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nisskid
S2 licensed
Quote from xaotik :Threads like this make me look forward to the thread about the LFS UK karting meet aftermath - sadly by the time you guys get there you've all blown your steam and it turns out to be a disappointment for international readers.

nah these threads are boring, too much reading. need short and sharp insults, then things need to get personal, bring in some personal info and ur set.
nisskid
S2 licensed
Quote from tristancliffe :
I never said they were exactly the same. But they are very comparible. Go round a corner at 0.4g and it's a bit like going round a corner at 2.0g, but a bit faster. Same forces, some directions, just different strengths.

yeh, strengths. its like being slapped every day, then someone comes along with a baseball bat, and saying you should be used to it and it shouldnt hurt.

Quote from tristancliffe :
I'm talking about your first season too (the learning season, where protocols and competitors are new to you, as are all the tracks, and as is the car you're driving. My controls DO NOT CHANGE WITH HEAT (other than warming up brakes and tyres, which isn't what you were referring to, and the latter of which is in LFS anyway and can be learnt there). My gear lever is plastic, and snicks into each gear with a tiny flick of the wrist. It's actually easier than on the G25 where I have to think.

ur controls do change with heat, its just ur not pushing them hard enough to heat them up to a point where they change

Quote from tristancliffe :
In club level motorsport, in the UK at least, you HAVE to have seats and harnesses. You cannot race without them. So all drivers have them. I stepped into a full race car in May last year and whilst I wasn't immediately on the pace (old tyres, very wet track, and a few other problems I won't bore you with) it all seemed very natural and much like LFS. G-forces aren't disorientating.

thats great, but since we are talking LFS here, why dont we look at the majority of the cars which feature in LFS, cars which are still running stock seats in the game. since we are comparing car for car, this would mean we'd have to compare them to a car in real life with stock seats.

but really, my point is that unless you are running full race seat and harness, neck stabilizer etc, ur going to move around, and most cars at a beginner level do not have this.

Quote from tristancliffe :
No, I'm not scared of that. The only thing in racing that frightens me is fire, and being trapped in the car.

yeh, thats caused from crashing often, hence crashing and dying. so ur scared of fires, but ur not scared of dying on impact?

Quote from tristancliffe :
Brakes don't overheat. There is something wrong with your brakes if they do. Race brakes haven't regularly overheated since about 1965, because it's very simple to cool them down. Clutches overheat a bit on the start, but thereafter you don't use them, and you don't make use of biting points. My car doesn't need the clutch for upshifts, but even in cars that do it's only a quick stab. Fluid doesn't boil. Not if you change it every so often and use a grade that has a higher boiling point than it will reach which is easy to estimate. Professionals probably use a smaller safety margin, but boiling brakes remain rare. So if your car is so badly prepared, you can't blame LFS for that.

haha uve never raced a full sized car have you? racing little open wheelers which weigh less than a motorbike is a little different to racing a full size car, u have a lot more weight to throw around and stop, this puts more strain on brakes as well as other things.

Quote from tristancliffe :
Maybe you use the word fear in a way I wouldn't. I've never yet been scared in a racing car. I get nervous - the same butterflies I get before I give a public address or go on stage as an actor. I know the adrenaline is pumping. But I've never ever been scared, or suffered from fear. It's not over confidence - a few times out I've not had any confidence (Rockingham, for example) but it's certainly not fear.

you do realise that nervousness is a type of fear, what is the rational reasoning for being nervous, if it's not about fearing something. once you go the adrenaline is pumping big time, your mind sharpens and your more focused, this is the product of adrenaline which is triggered by the fear. you can call it what you want, but that thing that keeps the adrenaline pumping around you is fear, you may not like labeling it as fear, but if you look back to why the body does it, it does it in the case of when the human is faced with danger, the fear of this danger causes the adrenaline release to help them in the situation.

i do know what you mean, when you get to a certain stage you dont seem to notice the fear, but it is still there, you just have the confidence that helps overcome it and put it secondary while you focus on other things, things which help you to go faster.

