so u argued one of my points, which was probably one of if not the weekest points in my statement, and left the rest? the fact that u replied to one of the points but didnt bother with the rest leads me to beleive you have no argument.
if you even think the handbrake can be completely replaced by clutch kicking you hold no credability as its quite simply not true.
also i dont know where i said those techniques didnt usually require small amounts of feint, of course they do, but its not used to lose traction, its used to position the car once the traction is lost.
no comparison, as i mentioned throttle, or a clutch kick will push the car in the direction of the drive wheels, depending on the angle, this means it can add a bit of forward speed, as well as speed towards the corner, this is why the angle for this technique is extremely important, a handbrake will slightly reduce speeds and keep the car moving in the direction of the momentum (forward, not into the corner), the angle is not as important in determining where the car goes, hence more angle can be applied.
also, depending on the diff, the torque applied can vary from wheel to wheel, whereas the handbrake (especially with a hydraulic hb) it will be constant. also the torque from the wheels going from 100kmh's or so to 0kmh's is a lot greater than clutch kicking from 100k's to 130k's or what ever, so it will get the tyres loose a lot quicker.
also, from a tyre point of view, hbing is very hard on the tyres, not only from the extra torque, but from concentrating it on one spot in the tyre, you will just rip tyres apart once they are warm with the hb.
yeh, kind of, it comes apparent pretty quickly how useful the handbrake is mid corner, having the handbrake allows u to maintain angle whilst slightly slowing down as throttle will move u in the direction of the rear wheels and usually against the momentum, meaning the car is pushed into the corner as well as picking up some momentum. if ur coming in shallow and wont make it to the apex u sometimes have to "arse drag" which is pretty much holding the handbrake to maintain the angle and keeping with the way of the momentum instead of pushing against it and into the corner, meaning it wipes off momentum without pushing against it. arse dragging isnt really looked well upon, buts its often better than straightening up to make the corner.
also when it comes to battles, if u carry more speed into a corner then use the handbrake to enter wiping off some speed, it will be easy for the follower to keep up on ur arse, if u carry less speed down the straight and use a flick or something and power into the corner its a lot easier to get some distance on the follower.
so yeh, a lot of top level drivers use the handbrake to adjust the drift, but for entry u really need to get the scando or similar mastered.
alright awesome, let me know what can be improved to make it more like the real track if ya can, its hard basing it off just videos as i havnt been on the track before as im in Aus
yeh i did, ideally u want to make contact with the wall, but without it affecting the car, usually just getting within a few cm's is sufficient to be considered insanely close, but occasionally they get close enough to just scrape or deform the rear bumper on the wall, this is the ultimate in precision, but often results in hitting the wall hard enough to straighten the car up and send it understeering forward off into the wall just past corner 1.
as u can see it just touches the rear bumper, but doesnt affect the car.
ok im going to have to go into it arnt i? lol. first off, soz for the off-topic.
first off, throttle control. now as im sure ull understand, a engine the size of one seen in a RC is simply compeltely different to one seen in a full size car, the size of the engine alone means it is ridiculously responsive, as well as very powerful for the weight of the shell it is in, this means the throttle acts completely different. also the tyres come into play here, i beleive they use very hard compound on the back of these drift cars, this means the car can slide a lot easier, reducing the need for sources of force to make the car slide, such as handbrake, cornering, and throttle, this means an RC car can slide with a lot less need for throttle input to keep the car sliding, which once again means the throttle is used very differently.
also steering, now im not exactly sure how these cars steer, im assuming electric actuators or something similar controlled by signal from the controls, now i dont think i really need to go in how this completely eliminates any similarity's to the feel of a steering rack or box, even power assisted steering.
2ndly you have things like camber, toe, caster etc which affect the feel of the car and change the steering quite dramatically, these are what make a steering wheel feel like it does, steer like it does, and return like it does. for instance caster and camber affect how the steering wheel returns as the car straightens, this part of how the wheel returns is an extremely important part of drifting, something which is completely absent with an RC car.
mass, simply a scaled down car that weighs a few KG or whatever they weigh, will not react anything like a 1.2tonne car at full scale.
the list goes on, the physics in LFS are awesome, but i think comparing them to an RC car is just quite simply wrong as an RC car reflects nothing of what a full sized car feels like.
but for reference, heres me drifting in LFS (unfortunately i dont have any long vids on in car) the in car footage is mainly at the end: http://www.youtube.com/watch?v=zjz6aBkTWGE
if u watch the steering, u can see how similar they react both in lfs and real life, obviously the XRT has much better adjustment and has been tuned a lot better, but the similarity is still very obvious.
i guess this is really what got me addicted to the game, the physics are closer to real life than any other imo.
Last edited by nisskid, .
Reason : adding the vids
lol, its a RC car tho, the physics are completely different to drifting a real car. i mean i could go into the differences, but i would have just assumed it was pretty clear.
oh, and btw, in Japan drifters are starting to practise entries and back off through the corner to save tyres as powersliding through the corner is the easier part, the entry is the hard part. we see it a lot at places like Meihan, but its neglected at places like irwindale or what ever those places are over in america where they just clutch kick it through the corner and powerslide. its a different style, and imo extremely entertaining.