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Primoz
S3 licensed
heson something simmilar to the Skyline GTR (and not THE GTR, it's way too powerful for that class :P)
Primoz
S3 licensed
Does the ideal line really get hotter?? And i think ambient and track temperature will be added with weather. Ambient temperature would also affect brake and engine cooldown - the hotter it is, the more likely to blow your engine or something.
Primoz
S3 licensed
More functions, content and more or less polishing the game off for S2 final release. Then there will probably be a major overhaul in the whole game (not so in the physics department i think more of a graphics engine one) for S3. And new tracks and cars, naturally.
Primoz
S3 licensed
TVE it had to be after S3 or it was a typo. After S2 final we will get some updates and then Scawen will soon start coding S3 (more or less that way). Then after S3 we will MAYBE get the track/car creator. if it was for me, i'd just make S3 (which would be 1.0, who cares about that) and then S4, etc. Sure, the game would be almost 50 pounds for S4 if we keep the same system which is quite a lot (in the territory of some huge games like FLight Simulator over here), but by S4 i think it would be worth it. And personally making it lets say 24 pounds for S4 from zero up and lets say 6 for the upgrade i wouldn't mind. At least everybody would know by the join date that i supported the pre 1.0 version of LFS :P

But bac on the topic, i want more GTRs. Something in between XFR/UFR and XRR/FZR/FXR. Something like JGTC/SuperGT 300 class. So ~300ish BHP and more or less RWD. And some UFR/XFR competitors.
Primoz
S3 licensed
It's the green hell, over 20 kilometers per lap, about 7 minutes in a fast car, depends on the configuration (short Nürburgring or long or none even - Tourist version which you can drive in a road car), it is the most demanding track in the world, the tarmac is horrible in places, it's bumpy, narrow sometimes, basicly the ultimate test for a car's speed in a lap.

http://video.google.com/videoplay?docid=-5134783972546535075 - for me, the best Nordschleife onboard video EVER.
Primoz
S3 licensed
Well ajp71 you gave a pretty hard argument. I must say i'm for rollcages then. And stripped interieors. Sure will take away some of the track day feel of TBOs and STDs but what the heck, we are all serious racers here in LFS, aren't we?
Primoz
S3 licensed
Then we need slicks for all cars. How many racing series uses rollcages and road tires? I'd say an option when we have chassis flex - race spec or road spec. Rollcage gives extra 20-30 kilos (minus a lot more for a stripped interior), you get slicks. Road spec would be as it is. But then we have a load of simmilar cars again. Bah, bad idea.
Primoz
S3 licensed
_E_space, not Space... Well i think the translation from french to english would be simmilar to space but yeah...
Primoz
S3 licensed
Right now you can stop in first even if auto clutch is on, right? Even making it like in GTR where you just stall would be enough. So put it into neutral or press the button/pedal to go. Talking about manual clutch ofcourse.
Primoz
S3 licensed
Quote from thisnameistaken :OK... I've got the graphics settings that Jakqui recommends in LFS itself, attachment 1 is the LFS settings in nVidia CP. Attachments 2 and 3 show the distracting mess I get from textures like kerbs and armco barriers.

Any suggestions?

Edit: Textures are LFS default - I don't have any replacement texture packs. Would these help? And if so, which ones are good?

Same problem, 7900 GTO, 8xAA, 16x AF, 1024x68 (yeah, crappy monitor, anything mroe will run at 75 or less Hz, need to get a new one). I see that Negative LOD Bias - Clamp fixed but not for me. I had a 6600 GT before and it was working fine, no shimmering. Anisotropic MIP filter optimization is grayed out but set to off. Any ideas? Running 163.44s.
Primoz
S3 licensed
Mind the old. It says it has an 800 bhp but i kind of doubt it, i'd say 750-775. It's also prolly A LOT heavier than the last of the V10 (10 years of difference), the car itself is a lot heavier, etc.
Primoz
S3 licensed
I'd be more for a change of the exit in the normal way because you too come directly onto the racing line but here you come in 2nd or 3rd whith all the pther cars at full speed. I'd move the exit almost all the way down to T1 (or actually too T1, simmilar to Blackwood). The way you described the exit would work just before the hairpin (and after the chicane), but entry would be VERY hard then (it's hard to hit the chicane apex if you're going too fast due to some understeer). Maybe just after (or before on non-rev) hairpin? The cars are going wuite slow on the rev version there (accelerating out of the hairpin), no prbolem for pit in then since you'd just go to the inside and brake a bit earlier (so anybody behind you would pass you while braking on the outside).
Primoz
S3 licensed
Quote from KeMoT :I am so sorry for the stir I have caused when I started this thread almost a year ago but...