Quote from tristancliffe :
Why should I be scared. I know how to drive. I have a good idea of my personal limits and how to start at a circuit (from starting carefully in LFS). The controls are all the same. I know every nut and bolt on the car [almost intimately]. I know the tracks (i.e. corner directions and radii)... Why should I be scared?

er... so ur saying u will never crash? id say some of the great drivers that have died in the past racing would have said the same, the difference is they probably werent as ignorant about the sports dangers, because the dangers are real, there is a chance you could crash, injure urself, cripple urself, or even die, that id say is a pretty rational fear.

Quote from tristancliffe :
Sam understand what I'm meaning. You will not get in a racing car for the first time and be 'on the pace' because of LFS. But you will slash your learning curve by factors of 10, if not 100, by learning what you need to know in some detail in a simulator. How to cope with oversteer and understeer. How to feel the limit. How to know if you've overcooked it, and what to do about it. How to cope with cold tyres. How the balance changes minutely with fuel load variances. How to drive a car on the limit (and even slightly over it) without getting too close to an accident

a lot of these things are things you will pick up pretty quickly on the track anyway. if you notice these things in real life you will learn how to deal with them. cars handle differently, you cannot get in one and expect to do every like you did in the other, you have to learn the different characteristics, let alone changing from a car on a computer screen to a car in real life. the input you get from just a few practice days will teach you more about the feel of a car than anything u will have learnt in LFS, as the input u get from LFS is nowhere near as detailed and extensive, although still very impressive for a computer game.

although i think im now getting away from my point.

Quote from tristancliffe :
I'm no pro. My idea of what isn't close to an accident is a lot lower than a skilled driver, and I've yet to claim I'm the best on my grid, let alone the best in the world. The difference between me driving and Rickard Rydell (who used to own my car) is probably several seconds per lap - before he changed the setup to suit him. But I'm still able to go into Riches corner at Snetterton at over 2g and over 120mph, get a slide mid-corner, hold it to the exit whilst trying to get the inside line into Sears. I know I am, because I've done it.

and this kids, is what we get down to. unfortunately you are too arrogant and self absorbed that u are neglecting to have a proper argument. ive tried to keep personal attacks out of this, ive been noticing this develop through the thread, but it was mainly this post that really showed it, and more specifically this part. its very hard to have an argument with someone that's more motivated about glorifying themself rather than actually having a proper argument.
nisskid
S2 licensed
Quote from xaotik :Woo! Word fight - my fav...

I'd go with #3:

3.to reduce to an average; make such correction or allowance in as will reduce to a common standard of comparison.

You make such an allowance in "real life" and find the lowest common denominator (steering input via ffb, traction as translated via sound and visual input and suspension movement via visual input) between RL and the sim and compare those two.

But hey - don't let me, a non-native English speaker get in the way - duke it out all you want.

haha yeh ur probably right, although it still means the same thing, just worded so it kinda sounds different.
nisskid
S2 licensed
yeh and they both still relate to calling the 2 equal. im not sure what ur trying to say here.
nisskid
S2 licensed
so ur stating the equality of the 2? aka stating that they are equal? er...
nisskid
S2 licensed
Quote from SamH :Let's get the English lesson out of the way first, to equate two things is not to pronounce them equal, it's to establish a relationship between them.

to establish an equal relationship.

Dictionary.com Unabridged (v 1.1)
equate
1.
to regard, treat, or represent as equivalent: We cannot equate the possession of wealth with goodness.
2.
to state the equality of or between; put in the form of an equation: to equate growing prosperity with the physical health of a nation.
3.
to reduce to an average; make such correction or allowance in as will reduce to a common standard of comparison.

American Heritage Dictionary
equate
  1. To make equal or equivalent.
  2. To reduce to a standard or an average; equalize.
  3. To consider, treat, or depict as equal or equivalent: equates inexperience with youth.
Online Etymology Dictionary
equate
c.1400, from L. æquatus, pp. of æquare "make even or uniform, make equal," from æquus "level, even, equal." Earliest use in Eng. was of astrological calculation, then "to make equal;" meaning "to regard as equal" is early 19c. Equation is c.1386 in astrology; the mathematical sense is from 1570.

