewed and reckless riders will be banned for futher events to keep clean and fair racing!


In case you timed out, crashed, run out of fuel and you have completed full 50% of race distance, please spectate and don't join again - replay will be analized with LFSstats and you will be added to final results! If you did rejoin in such situation, but still want to be added to results, you will have to inform event admins in server or post request in this thread.
Last edited by Eclipsed, .
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Server is now passworded and password has been sent to all entrants via PM.

If someone hasn't received it due some mistake,please give a notification!

Signups are still open and new entries will receive PM at some point during sunday/monday.
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Quote from yusuf_delil :I also have an idea to buy an S3 license.

He won't do that! Unless the price is 2$.
https://www.lfs.net/forum/post/2072638#post2072638
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Unfortunatelly that's how LFS now works with sequential gearbox without ignition cut (I recall having "random" downshift denials with Raybeam,which also has same type),nothing we can do about. The specific type was selected because it was simply the most clutch saving - both H-shifter and sequential with ignition cut tended to overheat clutch even more,while paddle shift is simply unrealistic for this type of car.
It is the same gearbox you might be used from FBM - you always must unload gearbox (in most cases by lifting throttle,sometimes going over bump during shift can help) for upshift,dowshifts can also be affected by loads.
BUGGY 2000 AWS SPEC
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Vehicle mod: BUGGY 2000 AWS SPEC
Details page: https://www.lfs.net/files/vehmods/6BF4F6

SHORT DESCRIPTION:
Quote :The 4th car for AWS based on other existing mod

DESCRIPTION:
Quote :In order to expand cars list in the All-wheel-drive Winter Series,a new unique car comes to the league - a Euro autocross type buggy. Using the Buggy_1600 as a base,the powered up version will be a new challenge for AWS racers,as it will be the 1st car in league history that is not a closed cockpit car and 1st internal combustion engined car without a turbocharger.

The car received a high revving 2-liter engine similar to one found in a popular asian manufacturer's roadster from early 2000s with slight upgrade - the 300 horsepower are found way above 9k RPM mark,forcing the racers keep up the revs through turns. The engine is coupled with simple 5-speed sequential gearbox without ignition cut,unfortunatelly the clutch is found to be the weak link,as it tends to overheat if drivers are not cautios over jumps.

From the original mod this has few other alterations:
* Removed original engine/transmission 3D model and added the one from same user's other mod (Buggy_1600_V2)
* Cleared the whole 3D model from bad normals,minor adjustments to the model
* Changed front and rear wings to much simpler ones,adjusting also downforce/drag values
* Changed suspension parameters to make track width smaller and wheel base slightly longer
* Changed tyre width from 205 to 215 on front and 235 on rear axle
* Slight skin mapping alterations and fixes (with help of Draggo)
* Optimized object positions
* Removed configurations - only one is available for this mod

COVER SCREENSHOT:
AWS 2024 - Round 2
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All-wheel-drive Winter Series 2024
Round 2



Sunday,7th January
18:30 UTC / 19:30 CET / 20:30 EET


3 weeks holidays break and AWS is back for round 2 of the 2024 series. And back with big bang - with the most powerful car in it's 13 year history as the sedan based on late 80ies Trans Am series car features a inline 5-cylinder turbocharged engine that delivers 545 horsepower. But be warned - it has a lot of power,however it does not have as much downforce as one might expect from car this powerful! The 4 kilometer long Couth City's config has all the challenges the temporary urban course can offer - fast turns,tricky combinations and even a tight hairpin with downhill braking.

First drawings of the championship were drawn in the first round,but nothing is secured yet as 6 more rounds are up ahead. 2 previous AWS champions are in the top3 of standings,now it's time for all others to start challenge them!

Round info:
Track: South City City Long Rev. (SO4R)
Laps: 26 (105km)
Car: ADDA 200 ANS TRAM
Previous winners : YES V.Lakūnas (2023 - PZGG / 2022; 2019 & 2017 - FXR), S1DUS*Botsi (2021 & 2020 - FXR), B2マ FasT (2018 - RB4), A.Valta (2016 - RB4), CoRe A.Laipnieks (2015 - FXR), 22 S.Jurvansuu (2014 - FXR), CoRe V.Pitkänen (2013 - FXR), spdoFade (2012 - FXR)


Server info and password will be PM'ed during sunday (european time) to all entrants,until then server remains publically accessible:
AWD Winter Series

AWS 2024 signups thread
Race Green Discord
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If you don't drift,don't burn tyres and don't puncture those - (now here comes the shocking part) you can go even faster! Tilt
RTFR and RTFR XL 2024 main info - WCL sponsorship and Sim Broadcasts livestream
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Hello,racers!