You mean almost 2 years ago? it's 2007, remember?
Primoz
S3 licensed
As far as i know, Stelvio is in Italy. Am i wrong? And the load of hairpins is actually quite boring. Ga, brake, steer and repeate. That 'ordinary' road up from Davos in the bottom of a big valley was much better. loads of different corners. But sadly i can't really see it in LFS since that's a lot more suited for a rally sim.
Primoz
S3 licensed
Quote from ealoken :I also want to have some drifting cars, wit aprox 350 -400 hp.
semi slics, hydr handbrake and so on.

cant wait to get S3

So the main reason i couldn't totaly bash your post is a 350-400 bhp car since the XRT is 250 and the FZ is RR. FZ falls in and i hear it drifts quite good but still. Drift cars also use road legal tires (very very high grip though - Advan Neova for example as slicks would make the car quite uncontrolable - snap oversteer). As for the hydraulic brake, no effect in the game. It only effects real life since it's easier to pull but you have a button in LFS: it could only be made so it's changeable again in the setup.
Primoz
S3 licensed
Yes, it normally is, but this time he meant a circle, a course not 'A to B'.
Primoz
S3 licensed
And that's exactly what it is.
Primoz
S3 licensed
If you sonsider a live axle the best technology, sure. An icon, definetly (mostly due to the Initial D manga and Anime and a few of them in D1), but it's not much of a technological boundary breaking car. Cheap, quite powerfull for the time and for the 'small' 1,6 engine and RWD.
Primoz
S3 licensed
Quote from KeiichiRX7 :Don't know what youre smoking but the JGTC Skylines are FR layout. As for comparing a JGTC Supra and an FZ50 GTR.... Engines at the wrong end. To be honest We coudl stand another Front engine Rear drive GTR, with a naturally aspirated engine. We could also use a Mid Engine GTR for sure, but lets be intelligent enough to stop slagging off cars just because of where they come from.

Didn't really comapre the Supra and the FZ. XRR would be the most appropriate since the Supra used to have a 2.0-ish turbo engine. I was just saying we 'could' use a car like that (FZ Turbo). That would be the real GTR, these are more like JGTC or DTM.

And are you sure the skylines were FR?? I know they swapped the engine for a V6 but I think 4 WD was banned in JGTC too after the R34s. It gave them too much advantage. AFAIK ofcourse.
Primoz
S3 licensed
In this case it's not depending on the mark, it's just that Supra's are rice. Tell me, how many highly tuned drag cars are japanese? How many of them are Supras? Yep, more or less every one of them. It's also a big rice car for the wealthy people, simmilar to the Civic for the one that don't have as much money. How many civics do you see with body kits, wings, different wheels, etc.? Well, about half of them all for me. Maybe i just don't see the normal ones but mostly they are the new ones (which is too costly for the ricers anyway).

EDIT: Oh and yes, an M3 please :>
Primoz
S3 licensed
That merc at the 4 minute mark is a 190 Evo II (naturally) driven by Nico Brenner at Mickhausen in 2006.

http://www.rennfotos.de/videos/nico_brenner_mickhausen.wmv
Primoz
S3 licensed
Quote from Woz :Rac is fine. Its light and chuckable if you know what you are doing. You just have to be very careful with weight transfer and car balance.

BTW: Have you seen what happens to a turbo cars when they loose the turbo? Topgear did a demo with the 400bhp lancer (I think it was this car, big big turbo) and a bottom of the range hatch-back. Both standing start in high gear, both floored it and no downshifts or spooling allowed. The now non-turbo was was left behind. No turbo = no go in most cases.

To clarify, EVO VIII FQ-400 vs. a 1,6 diesel Stilo (estate). top gear (sixth and fifth i presume), 30 or 40 MPH and floor it on the mark. The EVO lost since they ran out of the runway just as it was getting the boost.
Primoz
S3 licensed
Slightly offtopic, WRC has a 34 mm intake pipe. After that it can be wider, just has to be that wide at some point.
Primoz
S3 licensed
Quote from GodOfDrift :I think there should be a Toyota Supra in the GTR class
I would Like to see a tuned up supra, not a stock one.

I dunno about everyone else but I think it would be a great addion for supra lovers


,Jason

I think there shouldn't be. And it would be a nice addition for Supra lovers but not for everybody else... If you want more GTRs, make a FZ50 Turbo and make a GTR version out of that. If you want JGTC cars, i'd prefer the Skyline (FXR is quite simmilar, appart from the engine) or the NSX. The latter would be better since it's mid engined and that's what we need mostly now - a mid engined GTR. But yeah, 700ish BHP AWD FZ50 turbo, that's the real deal!

EDIT: and i don't see a single racing supra on that site. Just Orido's RS*R drift car. JGTC Supras are much different. For one, they are limited to 500 bhp. http://en.wikipedia.org/wiki/Toyota_Supra#JGTC.2FSuper_GT
Last edited by Primoz, .
Primoz
S3 licensed
Anti-lag doesn't harm the engine (much), it's the turbo and exhaust that get the full beating. WRC cars change turbos and exhausts whenever possible.
FGED GREDG RDFGDR GSFDG