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Krammeh
S3 licensed
Ya know, after re-reading what I have put, I put "cash" rather than "cache". I guess coding an insim app, and a profile script - while writing in the forums is not such a great idea? haha!



Quote from dawesdust_12 :Girls, isn't this why we have a PM system...

PM is for filth . Alteast, that's what I thought!

Quote from SpikeyMarcoD :Fascinating the innerworkings of the world of CTRA bonding with the world of cruising.

Meh - I'm also a racer dont forget that. I just happen to run a cruise server :P.

It's also good info to know - for example if someone asks for a refund and they have 12 CTRA infractions - we all know they are plonkers!
Krammeh
S3 licensed
Quote from SamH :Prolly would look good replacing it with ", in "

There - :P

Quote from SamH :I'll probably knock up a few different APIs for different things, so that people can pick and choose the stuff they want to retrieve. I'll do a team retrieval next, I think, so teams can incorporate their team's CTRA stats easily into their websites.

I'll be sure to use that .
Krammeh
S3 licensed
http://www.livetocruise.net/profile.php?uname=Krammeh

I've just replaced the "|" with " @ "

haha
Krammeh
S3 licensed
haha, I think I will just add the cache anyway - So I can include it within a few ingame things.

If someone has lots of CTRA infractions, and needs a refund, I might just decline .

Why not add a ?required=races|podiums. and then it would only reply with those two fields

Unless you change the name of the field, I should not have to :P. but, will only take a second anyway
Krammeh
S3 licensed
meh - yet another double post - incase edit's dont send email notification .

Good attitions would be
- Points Rank
- National Rank
- International Rank
Krammeh
S3 licensed
Incar also works, just done a substr from the first character, to the first | within the variable contents

If there is anything else I can think of - I'll buzz ya
Krammeh
S3 licensed
Snorted :P

I've also made my array named, rather than just numbered - I was just being lazy
Krammeh
S3 licensed
I see that you have changed the team designation default :P. no longer just 0 .

I'll give it some thought to see if there is anything else that I would like added

edit: oh oh, thought of one - if they are currently within a server
Krammeh
S3 licensed
Quote from SamH :Don't make me put an IDK on there

http://www.livetocruise.net/profile.php?uname=Krammeh

Added :P - If it is too much cost on your bandwidth let me know and I will do a local cash of every 6hrs or something
Krammeh
S3 licensed
Quote from SamH :Don't make me put an IDK on there

LOL - its not going to be heavy usage - well... could be aftertime actually.

Maybe we could come to some kind of... I dunno. I'll give it somet thought..

I'll PM you later :P
Krammeh
S3 licensed
I really should get round to what I was going to do with this API
Krammeh
S3 licensed
To be honest - I dont think the manturity level of S2 is getting any lower than it was before.

If you think about percentages - it would most probably be exactly the same.

If say, out of 1000 people - 50 of those are immature little idiots, if you ten fold that, 10000 people, 500 of them are immature little idiots.

Basically, I think it is just because the size of the community has grown.

Stop new S2 accounts signing up, in 5 years time they will all be mature...

Also - dont forget you are all older yourselves now - you were probably just like them
Krammeh
S3 licensed
Quote from SamH :I have a fully working build of the X-System that runs a practice session for 30 seconds after a track change and then sets the correct number of laps and restarts the race. However at the moment, it creates NEW problems when the software is relaunched while a race is in progress. I have in mind a solution to resolve that but it requires some significant coding and a lot of testing before we could go live with it.

All the while, I'm mindful of the fact that I'm simply coding to prevent a miniscule number of malicious <cough> from removing people from the grid who, by doing so, have no right to carry a CTRA licence at all anyway. Unless you HAVE one of those <cough> in the server, a track change is always a civilised event. Everyone has time to get a set for the new track, and the server moves along just as it should.

