You wont be able to make it work effectively and consistantly using LFSstrobes. You'd have to time the start exactly the same each time and then one slight bump from another driver or a different wind setting and the autopilot would be driving wrong very quickly.
You would have to write a program using insim (client sided) to monitor your car's location and where it is supposed to be. You could use the track path files to visualize the course for correct inputs required at any given point. You could even get it to recognize cars close by and avoid them, drive around them and be intelligent, even pass and be competitive. Depends how long you want to spend doing it really. You'd have to program in each cars abilities so the program knew how hard to 'push' the car for the approaching racing line curve.
Would be a good resume if you were going for a job for BMW or something as a car-autopilot programmer/developer.
Reminds me of one of my favourite quotes from Scawen's posts..
"It's hard to program cars that drive as good as you"
Dougie, I'm pretty sure that you can't get the host to add AI players. You know why... mainly because the host has no current car/setup/fuel etc settings, nor can the dedi drive =)
Also topic opener said only guests can add AI vehicles.
I read that as "I only have this problem after installing z0.5" so I imagined in my own mind he somehow meant Z5 Test patch, instead of test patches after 0.5Z
Very sorry for that.
Still, scoped11: Please try your g25 on the origianal Z version, to see if your wheel has a hardware issue with the throttle. It's possible that you unluckily got a hardware fault with your pedals at the same time you downloaded and installed the new test patches. It could be a coincidence.
OPTIONS >> MISC >> Analoge Steering Smooth , try make that value 0.00
Throttle issue:
Have you actually gone back to previous version before Z0.5 to see if the problem only started after the change because that's when the hardware possibly failed?
btw: What version is Z0.5 ? There has only been Z3 Z4 Z8 etc etc.
Lighten up. Programming robots is fun and is actually required for some University degrees. Learn to look past the box you live in.
Using Strobes to program LFS robot cars/autopilots has been done before on a small level, (I haven't searched for it, it is here somewhere), but I recall the guy got a car to drive around T1 at FE using a list of scripted instructions for strobes to follow.
http://www.lfsforum.net/showthread.php?p=1118199#post1118199
Just this helps us tell you approx what maximum FPS you can get from your system, who knows at this point, but maybe 30 is the most you can get. But from my experience helping people, mostly you can get another 25%-50% increase in performance from tweaking a few of the default settings.
Have you tried changing any settings yet? Best to start experimenting see what you can get. Get as many FPS you can from your system using those tips I linked before. Then push up the quality bit by bit until you are happy with quality vs FPS number.
You could try it. Just use the dustalpha.dds file and copy/rename it to the stearingwheel texture name. I don't think it will work because to file must end in "alpha.dds" for the DX8 engine to treat it as a transparent texture. But that's a guess on my part, I've never coded for that library.
edit: But it was the only way I could get the skins to work. Took a few hours to figure this out.
Hmm sounds like it's only using the default sounds, You must select USER MODE as shown in step 5. here: http://www.lfsforum.net/showthread.php?p=219905#post219905
That tells CSR to ignor the BF1 and FZR in the default "sounds" folder and use the "user files" folder instead.
When you have done it correctly you should get a confirmation to overwrite the original files. (Back up the originals first)
Also you have to restart LFS to see the new ones.
If you're still having troubles, can you post the files here, or link us to where you're downloading them from? This might give us some clues what is wrong.
/me points at white car/red car/yellow car/oh screw it
FWIW IMHO skins system is fine and works well. You can share PRIVATELY with close friends and PUBLICALLY if you so choose. You can even choose not to share at all. If you want people to see them, then the risk is they will steal them. Software companies have had this problem for 20+ years now. What ever protection you put in, (even if LFS force spectate skin stealers from the track) people can rip the file and rename them and re-use them themself.
If you want them stolen don't upload them as has been said many times.
We had trouble with some people stealing our team skins, so we hunted them down ourselves, even re-uploaded newer versions and replaced the old ones with pink coloured "skin stolen" kits. =)