I've reported this bug to the devs via email in November 2007 because we noticed there were three AI's on track from the same player (replays were attached to the emails).
On the 15th of November we had these conversations:
No explanation was given about the ability to put three AI's on track instead of only one though.
I've noticed one of my PB's has vanished from LFSW and I swear I have never deleted any of my PB's.
My PB with MRT @ FE2 has gone, however the other ones on this track are still there.
The screenshot of my 'old' PB's has been made on the 12/12/2007.
I haven't checked the other ones yet.
Not a big deal though, just to let you know
EDIT:
In fact it looks like it's overwriting any of my PB's when I'm driving again a specific combo.
I don't know if it's done on purpose or if it's a bug. I've been away for some days so maybe I have missed something ?
Try with VLC which is using its own built-in codecs so it won't mess in any way with your configuration.
Get the 7Zip of the ZIP package, uncompress and run.
VLC can play both files (MOV and WMV) without any problem.
So if you still experience troubles then there is something wrong with your system configuration.
So it might be the reason why the clutch is heating so easily with the FZR + auto clutch ?
Even without spinning it's hard to keep it cold after ten laps. And if someone hits you in the back it's instantly getting red.
The clutch was a bit too strong IMO in patch X35 but now I find it a bit weak. Am I the only one ?
I haven't seen many reports here about the FZR
A bigger CPU, I'm afraid...
It's H.264/AVC 1280*720 so it needs a fast CPU.
EDIT:
Oh well Deggis already mentionned it.
Yes it's the voice of Jon St. John
He's just ten years older
Attached file contains some samples from the original game.
Come, get some!
Anyway I'll believe Duke Nukem Forever is out when I'll see it.
For now we only have a new wallpaper and 40 seconds of animation which are supposed to be from a supposed existing game.
And they already did that some years ago... Piece of cake!
I don't know what is at 'fault' but I've also noticed a huge FPS drop on SO6/R, especially when driving on the main straight and on the bridge.
It's even worse when spectating.
Obviously this is more noticeable on populated races.
I've just done some races and free practice with the FZR, which is quite hard on the clutch, and I got the feeling that 25% might be a bit too much, I think something like 15-20% would be better.
I did the tests with FZR @ AS3 (the combo I've driven the most) with a DFP and using auto clutch.
Patch X35 on my side and patch X30 on the server.
Unfortunately there is not such an option... yet
The 'carsguest' option is about the max number of cars (real + AI) per guest. So if I set it to 0 no one can join the track...
I really hope that something will be done about the restart votes which are not automatically cancelled after a while.
We had a discussion about that in the Server options wishlist thread.
And also a server option to disallow the use of AI's.
Some people are adding an AI into the middle of a crowded race on racing servers and guess what is the result...