Hi Scawen, had a goosebump for a moment when I saw the test patch thread lol .
So no crash so far, but it seems like there is "holes" in the ambiante shadow under the car, near the tyres, also if you can make it darker because IMO it's still barely visible.
Seems like the majority of simracing player base don't think the same as you.
Which explain why Scawen have to make progress on those things, if LFS was already perfect why would he go into a coding adventure if the software part is already perfect ?
You can use existing formula like from pacejka model if you get yourself stuck into another impossible problem, use it as a placeholder until you find a more efficient way to make the thing if its possible ofc.
It would be nice when you reach a playable stage with tyre physics development to start an open test patch for us to help you finding glitch and exploits that beta testers ignored or didn't found.
Nothing can be perfect, even the actual tyre model has some strange behavior which help players to get faster through an unrealistic driving technics, so I hope you will find a good compromise in a reasonable amount of time so you can bring a new life into LFS.
I think the major downside of VR is the limited FOV that force you to turn your neck so you can see around, I think triple screen solution is the best for longer session because it's easier and more confortable to use the eyes to see around compared to the neck which cab surely become tired.
The problem is actually many simracers already know about LFS but no one bothers about it anymore, those core members was gone because there is no racers to manage or wreckers to ban, how many times I saw some familiar usernames in AC or ISI forums, so we can assume that they didn't simply stopped simracing, but also we can ask why they are not interested in lfs anymore ? it's simply because they are already fed up of the current contents and they waited enough for something new, it's only natural for them to lose hope in this game and moving to somthing else.
And why nobody want to take their place ? obviously new servers admins tend to prefere popular and moderns sim where the userbase is the most active, even if those sims offer less flexibility or simplicity on the server side, but people is fine with it and they are enjoying their hobby because simracing is not only clear UI or simple server settings, but it's also graphics, physics and contents.
You know, there is already 300 servers on the list, for exemple Cargame.nl is a fine place for racing but its now barely active, you can fill up the server list by another hundred servers by yourself if you want, but you can't attract people by doing that because racers userbase are a very tiny minority in LFS nowdays.
Unless you start a cruise or a drift server, or racing on 2 or 3 demo servers.