WordNet
equate
1.
consider or describe as similar, equal, or analogous; "We can compare the Han dynasty to the Romans"; "You cannot equate success in financial matters with greed"
2.
be equivalent or parallel, in mathematics
3.
make equal, uniform, corresponding, or matching; "let's equalize the duties among all employees in this office"; "The company matched the discount policy of its competitors" [syn: equal]


i just wanted to be clear on that point.

Quote from SamH :I'm not any more ignorant than you are arrogant. Equate that at your leisure. You think people are failing to understand your posts, while I think perhaps there are problems with the way you're communicating.

i didnt call u ignorant unless you meant to call the 2 equal, if you beleive the 2 are equal then i beleive that is ignorant.


Quote from SamH :I'm not any more ignorant than you are arrogant. Equate that at your leisure. You think people are failing to understand your posts, while I think perhaps there are problems with the way you're communicating.

You describe what you see as the main difference in your arguments, but I don't see those as the main differences. I see that you're referring to a bunch of people, that I can't find posting anywhere, who apparently think that LFS is as good as real track experience. I still don't know who it is you're saying is making that claim, but I'm pretty damn sure Tristan never did. Not at ANY point.

ok.

Quote from Chaos :Yes, using a real car is almost the same as using a G25 and LFS... The 1st prize in the 1st Czech LFS League - last year's CarDo Racing Octavia Cup were a few laps in a real race car (Skoda Octavia) on a racetrack (racetrack in Most, CZ). The winner ( windmouse ) did not even have a driver license (too young) and never drove a real car before and he had no problems on the track... On the contrary, the people from CarDo Racing were very surprised how nicely he drove and even followed the ideal line...

not exactly saying it, but he is inferring it.

Quote from Chrisuu01 :So reading al of this lfs realy iis verry accurate

So me driving lets say my fav car XFG in lfs then driving a real life counterpart
Lets say a 125 bhp 1,3 L Suzuki swift
I could do pretty well? becaus when im karting i dont realy have any lag of confidence
maybe my conficdence in myself is even tobig wich could caus me getting hurt
after few skins my confidence surely goes down

But when i start another kart head my confidence is healed and my brain gos to speed mode

So if i have these qualtaties i could actualy go to a grackday and take lessons i learned in lfs to reallife practice?

not stating it, asking it, which i was happy to reply to.

Quote from tristancliffe :If you are quick in LFS then you will be quite quick (car permitting) in real life after a race or two.

stating it


Quote from SamH :Lastly, you write in an authoritative fashion but as far as I can work out, you just do track-day drifting. The arguments you present are racing rhetoric, which we've ALL heard plenty of times before. You'd probably argue that the fact that I've driven the equivalent of roughly 45x around the earth actually counts for nothing, if I start talking about my real life driving experiences in relation to my LFS driving experiences, because I don't race or drift at track day. I'm not necessarily saying it DOES count for anything, but if I say that I find that driving in LFS, the cars handle as I'd expect them to handle, if I were driving in real life, you'd damn well better listen because I know what I'm talking about.

i drift and grip, grip not competitively as there is no real division for my car. drift i will be competing in the state competition this year if all goes well, but i dont really see the relevance of whether im competing or not, i have a decent grip of what both real life and LFS are like, so it helps me form an opinion on the subject.
Last edited by nisskid, .
nisskid
S2 licensed
Quote from andybarsblade :And that is all i was trying to say when i posted this :

(in fact in pretty much every answer you've just given i think you totally missed the point he was trying to make)

But instead of discussing this like a grown up he decided to act a child and use petty insults.

haha yeh, i dont expect to be having a proper mature conversation with him any time soon.
nisskid
S2 licensed
Quote from Glenn67 :I don't think many pro's make it to the top and stay there because they feel the buzz so much as it's more because they have a driving ambition (pun intended )

That's often why people like grass roots sports more than the big end of town stuff. To get to the top in any professional sport you need much more than a buzz feeling you need ambition to succeed.

oh sorry, i wasnt saying thats the only reason, id say it would have more to do with simply going as far as they can in the sport and having different priorities, im just saying that sometimes a lot of the buzz can be lost over time and it loses the excitement it once had.

was just a side point i was making about how confidence affects the mentality.
nisskid
S2 licensed
Quote from SamH :Testimony! It's here in this thread. But instead of reading it and accepting it, you tell them they're talking crap. You're convinced that, because you can't equate LFS and real-life, they can't be equated.. and when an F3 driver turns up and says that it can be done, you do your damnedest to tell him he's wrong. I mean.. W...T...F???