The year 2024 has started and it's time to announce plans for RTFR and RTFR XL! The 1st race of the year is already finished,but the actual scored standings season is set to begin in 16th january with RTFR XL starting week later. The best through these scored seasons again receive money prizes,once again kindly sponsored by World Class Lions team. Full details can be found in Sponsorship document.

For season standings the same points system will be used as in the evergoing rating system - for full details hower mousepointer over rating sheet's green colored title bar,here are the links to both spreadsheets: RTFR and RTFR XL.



What stays same and what changes:

* RTFR's year will be split into 2 seasons again,this year each will consist of 12 races. Season 1 will start on 16th january with 324th RTFR and finish on 18th june with 335th RTFR. The 336th RTFR will be an off-season event,but the 337th RTFR will start the season 2 on 16th july which will end on 17th december,where 348th RTFR will be the season finale and also the last RTFR race of the year as we will not be hosting races on either 24th or 31st december. As always combos will be selected with same method where one race is using cars with street tyres,next with slick tyres and so on. As the user created cars are increasing in quality,they will be used more,however we will stick also to our classic LFS cars,which will be used at least in 5 rounds out of 12.

* The prize format for RTFR XL has slight changes,therefor the scoring has also altered - now all 12 season rounds will count towards standings (in 2 seasons the 2 lowest scores were dropped). Now the prize money amount will be affected by scored points count with some bonuses for overall standings positions. There have been also alterations how combos can be selected - first noone will be allowed to select combo for 2 races in row and also one driver's selections are now limited to 2 per calendar year,that guarantees at least 6 different drivers per year who will be eligible to select next combo. Another minor change is that car used in a race will be locked out for next 5 races (4 before this year),class lockout stays the same - 2 next races,while mods will be allowed to be selected max 2 races in row,forcing LFS standard cars to be used at least in each 3rd RTFR XL race. Full details on combo selection can be read in RTFR main info thread on this same forum section.

* Points system stays the same - each event has it's own system,both however are very similar. RTFR keeps the base of 20 points for winner based on 20 (or less) starters,where each 3 starters more than 20 adds 1 point to winner's gain. RTFR XL has additional attendance based base score increasement,which 2022 reached the same 20 points for winner - if 5 races in row have more or less attendees in race than current base score,it get's increased or decreased by 1. Not affecting the yearly standings which leads to money prizes is the ever going rating,which puts up on top of the table most successful racers in last 15 races in RTFR and last 12 races in RTFR XL. In both of those ratings the latest 2/3 of races count fully,but the oldest 1/3 of scores are halved.


Both events have been entered into lfs.net racing calendar,where the combos will be updated as soon as possible - the currently set "XFG at BL1" is simply a placeholder. Info about each event will be posted in this forum subsection as it was always done previously in the information threads.



For past 3 years RTFR and RTFR XL were honored by having a great promotion through livestream by the best broadcasting company around LFS - Sim Broadcasts. With sponsors support,the broadcasting will continue also for 2024,giving a great chance for people not in race to follow the action live and to racers in the race - relive the action from the spectators view. SB.tv will broadcast by availability all races that are part of standings,taking a break in summer when the non-championship race will be held.

Additionally you can visit SimBroadcasts.tv for their full streaming schedule and contact,or their lfs.net forum thread for local updates.
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Since I broke one of YOUR personal forum conduct rules,why don't you write a proper ruleset for forum use,so simple people like me don't make such mistakes and your blood pressure does not raise due such awful "hysterics".
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You can use some external insim application if all you want is to see the speed in digital format. Try either of these:
https://www.lfs.net/forum/thread/99048-%22Monitor%22----your-time-engineer--%28-%C2%A9-KingOfIce-app-%29
https://www.lfs.net/forum/thread/63817-AONIO---Client-side-LFS-Tracer
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Quote from BeNoM :Man this forum keeps on coming up with new ways to dumbfound me...

