no u cant floor it into a tight corner like that, because it will push so violently against ur steering angle it will just understeer you. also due to the lack of speed, lower gear, and often a tight diff, it is very easy to power oversteer. this is irrelavent how ever to my point.
also with that pic, not exactly a cone like in my example, but what do those colours mean exactly? for instance the front are red and the rear is green. i still dont know about a lot of these features in LFS, but it looks to me like it indicates either suspension com[pression or force on the tyres.
it wasnt phrased too well i admit. but it does make a difference whether its absolute or relative, i meant relative to the fronts, and on some corners the rear tyres are using **** all of their lateral grip. i made this very clear, so once again my statement was true.
say u go to drive around a cone, turn in, coast around then power out, how much rear lateral grip do you think you're using in the mid corner before applying throttle out of the corner on the exit? i can tell you, **** all. an extreme example, but it demonstrates whats going on.
yeh this is what was being contested early on in the thread, tristan was saying that a car should be on the rear tyres limit through the whole of the corner including mid-corner.
i think you'd be surprised at how close our opinions are, the main issue i see is we are getting caught up too much on technicalities that aren't really imperative to the discussion.
i think there is a bit of misunderstanding of what we both are trying to say, which seems to be caused mostly by different terminology used differently.
this is what i am talking about mostly, and yeh its all about momentum.
i think you could probably say its between the first real turn in towards the apex, and before you go full throttle.
i remember a quote from a top gear episode a while back where a former F1 driver was teaching jeremy to race, and he said don't hit the throttle until you know you wont have to back off for the rest of the corner.
which once again feeds my statement that mid corner the rear tyres are not doing as much as the fronts are without acceleration or much decceleration, and that during that period the front tyres are the limiting factor.
i actually mentioned that he adopted the style from on track racing, i was talking about the origins of where it made the transition from a race technique on the track to "drifting". if that makes sense (hard to word)
i think a few good drifts int hat vid to look at are 3:18, probably not overly effective on such a long corner, not to mention a bit too much angle on the exit, but a good example none the less of angle control mid corner. 1:40 looks very promising before they cut, 2:40 isnt too bad either. there are tonnes of corners where he doesnt drift and he suffers from both mid corner understeer or oversteer on the exit which absolutely kill his speed. when he pulls off a decent drift the speed is maintained really well throughout the corner.
let's remember though simply having oversteer on the exit of the corner is not drift, in fact it's the opposite really of what a fast drift is aiming at, those instances where he has oversteer on the exit are usually as a result of maintaining traction mid corner.
a fast drift is all mid corner with as little entry drift as you can manage, this is because this is where the rears are doing the least work, when you start exiting the corner and working the rear tyres you want to be straight again with full traction on the rears.
like i said it's a shame the style shown in the vid wasnt continued and refined, as obviously it is very rough, but i think it has massive potential, especially for the low powered RWD cars through tight courses where they have sharper corners and less room to apex the corner.
the main issue with keiichi's drifting in that vid was anything resembling a half effective drift was few and far between.
no attacking here, i beleive only tristan had resorted to petty insults so far.
as far as your idea of a setup, i guess some of it comes down to personal preference, but know that your idea of a setup is not shared by many if any professional drifters.
understeer is generally something not preferential, you want to cancel it out as much as possible, if you are having a issue with countersteering try playing around with camber and toe adjustments, as well as damper adjustment if you're having trouble with the transition.
sorry but you couldn't really be further from the truth, mid-drift the rear wheels are spinning, understeer from a locked diff is only caused when the tyres are still holding traction (entry).
also the "snap" you talk about is managed by driving properly and having a half decent setup, a proper setup will allow you to induce drift easily without having uncontrolable oversteer mid corner and exit.
racing has just as many arrogant arseholes who are just in the sport to feed the ego, wait sorry what am i saying, racing has MUCH more people like that lol
drifting is much more relaxed, much more pure sport as it is atm (although it is going the way of racing), most people turn up to drift days are mates, there as much to have a chat as they are to get out on the track and have some fun, they exchange paint or destroy the other guys panel and 90% of the time they will have a laugh about it over beers the same night. everyone has an ego, and yes showmanship does play a big role in drift, just like any other sport, ever seen a victory burnout in a race car?