LFS and real life arnt equal, if you think they are you are ignorant (but i dont think thats what u were saying)

this "F3 driver" seems to be missing the point of my posts, i dont think his opinion varies too far from mine if he left the immaturity at the door and actually read my posts. i think we both beleive that LFS can help with understanding the physics of a car, and that in some circumstances it could even help a driver out. i think the issue is he was too content on trying to pull apart technicalities in my argument, that he actually missed the whole point of what i was trying to say.

the main difference in our arguments is that i dont beleive the average LFS player can just get into a car and suddenly be a very competitive driver, i think even he conceded they would need a few track days before they would even be competent.

i can see im probably putting across the unpopular opinion here as people want to beleive that all their time playing a game has actually equated to making them a good real life driver, but i gotta be honest here, u can get into all the BS u want, but u wont be a good driver in real life until ur out on the track practicing, until then its just theory, a theory which is severely flawed.
nisskid
S2 licensed
Quote from dawesdust_12 :O/T:

LEARN TO USE 1 POST! You see this image . Click that for all the posts you want to quote, then at teh bottom go "post reply, and it'll put all the quotes in 1 nice post to reply to, rather than 4 posts.

Kthx.

yeh i could, but i cbf.
nisskid
S2 licensed
Quote from Cr!t!calDrift :Well who knows if that is true, we can't really say for sure whether it is possible or not.

I have read about a study showing that surgeons performed better on their patients after playing skill and co-ordination challenging games for about an hour on the Nintendo Wii.

After repeating an action often, your muscles seem to store memory of them, and when the situation arises, you react to it any way you know how. It's entirely possible that LiveForSpeed CAN affect your racing positively, in my opinion.

EDIT - ARGH misread, sorry, I am quite tired. I mixed up "That say they will be" with "They are".

that part about nintendo wii, thats a different case, thats just simply building up and hand-eye coordination, its been known for years that playing games will help with that. but thats not the same, not even close.

Quote from Glenn67 :I've heard serveral prominate race car drivers from bygone eras that state they don't feel any fear when driving Dick Johnson springs to mind immediately, but I'm sure there is many many more. Look how calm and relaxed Peter Brock looked driving around Bathurst.

If you are a pro and your emotions (fear, excitement, anger, etc) have sway on you, you are more prone to make errors just as much as it can "shapen" your senses.

The real pro's have a supreme confidence in their abilities, to the point were they don't have fear. If you allow fear or any other emotion to have a hold on you while your racing as a race driver you are either a rookie or your in the wrong profession imo.

By you last post I think we are on similar wave lengths anyway just the wording

once again, confidence. unfortunately confidence can work against a lot of drivers, this overcoming of fear can often take away a lot of the appeal of the sport as it doesnt give them the same buzz.

Quote from titchster :One point I would like to make however, is that LFS definately increases understanding of physics, and how the forces affect the car, however, you don't see how the physics affect the driver, and so, how you'd react to the different maneuvers.

yep, i agree, it definately gives u a good understanding of the car's physics, i just think by the time you have got to a competant level in the sport your on track experience may have overriden this as even just a few practice days will teach you so much more about a car's physics than years and years of playing LFS. the amount of input u get from driving a real car gives u a lot more detail of the car's physics.

Quote from SamH :Seems to me that in fact the skills ARE transferable. They HAVE BEEN transferred. If you can't transfer them, nisskid, look within.

proof?