With that logic, the millions of kids worldwide who played GTA or Call of Duty should be shooting everyone they see in the streets? Get over yourself lol

Not everyone - most people have healty perception and can tell apart game and real world. However there will be always few black sheep who will think "hey,I was racing through flowing traffic in a simulator and nothing happened,I'm sure I can do that also in real life." But sure,let's forget about these black sheep and make shit out of one of the best racing sims by completelly turning it into some cruising game!
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First - learn english to properly understand what's written and how it's meant.
Second - I would still not go that far to promote street racing on actual traffic as unmature minds may try that in real life which might end with bunch of [...] coming at you head on with high speeds.
Last edited by Scawen, . Reason : please do not use that word
Official results
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Qualifying:


Race:


Winner:


Race statistics / RTFR .mpr folder / Event rating and other statistics (will be updated later this week)


The 14th year of RTFR started with it's first ever race in the new,normally empty Layout Square. RGE however filled it with around 2000 mostly concrete objects to create a city street course inspired racetrack,where 2 whole kilometer long straights were connecting 2 different slow speed turns sections. Some complained about the track,some liked it and some were just happy not to race the 600 horsepower VERL car here like it was done 3 months ago,instead the much more simple 150 horsepower french car inspired hatchback was used. During the race there was an interesting trend - most of the drivers were motivated by direct competition on track and improved their qualifying PBs,some of them many times.

The race winner however was not able to improve his track record,but at least he matched it and what's more important - he led every single meter of the race to score his 20th RTFR race win with his 100th RTFR race finish,while from this race he also added 18th pole position,14th fastest lap of the race and 85th top5 finish to his stats. For Lorenzo this was the best RTFR ever - in qualifying he set the 2nd fastest time,improving his previous best by a single position,while the 2nd place finish in the race was improvement by 2,this was the italian's 3rd top5 finish. After a big struggle with competitor,Thehemuli was able to upgrade his 4th place in qualifying to 3rd in race results,scoring his 7th top5 finish overall and also 2nd in row. J.Pichard was the one who lost the struggle and had to settle for 4th position,which is his 16th top5 finish. Top5 was closed by 2nd RGA member in it - Falcon scored his 40th top5 finish.


The racing from RGE this week is not over yet - on sunday AWS will return to action with it's 2nd round of the season,where a wild 80ies car will be run in South City. More info and signups as always in AWS forum section. Next week there will be no RTFR of any kind,but we have something in our mind to fill the day with some action - stay tuned for info on the weekend! RTFR will resume in 2 weeks,when it's planned to start the 2024 Season 1 of standings based competition. Further details to be posted soon! The RTFR server however will be set up with combo for laptime testing for the upcoming RTFR XL - the standard LFS's BF1 will be run on a custom Aston configuration known under name Classic (A32),run in reversed direction.
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Why would you need to use editor for skin creation? In LFS garage you have the viewer where you can see the skin on car without hassle of converting dds for editor.
Official results
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* PENALTIES :
JAM jesse & Ertti Eräreikä - receives a DISQUALIFICATION from event results for unsportsmanlike conduct of gaining unfair advantage over others by using 2 accounts for one user.

- - - - - - - - - -

For the past 3 years the event attendance somewhat stabilized as it was simply reaching server limits - 44-46 drivers were attending. However this year the server limit was raised,allowing more users to join server,thus beating the all time attendance record by 18. There were 63 results in qualifying,however research found evidence of just 62 persons being connected,resulting in one of the rare disqualifications... 4 previous champions attended,including the only back-to-back double champion,however none of them made into semifinal,meaning there will be a new one added to the long list.

Once again pure pace was important on the way to better results - all of the top3 finishers in event results qualified in top10,with another 3 top10 qualifyers being in the final,the lowest qualifyer in final set the 26th fastest laptime. However some tactical skills and plenty of luck is also required as the quarterfinal runs had way more drivers in them as usually expected,resulting 2 top10 qualifyers being eliminated before reaching semifinal.


Without a single champion in the semifinals list,the intrigue was high who will become the 11th different This is Crashmaaas !!! champion. As the dethroned defending champion mentioned - the crown stayed at "home" as his teammate was the one to cross finish line of the 20 lap finale first. The lithuanian B2R member Upsas qualified 6th and in the quarterfinal heat 6 he crossed the finish line first in solitude,advancing himself to semifinal directly. The early phase of his semifinal run was more difficult as he had to really fight through,however he still finished in the final ticket gaining 2nd place with a big advantage,meaning he'll start the deciding heat from 2nd row. The final started with usual shunts and hits,eventually Upsas worked up his way to lead,spending there 10 laps,however he caught back of the field and the way through it cost him lead for 3 laps,but the lithuanian fought back and return to the top of the field for last 4 laps to finish 1st just over a second ahead of competition. With this Upsas is the 11th different event champion and 2nd lithuanian.

