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luchian
S3 licensed
Depending on the wheel you have :
In Fanatec Panel
Wheel angle : of course 900
Dampening strenght: 0

In AC -> Controls -> Advanced
Force Feedback Gain: 85% - 90%

On the BMW rim
SEN: off
FF: 100
SHO: 100 (if you want to use the vibration inside the rim)
ABS: off
LIN: off
DEA: off
DRI: 001
For: 120 (play with this value according to your tastes and feeling)
Spr: 0
Dpr: 20 (try 30 too)

Q: Why do you use DRI setting?
A: DRIFT parameter isn't a "magical" setting that makes you faster. Default settings (with Fanatec drivers 144 and firmware 037) in Assetto Corsa simply make too much dampening, causing a sort of "delay" in oversteer/understeer corrections while driving. It's like you feel them a bit late. With DRI to 001, the wheel dampening is heavily reduced and it becomes more "direct". That's why we suggest the settings above. You will feel every little front tyres movement, every little slide, the grip limit, without make the wheel too lighter and unrealistic (remember the Elise SC, even is lightweight car, hasn't steering assistance). If you still feel the wheel too light around the center, try to raise the Dpr value on the rim.
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LOGITECH G25/G27
(tested and suggested by Aristotelis Vasilakos)

In Logitech Panel
Overal effects strength: 100%
Spring effects strength: 100% (it's not used in AC)
Damper effects Strength: 100% (Lower this value if you feel the wheel too "flat")
Centering: 0%
Degrees: 900
Allow game to adjust settings CHECKED

In AC -> Controls -> Advanced
Force Feedback Gain: 80% - 85%

Q: Why spring and damper to 100%?
A: Assetto Corsa will take care of everything, don't worry. Only be sure to check "Allow game to adjust settings".
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SOURCE: http://www.assettocorsa.net/fo ... heels-configurations.218/
luchian
S3 licensed
Quote from Bose321 :
Quote from luchian :
and especially how he was fascinated by the AI behavior and capacity to "learn".

I can appreciate a good troll.

Unless you were referring to yourself, you could give THIS a read.
luchian
S3 licensed
Would be curious to find out Scawen's (or Devs in general) opinion about this tech preview. I'm sure he can appreciate a good sim.
In fact it goes in both ways I suppose, I remember Stefano saying positive things also about LFS in some recent interview, about the feeling of the car, and especially how he was fascinated by the AI behavior and capacity to "learn".
luchian
S3 licensed
Quote from Franky.S :so guys.

whenever i click start engine i get this:

what is this? how do i fix it? and why is it stopping me from playing?

The game requires a Direct X 10.1 / 11 graphics card to be able to play it.
You you have one of those, make sure Direct X installed correctly (at the end of the installation process of Tech Preview).
luchian
S3 licensed
Quote from seniecka :[..]Which is stunning compared with it's brother model GTX 650 which requires a new PCIe 3.0 port and additional power supply, cos uses 400 W or something like that[..]

There is no such thing.. a high end graphics card requires around 200W. The 400W is the required power for a complete system running a GTX650 and basic components.

I, for example, am running a Q6600 + GTX670 on an old PSU (5 years) of 500W.
luchian
S3 licensed
Yup. De altfel, un nou sezon (cel cu numarul 7) va incepe pe 3 Martie
luchian
S3 licensed
Nu, nu a fost nevoie de transmisie live dat fiind ca avem destule sloturi pe server pentru ca cei interesati sa se poate conecta direct in Spectate.
Iar acum, dupa cursa, reluarea este disponibila pe forumul nostru, in topicul dedicat.

luchian
S3 licensed
Echipe inscrise:

#03 - Kokos Drivers: George Stamate, Cosmin Iordanoiu, Gabriel Movila
#46 - The Doctor Racing: Virgil Mocanu, Sorin Mircea, Dan Bordei
#19 - GTS Motorsport: Radu Razvan, Cosmin Popa, Lucian Chirvase
#26 - Admins Racing: Adrian Solom
#00 - Road Runners: Dragos Trancan, Adrian Rosu
#26 - Go From My Way: Daian Silviu Ionut, Verdes Radu

____
*Inscrierile se fac fie aici, fie direct pe forumul nostru.
Romanian Members - Roll Call
luchian
S3 licensed
Looking for Romanian racers, for next Saturaday's RLR Event (sorry for writing in Romanian, hope it is alowed).
____________________________

Salutare tuturor racerilor romani,

Am creat acest thread pentru a anunta urmatorul eveniment important organizat de Racing League Romania, o cursa de anduranta de 6 ore !
Nu exista numar minim (si nici maxim) de piloti inscrisi intr-o echipa. Toate detaliile se pot gasi in topicul dedicat, RLR - The Next Episode.



Va asteptam in numar cat mai mare; este un eveniment deschis tuturor pilotilor virtuali romani, indiferent daca sunteti sau nu inscrisi deja in campionatul nostru.
Last edited by luchian, .
luchian
S3 licensed
Quote from DANIEL-CRO :Please guys don't flame Victor, no wonder why he almost never post in such a threads. Devs are working very hard to bring us S3 as soon as possible, so please respect that.

I agree with Daniel on this one. If you really want to help, give some constructive input (being criticism or not), like cargame did (I was surprised actually ).