in some ways it is unfortunate that drift is getting bigger, money, ego and sponsors start to take priority, just like any sport that reaches this point i guess.
lol no, just no.
people that drift are under no illusions that drifting is faster or is a better technique for racing, drift is about displaying car control and showmanship, the ironic part is it seems racers are the ones that seem to be under the illusion that what they are doing is anything more than going around a circuit quickly.
don't let the 14yo drifters on a video game influence your view on real drifters, have you ever been to a drift meet and met the drivers?
once again, anyone can throw a car sideways and get a lot of angle, just like anyone can race around a track, what makes a good drifter are more technical elements that arent as visable to most people.
yes, that is me "show" drifting. not sure i get your point :S
lol i meant in real life, anyone can chuck a car sideways in a game, but id like to see him throw a real car at a wall at 150k's+ timing it correctly with the corner 100metre's+ ahead so not to go into a sandtrap sideways and roll the car and still show such disrespect to the sport.
besides those few times he overotated a bit, his car was pointing straight towards the exit on the exit, most of the time he grips up a bit before the exit anyway.
wow you have no idea about competition drift do you?
if you ever sit down in a drivers briefing at drift you get told that one of the most important elements to drift is line, most of the time it is conventional apex's sometimes its things like wall riding and specialised clipping points.
drift is a lot more complex than a lot of people give it credit for, that is why i never participate in the drift competitions on here because they are an absolute joke judging wise, mostly because of the naive attitude like that.
depending on the competiton the area of the world, generally the judging is based on precision, meaning they are looking for line and proximity foremost while maintaining good angle, and obviously subsequently speed. smoke and noise are only really relavent to the crowd, and what motorsport isnt like that?
as i said there was quite a few mistakes, but i think you missed the point, i was trying to demonstrate the origins of drift and how they originally took on quite a fast form, one of keiichi's biggest errors there was line which was killing his speed, but as far as car balance there were only a few errors there in his drift which caused dramatic speed loss.
er, no i didn't, all a long i've said the tighter corners are the ones where drift would be more beneficial, relative of course.
Judges have guildelines, they judge based on those guidelines, clipping points, speed, angle, line, proximity etc etc, as a driver you know the guidelines. In case you didn't realise you have "judges" in racing who make decisions that define your outcome as well, that element is present in every sport, it needs to be there.
judged sports are not new, almost every race has a judged varient, that's life.
same as racers, the amount of pathetic drivers out on track days is hilarious, i don't see your point. only difference is you can tell the shit drifters a lot easier, you can get away with racing a lot easier as long as you have a decently setup car.
unfortunately this style of drift is kind of dead these days, that was pretty much fresh from the race track after some drivers were gaining an advantage "drifting", it pretty much went only one way after this, but you can see it's potential in the hills. you can see some of the corners he should have drifted but didnt, and it ended in some pretty bad understeer which left him with poor corner speed. still a few times he screwed up the drift which left him with less speed, but that's all in the inconsistancies of drift.
not many people have provided facts, the only posts slightly resembling intelligent conversation are the one's coming from tristan, even then he seems to be reading much more into statement then is actually there, not to mention his opinion is blocked by an extremely arrogant and ignorant view towards drifting.
like i said, drifting is extremely broad, you wanna talk competition drifting, well that's a different story, most drift competition regs restrict FWD and AWD cars.
if you can't read this you should have another crack at school.
Drifting can be considered a technique or an even something you use to describe an action. Drifting is also a sport.
Unfortunately these days you can't mention the word drift without conjuring up scenes from F&F Tokyo Drift in people's heads, but what I’m actually talking about is the motion of a car "drifting", nothing to do with the developed sport.
Racing does NOT refer to a technique, you can race using multiple techniques, how effective they are is regardless in this sense.
what's the weather like up there on your high horse? i didnt realise driving around and around a circuit as fast as you can cures world hunger.
It acheives as much as racing does, it's fun and it entertains, as soon as you get any other delusions about what you're doing it's time to quit. All decent racers appreciate this, it seems to only be the young rookies and ones that spend all there time on a computer game that fail to comprehend this.
more info on this, let me guess you mastered it straight away?