Best of the rest was a seasoned rallycrosser and banger racer Joukeheddema from Netherlands. He was the one who broke winner's leading run temporary to lead 4 laps in the final,but lost the battle and had to chase the leader to finish 2nd. That must have been a dissapointment for him as it was the 1st heat he did not won - he went through both quarterfinal and semifinal heats with at least 3 seconds big gaps. The bottom step of the podium was taken by latvian A.Laipnieks,who set the fastest laptime in final,which was also the fastest laptime in all heats. Also he never saw a single relegation run as he won his quarterfinal heat,finishing 2nd in the semifinal,however the latter one had a bit close finish. The polesitter of final and early 2 laps leader Unite lost the lead in battles and was escorted out of track with 6 laps to go.

The brand new run "Battle Royale" featured 3 previous event winners (one left before the run) and the new one. Unfortunatelly the battle started with some pushing and bumping until the hairpin,where the only 2-time winner in the heat was taken out of track,then all 3 remaining drivers were seperated by a gap,making a 5 laps long parade run for remaining 3 drivers - the 3rd positioned driver slowed down to try to create some action by hitting leader,but Upsas' win was not affected and he took also the glory of this one. But the 3rd place finisher was not disqualified for braking the "no intentional slowdown" rule only because the finishing order was not affected.

The weirdly stacked grid for bonus run caused a huge traffic jam with only few lucky ones being able to run away quickly. One of them was the organizer,who was the only one to know the way around all the booty traps,but after leading the first 11 laps,he got involved into some battles and ended up rolling his car,leaving the fight for win wide open to few other high running survivers. Eventually the competitive chaos was won by Jamin,who gained the race lead with 3 laps to go and finished the intense survival carnage with 5 seconds gap to the brand new main event winner.


With more users being able to connect,more drivers were set up in the quarterfinal heats,increasing the luck part required to advance to next level. This means the system requires a little change - current idea is to add another level of runs (preliminary heats),where the (probably 20) best qualifyers won't take part advancing directly to quarterfinal,while rest have to fight through short preliminary heats to earn remaining 22 or 28 tickets to quarter final. Rest of the event course should stay the same. This will make more heats,more action,more crashing and also more more chances to advance for the better drivers. We still have about 11 months time to sort out all the details. Another detail what caused attention is qualifying,where more strict ruling on tyre warming will be added in future.

2024 version of This is Crashmaaas !!! will fall in the thursday,so the usual "GTi Thursday" will be limited to use of XRG in a very short unpaved bullring with most of the racing rules removed. So don't forget the date to return to this event so we can find out if 2024 will bring the 12th different winner,3rd different double winner or first ever tripple winner! Since the new winner was not present in teamspeak channel to provide interview with broadcasters,maybe we can have written winner's speach here?
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96/Eclipsed/Rony Kronpušs/Latvia/Race Green Autosports
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I bet you're banned from both...
323rd RTFR
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A reminder - server will be password protected 1 hour before qualifying start to keep not knowing crowded server jumpers out of way,pass will be always the same: green

Some historic stats:
Last race won by: [MRc] Zesty
Last PZG COMPACT race won by: 1st race with this car
Last Layout Square race won by: 1st race in this environment
Current rating leader: S1DUS*GáboR (+58 points)


Server link: Ronys Tuesdays Fun Race
Race Green Discord: https://discord.gg/E37R5vD
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Oh,missed that update. Shrug
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But 3 cars per guest was always the limit. And why you need 3 cars from each user? Hosting a bot race?
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The prefix is the skin ID: https://www.lfs.net/files/vehmods/A2F058 (actually same as the 6 last characters of this link)
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Max cars per guest means how many cars from single user can be added (3 means user himself and 2 AI). If you don't want users to add AI,keep that at 1!
Max connections are dependant from the slot count you have ordered in hosting.
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Quote from MicroSpecV :It is noticeably different from before the update.

Didn't you by any chance had a snack with these?
FGED GREDG RDFGDR GSFDG