Session: Race
Lap/Timecode: Start/Finish from laps 7->8 / 7 minutes 15 seconds
Cars Involved: 88 O. Antika and 22 S.Rose
Brief description of incident: With a yellow flag showing Ori doesn't turn at all for the kink and drives me to the right, straight into a stopped car causing me to flip and retire.
LFS is very much alive to a lot of people. If you think it's dead then you're doing something very wrong when you check to see how much interest there is. It may be boring to people who have been here for the better part of a decade, but that happens with pretty much everything. There's plenty of new drivers/teams that the community at large is quite alive, and most people who says otherwise are bitter that their promised* updates haven't arrived. Get over it, plenty of us are having a great time, it's not dead.
As Rockingham has not yet been released, the venue of the last track will be decided by a popular vote. As anyone can vote in this poll I'll manually tally up the votes of only those who have participated (adminning or racing) in at least one event in rounds 1 through 6.
Your options are:
Fern Bay Green w/ pik_d Chicane (FE2p) - 14 laps / 27 laps
Custom layout to be used attached below
Kyoto Ring GP Long w/ Boothy Chicane (KY3B) - 7 laps / 13 laps
Custom layout to be used attached below
Well the clients do it between position updates from the server, then get corrected between 4 and 6 times a second, depending on what setting the packets per second is set to.
Session of incident: Sprint Race
Lap AND Timecode of incident: Lap 2 (first racing lap), 3 minutes 20 seconds of replay time
Cars involved: 88 O.Antika, 09 D.Engel, 22 S.Rose, others behind maybe as well
Brief description of incident: In T1 of the racing laps car 88 divebombs D.Engel from about 4 carlengths back who spins and collects me. (I'm obviously only protesting Ori, not Domi).
The fourth round of the Scrappy Standards League was held on the Fern Bay Gold (FE3) circuit. With a few of our more brazen characters sitting out for mother's day and other things, this round was abnormally clean for SSL. Magnus Björndal had another perfect round, but his team as a whole had an even better time, finishing 1-2 in the feature race with Robin Friskopps joining Magnus on the podium.
With the final round of iTCC running a bit over, qualifying was down a few drivers as compared to the sprint and feature.
Tomasz Nogieć made a good showing in his first attended event in SSL, with the rest of the points paying positions filled with the usual suspects.
Current event exclusion and further two event ban for 35 L.Chebbi for the following
Erratic and unsafe driving during the Sprint race
Rejoining the track from having sat in the grass for a period of time directly into 38 J.Bjornson at 20 minutes 15 seconds
Razvan Radu had his strongest showing yet, joining the two LFS.SE drivers on the podium for the feature race.
Exclusion from next participated Round Qualifying for 26 A.Solom for driving a full lap on the racing line while unable to see competitors
You're not going the same speed in T1 on the first lap as you are in most laps, so you can brake later than that line indicates. It's your fault for relying on such an awful crutch.
That line is hardly ideal anyway, it's just what the (very slow) AI cars use and shouldn't be used if you want to be competitive. In many cases it brakes too early, lifts off when you don't need to, and doesn't use all of the curbing.
Finally, to comment on the thread itself, the FBM is a recreation of a real car. It shouldn't have something in game that it doesn't have in real life.
As there have been other suggestions, I'd like to add one of my own. Could there be a way to search for certain combos? Say you want to see how popular a combos is you could put it in, and you would get back all the events that have taken place there. Or simply you want to see what kind of pace the people at the front/middle/back have.
Recently a friend and I were searching through the database to find replays to use in a video, and we had to go page by page through the Competition Index to find what we wanted.