Quote from Chaos :Yes, using a real car is almost the same as using a G25 and LFS... The 1st prize in the 1st Czech LFS League - last year's CarDo Racing Octavia Cup were a few laps in a real race car (Skoda Octavia) on a racetrack (racetrack in Most, CZ). The winner ( windmouse ) did not even have a driver license (too young) and never drove a real car before and he had no problems on the track... On the contrary, the people from CarDo Racing were very surprised how nicely he drove and even followed the ideal line...

this is nice to read, but its far from proof, there are plenty of kids that just quite simply "get it", ones without previous driving or gaming experience, straight into a car and onto the track, and are very competent straight away.

this is made from a mixture of things, most of which im sure most people dont really know. there may have been a few elements from LFS that helped him out, i wouldnt rule it out, but this doesnt explain how the rest of the kids who share this talent who have never played a racing simulator.

theres always someone who freakishly exceeds in something without any real explanation, im more focused on the average person. id like to see a test done, people who play LFS and people who dont, first time on track, average the times, i reckon overall the LFS drivers may a bit quicker, it's hard to say, they might be equal, i personally think it would come down to other factors contributing the time before whether they have played LFS or not does.
nisskid
S2 licensed
Quote from SamH :I think people must experience fear of different types or at different levels. I'm perfectly happy to accept Tristan at his word. I know I wouldn't get in his F3 and race because I have more fear than he does.. I look at those front suspension struts, and I can see them trying to stab me in the leg at the first corner.

It holds no appeal for me.. fear factor, and some people experience it more and some less, and that variable level is as much a part of the genome as the existence of fear at all.

i think it goes back to, you never lose fear, you just overcome it with confidence, confidence as i mentioned earlier is very important, but its important to have in doses, too much confidence and you will bite off more than you can chew, too little confidence and you will be restricted even if you have the skill to go further.

id say if the first time Tristan stepped into one of these machines and wasnt even slightly overcome with a little bit of fear, then he must have been extremely overconfident, something which as ive mentioned before, can be very dangerous.

id be interested in knowing how he got into the sport though, what was his first experience, was he dumped straight into these cars, or did he start off in karts etc.
nisskid
S2 licensed
Quote from SamH :But nobody actually IS arguing that it's an alternative to real-life racing, or that it simulates every aspect. Even LFS, good though it is, doesn't simulate every aspect, let alone do simulate them accurately or not. It doesn't pretend to. As has been said, it simulates the more important ones.

You seem to be intent on contradicting some real-life comparisons and observations, though, and it's not bolstering your argument at all.

no, ur not getting it, im targeting the people that say they will be good drivers and instantly be able to get good times in real life on their first day out just because they have played LFS. this is the same as saying that LFS is so closely related with real life that u can simply get up from ur computer, get in a race car and transfer ur skills from LFS straight to real life.

Quote from SamH :How can you say that Tristan is naive to think he doesn't suffer from fear. I mean.. how arrogant do you have to be to tell Tristan what he himself does or doesn't experience?

its like saying someone doesnt shit, its inbuilt to the human gene to fear, it helps with driving, if he doesnt experience fear then something is defected in him, not having fear will hinder his performance.
nisskid
S2 licensed
Quote from SamH :nisskid, I don't get it. Is this the old black is white debate transposed onto whether or not Tristan exists? I've seen the videos, I'm sure it's really him racing F3.

i dont doubt it, i think the post u are referring to, is the one about fear. im not saying he doesnt race, but i think it's naive of him to think he doesnt suffer from fear, thats the kind of statement id expect from a 15 year old.
nisskid
S2 licensed
Quote from SamH :First time, as far as I can see, that you've stated that you were talking about learning to drive. Seems like you're shifting your position after the fact. Tighten that harness, yeah?

I agree with Tristan, that LFS mirrors real-life driving in that it simulates physics behaviours closely. I also agree with him that the differences, rather than similarities, are down to personal experience. Not meaning learned experience, but meaning immersive experience. Things like the willing suspension of disbelief, your ability to become involved DESPITE the lack of physical forces exerted on you, etc. Tristan's point is that LFS, as a simulator, closely mirrors real life handling. Any individual may have a different experience due to many things, including the size of your monitor or the volume/quality of your headphones/speakers, but if you let it, LFS can be very accurate as a simulation.

