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Flotch
S3 licensed
New physics mean we have a high chance of seeing the most awaited car in simracing history delivered finally
Flotch
S3 licensed
Shocking... Very sad news indeed...my thoughts for his family.
Lost a good colleague from work few days ago because of a dirty cancer aswell...shitty period...
Flotch
S3 licensed
Quote from fatalunfair :How hard would it be to implement fixed setup racing for the upcoming update?

I would have supposed that with VW scirocco having very few setup options, it would come with this most awaited update ever 🤘🏻
Flotch
S3 licensed
Flotch
S3 licensed
S1 licence with only South City 2.0 will worth the price already Big grin !
London bourough FTW !
Eric : hope the highway will be open on Blackwood, you cannot make such a huge SO environment without doing the visible roads of Blackwood Big grin
I am joining the crowd regarding the video : clearly impressive in itself Thumbs up LFS

thank you Degats for the comparison screens Thumbs up
Flotch
S3 licensed
Impressive 😁, did not expect Eric to continue SO that long 👍🏻. New configurations on the way 😇
LFS
Flotch
S3 licensed
There was aswell some HL massively cleaned because of shortcuts (like on KY Long) thanks to a new HLVC check
Flotch
S3 licensed
👍🏻
Flotch
S3 licensed
If you take a modern civic Type R it is given for 12.56m ... slightly less than the FXO ...
With my "computation" (is it correct ?) I would find it having a steering angle of 25,45° (outside wheel).
I do not know the wheelbase of the FXO, but with HX7 measures, this would correspond to Wb = (Turning circle / 2) * sin(angle). In our case FXO is having 30°, so sin(30°) = 0.5 => Wb = (Turning circle / 4)
So, 3.22m ... seems too huge ...
If I take the computation proposed by detail in :
Quote from detail :...
In this Stackoverflow thread, a simple formula is proposed:

steering angle = atan(wheelbase / (turning circle radius - car width)) (I suppose it's track width.)
...

Quote :For the outer wheel don't subtract the width.

This means : steering angle of outer wheel = atan(wheelbase / (turning circle radius)
=> this results in lower values for my previous computations with sinus (but the measure for the 308 seems more in line with what I have seen...), and then the wheelbase of the FXO would be even greater ???
Houston we have a problem ...
Flotch
S3 licensed
detail : is measuring the inner wheel giving the same result as the outside one ? If I understand correctly, with the ackerman effect, the inside wheel is having a greater angle than the one I would suppose to be to consider when speaking about the "steering angle".
I did a test with the Peugeot 308 (2.0 hdi) of my wife and was measuring ~25° (not very accurate I have to admit).
I did some computations for the cars I have under my hands with a basic formula on the Radius and the wheelbase : arcsin( R / wheelbase ) to give approximatively the outside wheel angle :

I found the turning circle over internet, not sure they are right, but driving speaking : indeed the 308 has the poorer turning circle compare to my two other cars
There is a slightly greater value for the rwd car as expected (I would have suppose even more ...), but the result for the 308 seems to correspond to what I am actually measuring.
Flotch
S3 licensed
I hope Scawen is 100% on physics while Eric is on Fern Bay 😁...and that everything remains under control 😇
Flotch
S3 licensed
Of course, but a board effect may always be considered especially when his wheel seems to work fine, and has worked previously with lfs.
Flotch
S3 licensed
Can you check with an older LFS version ? I remember that Scawen has implemented an evolution in the ffb released with the current one if I am not mistaken, and if you have not played since 3 years, it may be something not correctly handled (as your ffb is not working only in lfs)
Flotch
S3 licensed
As I understand, more related to physics thread working at a fixed 100Hz. If things are going well, Scawen intends to separate physics and graphics in two different threads, allowing a better handling of VR and the 90Hz used.
Flotch
S3 licensed
Do at your pace, and allow Rallycross/gtr combos while waiting for some times to find a way to build an analyser 😇
Flotch
S3 licensed
Thumbs up
Cool news for those who find easier buying LFS this way LFS
Flotch
S3 licensed
yes ... sad news...
Flotch
S3 licensed
tire physics not (yet) updated ...
Flotch
S3 licensed
Quote from THE WIZARD DK :well we all make mistakes. and i made one here.
so be it. no need to jump me for that reason. but as Flotch said above. other tracks might be in making too.

Other tracks are 'done' (last report was mentioning there are still some holes in Kyoto and South City).
Waiting for Jamaica now LFS
Flotch
S3 licensed
Quote from Viperakecske :Yes Flotch,but hey maybe one day they will release everythig together
But no info at all,still no fern bay pictures,i guess south city is not done yet

South City is Eric's baby, he wants it to be perfect Cool . According to the reports, he may have spent a year and a half on it (according to https://www.lfs.net/report-dec2019-so : since July 2019), maybe "not only" let's suppose, but frankly he has spent a lots of time on it. From the snapshots, it is clearly a great added-value for S1 licence ... If he spends third or half the time on Fernbay, it can do serious magic on it (assuming the quatity of off-roads things is a lot less than South City) ... Kepp faith Omg omg omg , I am sure Eric is willing to spend some times on the two new unrevealed tracks for S3 after the graphical update is released, and get back to cars Uhmm

edit : @Eric, if you want to surprise us on Fernbay by adding a dirt/gravel/sand Oval with some outfield track of the same, do not hesitate Thumbs up
Last edited by Flotch, .
Flotch
S3 licensed
lol, I do not think the guys coding LFS are willing to keep their improvment on their HDD forever (and would take pleasure showing what they are doing through reports Big grin )
Otherwise what would be the point on keep doing evolutions to the sim ? They should have quit a long time ago or do another sim like so many other did/do/will do even if many areas in their product are still broken !
Flotch
S3 licensed
Quote from Viperakecske :When new tire physics?+bad steering animation

the graphical update seems quite advanced. Let's suppose Eric is on Fernbay (latest track to be heavily updated), and when it is ready, I do no think Scawen will want to postpone its release (that may occur with tire physics update). But to answer your question "when" : when it is ready ... obviously no date to be announced Petals
Flotch
S3 licensed
indeed, can't wait to see the comments when the new tire physics will be released : "Scawen ruined the game, I cannot be fast anymore..." Omg omg omg
Flotch
S3 licensed
ELDemon : I agree

Quote from NumberTwo :Or you can just make clutch pedal a handbrake and modulate how much you brake.

Anyone driving older Mercedes will feel at home

mine is from 2011 (w204 phase 2) and has the "footbrake". So the more modern version have lost this featue ? (quite useless I think, anyway, I would never try to make a u-turn with it Big grin )
FGED GREDG RDFGDR GSFDG