You're not going the same speed in T1 on the first lap as you are in most laps, so you can brake later than that line indicates. It's your fault for relying on such an awful crutch.
That line is hardly ideal anyway, it's just what the (very slow) AI cars use and shouldn't be used if you want to be competitive. In many cases it brakes too early, lifts off when you don't need to, and doesn't use all of the curbing.
Finally, to comment on the thread itself, the FBM is a recreation of a real car. It shouldn't have something in game that it doesn't have in real life.
As there have been other suggestions, I'd like to add one of my own. Could there be a way to search for certain combos? Say you want to see how popular a combos is you could put it in, and you would get back all the events that have taken place there. Or simply you want to see what kind of pace the people at the front/middle/back have.
Recently a friend and I were searching through the database to find replays to use in a video, and we had to go page by page through the Competition Index to find what we wanted.
Joe I just looked at your hotlap, and you cut the fast chicane so that all four tires are on the green and two go over the middle sleeping policeman, then you do the same for the 2nd to last apex.
I don't see the difference between him cutting three times to your two really, both are doing something you'd never do in real life, just he did it better (more).
Is this some sort of punishment for using !exr? It seemed to happen the first time I did it, not just after I spammed it. I did give it enough time to show "Your current LFS Experience Index : 714.6" but it wouldn't come up, which is why I did it more than once in the first place.
Edit: Then I typed !ex after this and it showed up as 714.1
Racing has always been 75% skill and 25% luck. This is no different.
Well yes, but the issue is that this is TOO lucky and TOO kind to those who are a lap down, and take a way a lot of the skill involved. An alternative would be for the SC to pick up the leader, letting any one between the SC when it comes out and the leader to pass. Some cars still get lucky but it's not quite as forgiving.
At FE3 I actually got two laps back because of this rule. I was 2 laps down (we had issues ) with another car 1 lap down behind me. We were both 5 seconds ahead of the leader so the SC didn't pick us up. When we got to the tail end of the queue I was 1 lap down and the car behind was on the lead lap so I get waved around. As much as I appreciated that it was just too much and I'm sure anyone who I got right up behind after my 2nd time around felt very ripped off.
If it changed to simply "Cars between SC and leader waived around" it would also eat up much fewer laps under SC because they wouldn't have to spend a full lap calling out cars THEN wait a few more for them to get around.
As it is, having a SC basically be a huge "RESET" button for the race is a bit silly.
Of course doing it this way does lead to a lot of cars a lap down in between the leaders, which is probably why it's done the way it's currently done. Makes it more interesting in the middle of the race too.
Our goal in this GTAL round was to finish above you, sadly we made some seriours mistakes in our strategy, o maybe somwhere else, as we still can't figure it out. Anyways it was your and our fist endurance league, so congrats with 5th place.
Funny that, our goal was to finish ahead of you (and SCP and TEM... all for different reasons) this round.