What I don't get is why anyone is having difficulty latching on to that, unless they're deliberately determined to NOT understand Tristan's point. That's something I've seen from people before.. but when they do that, it just makes them irritating people to read posts from. If you're actually capable of taking on the inferences in Tristan's posts and simply CHOOSING not to, please stop it. The forum is asking nicely.

shifting my position? no. elaborating on it? yes.

i have never criticized LFS so much, i believe it is a great simulator, one of if not the best, closest you can get to driving through a video game. but thats just it, its just a video game, it cannot properly simulate all aspects of real life driving, it can only touch on a few. obviously as you add on things like steering wheels etc it helps with some of those aspects, as well as advancing the game to feature things like clutch fade, brake fade, tyre wear, things that you deal with during racing, but it still cant simulate some of the most important things, things which will dramatically affect your driving in real life. once again, things like sense of speed, forces, safety etc etc.
nisskid
S2 licensed
Quote from tristancliffe :They don't change during racing. Brake fade is extremely rare. Clutch biting points don't change.

lol u cannot be serious can u? brakes overheat, clutches overheat, this affects both the biting surface (clutch pads, brake pads) as well as the fluid, these factors change the biting point, pedal slack, and braking/clutch force. this is just one of the many little issues u face on the track and a good driver is able to overcome.

Quote from tristancliffe :No, I don't suffer fear. In much the same way as I can't bring myself to try some corners flat in LFS I might struggle in first practice in real life. Obviously if you drive LFS like a complete twat, and spend your first 50 laps coming off the road, then real life will be different. But it's not hard to stay on the track and get within a few seconds of WR pace in any car at any track in LFS without crashing.

dont suffer fear? um, thats not good, fear is what makes driving so fun. fear causes a natural reaction in ur body with adrenaline and all those lovely drugs which make you feel good inside as well as sharpening your mind and extra physical strength, this is why you race your car at high speeds and not play golf instead.

i guarentee you the top level drivers have fear, everyone has fear, if you dont you have a defect, simple as that, fear is built into the human genes to help, not hinder. the difference is the top level drivers have the confidence to counteract the fear, having over confidence as an inexperienced driver is not safe, they are still not really experienced enough to be driving with massive confidence, it can often lead to crashes, going in harder but not really having the skill to deal with the extra speed etc.

this is why it is normal to lack confidence, as well as beneficial, it allows you to slowly get used to the track and build up skill and familiarity with driving at the same time as you build up ur confidence. the only thing that can really change this is simply build up ur confidence at the same time as you build up your skill.
nisskid
S2 licensed
Quote from tristancliffe :The physics are the main part of race driving. The forces and things are additional, but not totally alien if you've driven on the road.

not when u are learning, and u honestly think daily driving see's anywhere near the forces of at the track? lol

Quote from tristancliffe :
Rubbish. Racing cars have controls in much more sensible places than on a keyboard. Nice big levers and switches (most of which you don't touch once your on the track anyway).

im talking about learning here, u dont get to step straight into a perfectly setup car. also even in a race car you will have changes in controls with heat etc, as well as a gear box which isnt as simple as just clicking a plastic knob up into place.

Quote from tristancliffe :
You never ever have to support yourself. If you do, then your seat is not only inadequate, it's unsafe. Get yourself a proper harness (or even a road belt properly tightened), pad the seat in the right place (costs nothing, and takes no time). If you are using your elbows to support yourself you can't steer properly. If you are using your knees to support yourself you can't use the pedals properly. There is no excuse for anyone on a track to ever have to support themselves, so I don't buy that at all.

once again, not everyone can step into a full race car, hell stepping into a full race car straight out would probably be more daunting. as i mentioned it isnt such an issue with a full race seat and harness, but most beginners start off with less substantial setups without full blow racing seats and harnesses. also quite simply the G-forces are very disorientating even if your not being thrown around in ur seat.