I prefer to get the code to the appropriate standard and go from there. This particular aspect of the code is less of a priority for me - Dustin and I were testing last night, but I'm not busting my gut to resolve this bit right now. Honestly? I'd like to catch some of the people who've been doing this stealthy bit of wrecking/cheating, in the meantime

Use the requid's
Krammeh
S3 licensed
This happens on the LTC servers from time to time - normally after there has been a connection issue with the server.

Whenever the server has to re-add itself to the master server - is when this issue seems to occur.

Usually a /reinit cures the problem.

*adds to his to do list*
Krammeh
S3 licensed
My father is on AOL and he is having no problems what so ever. So I doubt that it is AOL that is causing the problems.
Krammeh
S3 licensed
Quote from Dutch-ALfa :well... i updated textures (reflection mod and stuff)...
put everything to tha maxxx....
but still, i got the feeling its not like it was before...

dunno what i can do ?

installed nhancer? and done all those updates?
Krammeh
S3 licensed
Quote from G. Dierckx :hmm could be handy for making a web-based server control...

I've already got one, and LTC runs off PHP.

I'm tempted to release the web-control for LFS. I'll tidy up the code a bit, and make a few options - and then maybe I shall
Krammeh
S3 licensed
Quote from Dutch-ALfa :wont work.. still its too easy to make a turn :')

@mark, i believe Darren helped me with it.. hope he's online soon than

Try pressing . (period, full stop) in game... it turns up the force feedback level
Krammeh
S3 licensed
Quote from Dygear :I've been thinking long and hard about the system for the packets. And I'm still not sure how I would like to handle them. It might be best to handle them as the methods inside of a packet class, or each of them as there own class, or just individual functions. However, with the individual functions, there is really no good way to then take that into a plugin systems. I don't know, the definion for each packet is done, but the defines also have to be in place. God there is alot of work ahead of me.

Why not have a "settings.php" file - which has a list of "fires"...

And when you add a new plugin, it adds to the list of "fires".
The fires could like "EXECUTE ON NCN FUNCTION plugin_name_send_welcome($conn, $uname, $pname)"

Or something.... Then whenever the class fires its built-in functions for the NCN packets, it fires the plugin_name_send_welcome function too?
Krammeh
S3 licensed
You probably need to go
- into control panel
- Game Controllers
- Select the DFP and press Properties
- Then find "degree's of rotation" and set the slider to 540'
Krammeh
S3 licensed
Quote from sun :ok. now i'am on the part of earning money while cruising ... x,y coordinates right ?

Not trying to be funny or anything - but if you can't do the problem solving side of things - or the programming side of things. Then I would either give up, or find someone that will lead the project
Offering TeamSpeak Servers
Krammeh
S3 licensed
Hey guys, just to let you know I am now offering cheap TeamSpeak servers.

http://www.ramdonice.co.uk/teamspeak.php

10 player server, £3 per month
20 player server, £6 per month
30 player server, £9 per month
40 player server, £12 per month
50 player server, £14 per month
Krammeh
S3 licensed
Meh - I know its been a while since this thread was updated - but this is a tool that I would like to back .

MIRROR!!!
Krammeh
S3 licensed
Quote from Bob Smith :What information do you get, a byte with the cumulative number as passengers, or the 'bit array' directly from the set? If the latter, the work around isn't too difficult. If the former, I don't see what you can do.

// Passengers byte
// bit 0 female
// bit 1 front
// bit 2 female
// bit 3 rear left
// bit 4 female
// bit 5 rear middle
// bit 6 female
// bit 7 rear right

Surly, if you just ignore the rear middle? Isn't that the "buggy" passenger? None of the CTRA cars, can have a mid passenger (afaik)?
Last edited by Krammeh, . Reason : spelling mistake :D
Krammeh
S3 licensed
Meh - no need to edit his first post to be quite honest - lets face it - all hotlap replays are watched by someone pretty much within the hour of it being uploaded - someone will then report a strange OOS error *wink*.

Then the ban stick will be coming out! *WHACK*
FGED GREDG RDFGDR GSFDG