MrSam, no need to take it personally. In the worse case, Victor posted his opinion. He didn't even pretend that he was God and is 100% right all the time. You are free to disagree, you can change that with valid arguments, no need to go overboard and insult people. How would you feel if every time you post something, 1000+ people would come, take every word and twist it in 1000 ways ?
Don't take my remark in the bad way either, i'm just saying that in order to help there is a different way.
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Now back on topic, in my opinion I think that LFS misses the LIVE dynamic, of a currently still under development game. I am not talking only about releasing stuff, but also of what's seen outside of the 3 dev's circle.
From the outside, as a new comer and if you are not being involved in any league/competition/organization the is not much to attract you in the way of a "new" purchase. It's like when you buy a good product but at the end of life.. You usually make a very good deal and you get for what you have payed, BUT not many people make this step.

I think the idea of server-forwarding it's very good. Usually when you go online with no fixed schedule, you search some good and quick racing. That could assure the flow of connecting clients, as it would somehow guarantee that you won't be "lonely".

I also share Mysho's point; I think that this and next year will bring a lot of real competition.. I am saying this based on my own feeling (and as I see I am not the only one). I am a big fun of LFS, for me it really is the best in terms of simulation, and I also do believe in it's development, BUT if Assetto Corsa will be as good as I "feel" it will be.. I will be very tempted to "go to the other side".. it's the way it goes.
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Bon, to finish on a good side, we are not there yet, and if there is something to be done, hopefully we'll stumble on the good ideas.
luchian
S3 licensed
Wow, that is some cool info Adrian. You are involved directly in doing them or you contact a company that does it ?
Either way, I am very interested, and I am sure I can sell the idea to a few other friends. Could you find some sample photo of a similar product ? Just to have a glimpse of what we can hope for ?

As the examples go.. well I'd want them all . I'll start though with:

1) XRT, 1:24, metal inserts, stickers
1) XRT, 1:24, metal fully & movable, stickers
1) XRT, 1:24, plastic ?
What does mean ready for RC parts ? You mean it would be possible to have a "body" shell for let's say a Tamiya 1:10 TT01 chassis ?

This is only to be able to have an idea about the difference and if it is really significant.
luchian
S3 licensed
Quote from Saintmain :[..]you realy need to take a look at it
this thing will take the immersion of sim's to a whole new level.

I feel the same way. I have watched the discussions on another forum, and I have to admit that from the info found on the internet, this thing promises indeed "another level". If generally accepted by game developers, I will definitely be on the buyers list when released for public.
Only thinking at LFS + Oculus together .. :faint:

Good thread, "Holyman"
luchian
S3 licensed
While it is true that a 3d printed model could satisfy the basic need , all I have seen on the net doesn't look "natural".
You can still see the "texture", it doesn't give a smooth surface like casting. Let alone the durability/resistance, and the overall finish (in a traditional model you have metal, transparent plastic windows, maybe rubber for tyres, ..).
Haven't seen all this in printed models.. And at the end, why not mention the balance quality/price for a 1:24 or 1:18 scale model.

Example:


LE: except maybe for THIS kind of solution. But this is industrial prototyping.. and I assume so are the prices.
Last edited by luchian, .
luchian
S3 licensed
Quote from Nicce :
better add that this enb´s.

Is this really RAW ?! Cool looking shots
luchian
S3 licensed
That could be a good try.
Was it on lfsforum ?
luchian
S3 licensed
While that remains an interesting opportunity, the results I have seen from 3D printers are not so convincing.. Casting would definitely have a better result.
I keep asking about this because in the case of finding a viable/doable method, I think(hope) we could convince enough people for an affordable batch to be produced.

PS: Thanks for the paper solution
luchian
S3 licensed
Of course it's fake, nobody said otherwise . It's besides the point of this thread anyways
luchian
S3 licensed
Quote from patrese :This system would be a cost effective way of creating the "patterns" but not for reproduction.
The cheapest and easiest would be solid casts in terms of producing production moulds.
I do this sort of thing for a living, (website under construction)
if there is interest in it i would be happy to do alot of the work at cost.

Quote from patrese :Those costs mainly reflect the fact that they are all made individually by a 3d printer.
You only need one pattern to reproduce them at a fraction of the cost. Mould and pattern costs are spread over however many cast there will be. If there was a order for 100+ of each pattern i would expect the retail price to be no more than £20.

Patrese, are you still in this business ?
Have you some more info on the subject ?
Maybe some photos of similar jobs ? Just to have an idea about the posibile finished quality.
luchian
S3 licensed
Sorry for the bump . Anyone made any other progress/discovery on the subject ?
I am actually here because I was thinking today that some scale models would be so cool; and then found that you have already talked about it here
luchian
S3 licensed
Anyone using SweetFX ?
luchian
S3 licensed
As the title says, is anyone using SweetFX with LFS ? Does it even work ?
I have tried ENB, and while it is not bad, I wonder if it can be pushed further . Thanks.
luchian
S3 licensed
Have no ideea, I don't play iRacing . (although I have to admit that after seeing this video, I have signed for a 3 months free trial..).

Don't know about their history either, but in this video the car behavior seems right in my book. The only thing I really hold against "them" is the subscription concept.. I could MAYBE undestand it for online play, but to pay a consistent sum of money and at the end NOT beeing able to use it even offline.. outrageous.

Anyways, I've posted the video just for sharing and admiting that looks good; I have no intention to start a debate to defend or not iRacing.
luchian
S3 licensed
Best (sim)racing video I have ever seen. Footage, camera work AND music that fits flawlessly..

http://youtu.be/y_WbYGuR90E

*: don't know to post it embedded
luchian
S3 licensed
Very catchy video ! Good camera moving and good choice of ST. It changes a bit from the usual rock/dub we see in videos.
Hope to see more from you
luchian
S3 licensed
Just downloaded it. I'll give it a try and see what happens, as I am running a 3 screen setup, on a GTX670.
In any case, great looking settings; thank you for sharing.
FGED GREDG RDFGDR GSFDG