Quote from tristancliffe :
Twaddle. If you are quick in LFS then you will be quite quick (car permitting) in real life after a race or two. it really is very similar indeed in most ways, and simplified in others.

lol, no.

Quote from tristancliffe :
What occupies your mind other than driving whilst out there? I don't want to crash in real life, but I don't want to crash in LFS either - same mentality, but one is a little more real. the feeling, especially with a decent controller (pretty much any wheel) is just so... similar.

u cannot be serious can u? of course u dont want to crash in LFS, but its a bit different when the difference is possible death and simply having to restart the race. i guarentee you when people are learning LFS they have a lot more crashes than they would if they were on a track in real life.

it's quite simple really, im talking about when your learning to drive, the statements ive been targeting have been, "im good at LFS and i could step straight into a car and transfer my skills from LFS to real life". my point is that when you are learning, you are overcome by so many different things, doing 150kmh's around a sweeping corner is a lot more ****ing scarey than u think, let alone doing upwards of 200. the sense of speed, the forces pushing on ur body, the reality that if u hit something hard enough u could die, or at least **** ur car up pretty bad, this is when shit gets real, this is when you need to build up confidence.

after a while these things become secondary and you can start focusing on pulling down ur times, and i think maybe at a level where you can simply concentrate on ur lines, braking etc, LFS might be able to help you discover which ways you find faster around a corner and maybe a slightly advanced understanding for the physics of a car and even then, by the time you have learnt to get comfortable in a car, you have probably developed an understanding that has surpassed what you have learnt in LFS.

but once again, if you want to be a good driver in real life, go out to a real track and start practicing, no point sitting on ur arse in front of a computer telling ur friends ur better than schumacher because u can pull a good time around blackwood.

Quote from doghouse :ooh, heated discussions.

Somebody that has no licence and was learning to drive (using a G25 + LFS) would indeed accelerate their understanding of driving a car.

If LFS simulated a real-life track, a person could practice on-line. They could then go to that track (first time) and be confident in getting a good time.

This said, although there are inherent differences between a game and life. The similarities and what LFS has to offer are close.

no. i dont know how i can make it any more clear, so im going to just say, unless you have done both i dont see how u can make a statement like this without even really knowing what both are like.
nisskid
S2 licensed
Quote from RAM0011 :Woow , nisskid You are a very good drifter ( real )

cheers mate.

Quote from Chrisuu01 :That sums it all up for me thanks NISSkid

no probs.
nisskid
S2 licensed
Quote from Chrisuu01 :Why not may i ask?

Just curois but please dont give me lfs only simulates drifting good(just in case you were going to say that)

it is a good simulator, but theres only a limit to how much a computer game can simulate, it cannot simulate most of what makes driving driving, it can only really simulate the physics of a car. i explained this in the first post, so maybe have another read of that.

basically, when you first learn to drive, whether it be grip or drift, you are overcome by many factors that u face on the track, as i mentioned before, speed, forces and safety are probably the most significant part, but theres also factors such as the controls, generally when u press something in LFS it will work, as well as having all the controls nicely setup where u want them etc. in real life its a lot different, you have brake variances with heat, clutch variances, steering wheel which carries massive force and will go all over the place with minor movement in the track, then having to change gears with a gearbox that sometimes just doesnt want to go into gear. then doing all this you have to fight the forces that will push you around in your seat (unless you have a full racing seat) meaning you will have to use elbows, knees, what ever u have free to support urself.

i could seriously write pages on all the different factors, but my point here is that these are what you have to overcome before you can even think about factors that are covered in LFS.

i guess the main issue is it's just so hard to relate the 2 when one is missing such major factors, its hard to think back and use any skills built up from a game when it just feels so different when your on the track and you have so much more to occupy ur mind.
nisskid
S2 licensed
Quote from LFSlide :hahaha its Sleepr from NS

...anyway, nicely explained, again. lol

yeh i was thinking about just copying and pasting since id only written an identical post on ns yesterday. i saw this thread and im like fark i was only just talking about this.

oh and dw, i wasnt trying to be hostile on ns, just trying to explain my personal opinion on it, can sometimes come across as a bit heated, but yeh.

