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pik_d
S3 licensed
Quote from NightEye :
I did notice the extra small temperature block in the sidewalls. But you mention a large block. Do you mean the brownish block in the middle (the amount of dirt on the tire)?

Would be nice to have brake temperature and brake fading implemented someday.

That black was already in LFS, but much smaller, only as tall as it is wide in Z28. I suppose my Z28 picture isn't great to show it because it's after a long stint so everything is warmed up, the Z30 was just me sliding around to get the temps up.

Or maybe I'm crazy
pik_d
S3 licensed
Quote from Bose321 :Voted for option two. I would love to see this but there are more important things like the VWS and Rockingham.

Same basically. It would be nice to have "new" content in SO, allowing for new configurations, but it's not really at the top of the list. Completely new environments, physics, cars are all more interesting than building on old stuff.
pik_d
S3 licensed
Victor/Scawen - In LFSW "Racer & Host online" and the in game multiplayer server menu can we have the option to filter by whether or not the track is open? Hopefully have 3 options (only open tracks / only regular tracks / both)?

Scawen - I'm curious, what was the reason for the changes to the F9 menu? I do think it looks better with the gray bars separated and a larger block for what I think is the rim temperature (only other possibility, albeit a much more useful one, would be brake temp, but it doesn't get hot enough for that and I don't believe that's modeled in LFS), I just didn't see it in the patch release notes.
Quote from pik_d :I believe there has always been a tiny little block part of the inside sidewall temp indicator that was for the rim temperature, maybe it's just a bit bigger now?

Also the gray bars showing relative g-force load don't touch anymore.

EDIT:

Last edited by pik_d, .
pik_d
S3 licensed
Quote from Smolar :This thread is laughtable

He's right though, Z30 will never contain the new tire physics / Scirocco / Rockingham
pik_d
S3 licensed
LFS Remote gets this when an open layout is used. Still works fine and is quite obvious why it happens but I suppose it's still a bug.

InSim Relay connection created
Unable to load PTH file "FE1X.pth.gz" : [IOErrorEvent type="ioError" bubbles=false cancelable=false eventPhase=2 text="Error #2032"]
Loading "FE.jpg" : 100%
pik_d
S3 licensed
Quote from scipy :Just a question about the F9 menu (since it looks odd): did you show a part of the rim in this update? Cause all the tires look a bit higher-profiled.

I believe there has always been a tiny little block part of the inside sidewall temp indicator that was for the rim temperature, maybe it's just a bit bigger now?

Also the gray bars showing relative g-force load don't touch anymore.

EDIT:
Last edited by pik_d, . Reason : added pic
pik_d
S3 licensed
Quote from Crazy_Fox [UA] :Hi all!
May be better to call tracks like ASX, but not AS1X? It seems more logical, because configuration is based on the entire AS, and not based on AS1.

The 1 tells you which pit lane is used though.
pik_d
S3 licensed
Quote from morpha :Eric requested the changes to the engine that allow the open configurations, I think it's safe to assume he's got something.

Well this isn't completely accurate. Eric requested changes to the track editor (as you quoted), but it was Victor requesting changes to Shift+U mode to help with LFS Record that led to open configurations. Final point stands though, Eric is obviously working on stuff, and has been to the point where he found stuff he couldn't do (easily?) with the track editor as it used to be.
pik_d
S3 licensed
Quote from Jimmy_Lemon :Forgive me but, going right round a oval?

He must have gone in too loose and spun it
pik_d
S3 licensed
Quote from Si Mclaren :Thanks guys

The strange for me, is that im a demo racer but can see S2 servers (cant enter, but can see on list)...

Still going test it

From the list of updates:

List of hosts can now show hosts you are not licensed to join
pik_d
S3 licensed
Quote from BMW-gek :I don't get it, where do I have to install it. * Very red cheeks........*

Your LFS folder. C:\Progam Files\LFS maybe.
pik_d
S3 licensed
Like this
Quote from JO53PHS :Surely it will work like this? With a dividing barrier between?


pik_d
S3 licensed
Thanks Scavier This ought to be fun
pik_d
S3 licensed
Quote from CSF :The ineX drivers all got DT's because Simon Cattell failed HOPELESSLY and forgot to post their skins on time, blaming it on the fact he didn't have a sticky note to hand to write down that he had offered to do it. Good old Simon "Two Teams at once" Cattell.

