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pik_d
S3 licensed
So I have to ask, is this an Estonian team?
pik_d
S3 licensed
Quote from Smashysmashy :I think this would be beneficial be BECAUSE

1. T1 makes everyone mad because I use the brake in time (newbie line help)

You're not going the same speed in T1 on the first lap as you are in most laps, so you can brake later than that line indicates. It's your fault for relying on such an awful crutch.

That line is hardly ideal anyway, it's just what the (very slow) AI cars use and shouldn't be used if you want to be competitive. In many cases it brakes too early, lifts off when you don't need to, and doesn't use all of the curbing.


Finally, to comment on the thread itself, the FBM is a recreation of a real car. It shouldn't have something in game that it doesn't have in real life.
pik_d
S3 licensed
As there have been other suggestions, I'd like to add one of my own. Could there be a way to search for certain combos? Say you want to see how popular a combos is you could put it in, and you would get back all the events that have taken place there. Or simply you want to see what kind of pace the people at the front/middle/back have.

Recently a friend and I were searching through the database to find replays to use in a video, and we had to go page by page through the Competition Index to find what we wanted.
pik_d
S3 licensed
Team name: Something Awful Racing
Car number: 24
Drivers:
- {pik_d, Spencer Rose, USA}
- {phatdragonx, Randy Young, USA}
- {z-ro 8, Kevin Myers, USA}
Last edited by pik_d, .
pik_d
S3 licensed
Try this:
pik_d
S3 licensed
Now where's a Bawbag post so I can quote his sig...
pik_d
S3 licensed
League servers? Can you give some examples?
pik_d
S3 licensed
Joe I just looked at your hotlap, and you cut the fast chicane so that all four tires are on the green and two go over the middle sleeping policeman, then you do the same for the 2nd to last apex.

I don't see the difference between him cutting three times to your two really, both are doing something you'd never do in real life, just he did it better (more).
pik_d
S3 licensed
Quote from kart-36 :Hmm, i guess i see it differently to others then :P

Lots of people see it like you do, in more ways than just this. Some have been mentioned but here's all I can think of:
  • Hitting the wall at SO3's final corner
  • Driving on the apron at KY1/r and KY2/r (check KY2R FBM WR)
  • Cutting Green curbs (the one here and the fast chicane) at KY3
  • Button clutch
  • Tire Scrubbing (Some people actually are annoyed by others taking 40 minutes to wear tires down, no lie)
  • Using parts of the track to get a better run (AS2 mostly)
I'm personally OK with the last 2 but the first 4 seems pretty unsporting to me. Everyone will have their own opinions.
pik_d
S3 licensed
Quote from zeugnimod :Any news on a stream?

No, the streams are only used to show races live, not to show people the news.
pik_d
S3 licensed
Quote from primoc4 :How much i have to make my time?

http://www.lfsworld.net/?win=h ... details&racer=primoc4

Look under "Distance to Benchmark".
pik_d
S3 licensed
im rly fast
pik_d
S3 licensed
Quote from AMB :If anyone wants to team with me they can, been practicing and i've got to just under 10 seconds from the WR, but I think I could get under 8 if I pushed.

I'm calling dibs.
pik_d
S3 licensed
Looks like stuff is back up. Now lets hold our breath and see how iTCC is. :|
pik_d
S3 licensed
Man you guys are growing fast. Now get some more results
pik_d
S3 licensed
Quote from primoc4 :is it that i have to make hotlap on track what is coming and upload i maked we1r a hotlap now

Your WE1R hotlap is not within the benchmark.
pik_d
S3 licensed
Quote from tmehlinger :
Quote from GreyBull [CHA] :That's true... Unfortunately there's no way to modify those 2 sections, so we can either:

i) try something with AutoX, but I doubt we'd create something decent.

pik_d and I came up with one for the second chicane that was actually pretty good. Didn't constrict the track too much and added a good overtaking opportunity. I've got no ideas for the first one... maybe castrate anyone who tries to pass there and flies through the tires.

The layout is here for any interested. It's for FE2 but if you rename it to FE4 it works just the same.
pik_d
S3 licensed
I've always mentally equated timeouts and stuff like screensavers or popups taking over to mechanical failures.
pik_d
S3 licensed
Simon (#76) says he's gonna show up this time.
pik_d
S3 licensed
Is this some sort of punishment for using !exr? It seemed to happen the first time I did it, not just after I spammed it. I did give it enough time to show "Your current LFS Experience Index : 714.6" but it wouldn't come up, which is why I did it more than once in the first place.



Edit: Then I typed !ex after this and it showed up as 714.1

Edit2: It shows up as 714.635 currently on http://stats.airio.eu/EXD.aspx?U=pik_d

This is on 2.4.0a

Edit3: When I leave and rejoin it shows up at 714.6, but will subtract 0.1 every time I do !exr.

Last edited by pik_d, .
pik_d
S3 licensed
8 / 21 laps isn't it?
pik_d
S3 licensed
Quote from Ales_M :Lots of bumps..

Might wanna get that checked out, that can't be good.
pik_d
S3 licensed
Quote from DeadWolfBones :Racing has always been 75% skill and 25% luck. This is no different.

Well yes, but the issue is that this is TOO lucky and TOO kind to those who are a lap down, and take a way a lot of the skill involved. An alternative would be for the SC to pick up the leader, letting any one between the SC when it comes out and the leader to pass. Some cars still get lucky but it's not quite as forgiving.

At FE3 I actually got two laps back because of this rule. I was 2 laps down (we had issues ) with another car 1 lap down behind me. We were both 5 seconds ahead of the leader so the SC didn't pick us up. When we got to the tail end of the queue I was 1 lap down and the car behind was on the lead lap so I get waved around. As much as I appreciated that it was just too much and I'm sure anyone who I got right up behind after my 2nd time around felt very ripped off.

If it changed to simply "Cars between SC and leader waived around" it would also eat up much fewer laps under SC because they wouldn't have to spend a full lap calling out cars THEN wait a few more for them to get around.

As it is, having a SC basically be a huge "RESET" button for the race is a bit silly.

Of course doing it this way does lead to a lot of cars a lap down in between the leaders, which is probably why it's done the way it's currently done. Makes it more interesting in the middle of the race too.
Last edited by pik_d, .
pik_d
S3 licensed
Quote from kart-36 :dont use fxr next year!

Noo, we need some good FXR teams. It was really interesting this season seeing all 3 cars have their time in the spotlight.
pik_d
S3 licensed
Quote from MuderGO[LT] :Our goal in this GTAL round was to finish above you, sadly we made some seriours mistakes in our strategy, o maybe somwhere else, as we still can't figure it out. Anyways it was your and our fist endurance league, so congrats with 5th place.

Funny that, our goal was to finish ahead of you (and SCP and TEM... all for different reasons) this round.
FGED GREDG RDFGDR GSFDG