Quote from Chrisuu01 :So me driving lets say my fav car XFG in lfs then driving a real life counterpart
Lets say a 125 bhp 1,3 L Suzuki swift
I could do pretty well?

no.
nisskid
S2 licensed
Quote from eight8acht :I think a lot changed since i started to play LFS. A lot has changed in RL too i think its the new generation....

kids these days are getting into motorsport younger and younger these days, i think it depends on the entry level though, a lot are in karts racing around tracks which i think its great to see, they are there to race and have a good time. i think the issue is the others that arnt getting involved for the right reasons, its becoming less about the sport and more about the culture, not to say i dont like a lot of the culture surrounded by motorsports, but i think when it becomes more about the culture than the sport itself questions need to be asked.

i call it the fast and the furious generation, but its not just people that watch the movie, its just the general culture is portrays in the movies. it's appealing to the youth, it makes them want to get involved, hence getting involved for the wrong reasons. drift has been one that has been hard hit by this, but its seen throughout all motorsports.

basically what im trying to say is due to this increase in these sorts of people, i think this extra immaturity has been introduced to the game. it gets pretty annoying, but i cant really see anything changing it any time soon.
nisskid
S2 licensed
Quote from CobraDrifter :I know that drifting is near reality as HEFFE is a real life drifter and we asked him the question and he said that it's almost the same.

i was only recently trying to explain this, the physics of a car in LFS may resemble real life driving, but it doesnt mean its "like" real life. i know it sounds stupid, but physics is only one part of driving in real life.

you have to consider that regardless of steering wheels or whatever you can adapt to LFS, its nothing like real life. real life, you have to contend with being pushed around in your chair, the genuine reality of speed and safety (most important part), g-forces, pedal forces, steering wheel forces, damaging your car. these are the things that properly involve you in driving, this is what differentiates having a bit of fun on the computer and having adrenaline rushes that will hold you alert through a day without sleep.

the computer just doesnt properly relate the speed, forces and safety issues that face you on the track, it's easy to be confident and push your car in a game when the worst that could come from it is to have to reset the game. confidence is a key part of any motorsport, and its not something that can be gained lightly when you have to deal with the real life issues faced on the track.

saying that, if you want to just talk about physics, then yes, personally i think LFS is very realistic. its hard to properly compare the game to real life, as like i said before, you 2 experiences are just totally different, and trying to focus on how similar one part is when your missing the other crucial parts is hard.

fortunately, recently i bought a handy little suction cup mount which meant i was able to capture some in car footage of my drifting at a local track here, and i compared it LFS footage from a similar view. if you look at the steering movements you can see a lot of similarities, look at the timing of the steering adjustments etc. the only real difference is the steering return, the current adjustments dont allow me to let go of the wheel in LFS to let it fling back quickly on transitions like i do in real life, although i think the introduction of a G25 should help this.

Me in real life:
(wait till at least around the middle)
http://www.youtube.com/watch?v=23WzkTHybJE

Me in LFS
(wait for the in car, unfortunately this is all ive got up on YT in the way of LFS, ill chuck up something that demonstrates the physics better another time, but for now this will do. focus on the steering wheel movements, not the arm movements)
http://www.youtube.com/watch?v=zjz6aBkTWGE
nisskid
S2 licensed
holy shit!

damn all these saturday comps anyway, for me to enter them id have to get up on sunday morning here in Aus, me + saturday nights + sunday mornings = disaster.
nisskid
S2 licensed
Quote from =Wolf=[NO] :was a fun comp, but a waste of a saturdaynight :P

no offense, but playing LFS is a waste of saturday night regardless of how good the comp was.
nisskid
S2 licensed
Quote from SniperX :Can you in any way prove that statment?

Not bashing drifting here, its just another type of car control, and I can't see why a subjective form of motorsport should be harder (or easyer) than "ordinary" racing when thinking about top level racers/drifters.

dont worry, hes an idiot haha
FGED GREDG RDFGDR GSFDG