Is that like Chris "Always takes a chance to get in a cheap shot" Ford?
pik_d
S3 licensed
Just watching on remote so maybe I missed something but why did almost half the field get DTs?
pik_d
S3 licensed
Quote from DeKo :
Very good looking car though. Anyone think that looks very much like an F-duct going onto the rear wing?

That looks mechanically connected to the car to 1) keep it from flexing and 2) possibly control the angle of attack
pik_d
S3 licensed
The shark fin and three vertical feet of headlights looks pretty ugly. Hopefully it's fast(er than the Pug) though, that added to the reliability that Audi already has is all that counts.
pik_d
S3 licensed
Quote from Stimpy88 :Totally delusional... You sir, and others that spout your partucular form of nonsence, are fools.

I would rather whine, than be a blind fool.

How does someone with an S2 license and who has been part of this community since at least 2003 have zero laps online?

There's nothing delusional about believing what Scawen has told us. You make guesses about when work started based on a side-project patch, you're the one who's got the story flipped upside-down. You are right in saying that this patch does not reflect the time elapsed since the last patch, but Scawen was upfront about the fact that it doesn't include all the stuff that's been worked on since the last patch. How do you not get that?
pik_d
S3 licensed
Probably a mix of this
Quote from Scawen :
No, really, I have not changed in any way. It's the same old me...

When a patch is near and I'm fixing several things each day and looking for community input into things to make sure I've covered everything, and seeing if people have any on-topic suggestions, then I'm here, communicating.

When I'm working out maths on paper and reading up on and experimenting with and struggling with tyre model updates, I'll be completely silent for many weeks.

Compare : A manager on a building site with, say, a mathematician trying to solve a puzzle. You will see, these two people appear outwardly quite different, one talking to people all the time and the other keeping to himself and his papers. But both of them think they are doing the right thing, and they probably are.

and this
Quote from Scawen :Sorry, but I won't be doing that kind of thing. I'm not really taking general requests. Not meaning to single out your post in particular, just replying to you but the same applies to a lot of requests that have been made in this thread. I've done loads for this patch in a short time, I'm quite tired and want to get it out. So I'm working very hard to clear my list of bugs and add some remaining improvements that I have noted, as quickly as possible. I do not want to add more things which could create more bugs. I know I did the tyre wear 100% option request, but that was easy to do, in a compatible way. And I did some other suggestions because they were easy enough and very on topic.

But we are getting to the point where people are starting to come up with more and more suggestions, which are really nothing to do with the subjects of this patch, while I'm struggling away trying to finish the things that are already in the patch!

I can't fix any of those kinds of bugs. That would be a simple thing to edit, if we were releasing a track update. But this patch will be just the exe and a few files. The tracks are remaining unchanged to retain compatibility, leaving all the hotlaps valid and so on. It's not time to delete the hotlaps tables - the time for that will be when the real physics updates come. So there are no track updates in this patch. The open configurations are a function of the EXE only, they are auto-generated so no tracks need to be released.

That is to say, he doesn't need input for fixing up the rest of this patch, so he's not asking for any. He works in a way that best suits him (and LFS*, I believe), not us.

*the program, not the community
pik_d
S3 licensed
Quote from pinoykid13 :Haven't been really paying attention but, when is this supposed to be released?

You'll find the information you seek in the OP.
pik_d
S3 licensed
Well that sounds brilliant.
pik_d
S3 licensed
Quote from Mustangman759 :yes but I doubt that that is a high priority...

No, not really, especially since it would be nice if FE got the BL treatment and got a complete overhaul. The curbs and chicanes are in dire need of a facelift.

It's still a 'bug' in the sense that it's probably not intended to make the cars look like they're floating, which is what this sub-forum is for.
pik_d
S3 licensed
Quote from Crashgate3 :This only sounds fun if you're 14 and so don't have a car.

Think rally stages, point to point racing has its place too. maybe not in this thread though.
pik_d
S3 licensed
Quote from reason0809 :i was wondering where the cargame race team thread has gone ?
will it automatically be deleted if there are no updates in the thread for a while ?

In the sub-forum go to the bottom of the page where it says "display options" and change the last option from "last 30 days" to something longer, like "beginning". You'll then see all the older threads.
pik_d
S3 licensed
Quote from dawesdust_12 :Right.. I misread. I thought he was taking friday + weekend off.

Oh well.

"Oh well"? That means he worked a day or two more than you thought he did
FGED GREDG RDFGDR GSFDG