The online racing simulator
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rane_nbg
S3 licensed
Ah memories, my first PC:
AMD 486 133MHz
MB: do not remember
16MB SDRAM (later upgraded to 24MB)
810MB HDD
2MB gfx S3 trio
no CD ROM (latter added TEAC 540e)
no sound card (latter added ISA sound blaster AWE 64 gold)

good old DOS, win95, doom2, and IndyCar racing 2 - days Smile
Last edited by rane_nbg, .
rane_nbg
S3 licensed
Watched the first season, just amazing characters Smile
rane_nbg
S3 licensed
Or, the max number of drivers in the race is not limited, where lap times/avg times are calculated only for the first 3 finishers. That way some tactics with drafting will be high risk, but if done correctly high gain as well.

A number of laps should be convenient such that the entire race does not last more than about 20-30min, but still allow the tires to get up to temp.
Last edited by rane_nbg, .
rane_nbg
S3 licensed
Hi man, this idea is pretty cool, tnx.

This would largely depend on the number of racers in a team, as an average is taken. There must be some limitations, like at least 3 racers and a max of let's say 10. To make matters more complicated, a "weighted average" may be employed, where the best time will take more weight and enter the in the average more or less - that needs to be tuned, to make it as fair as possible.
rane_nbg
S3 licensed
Just one thing to add, it may not be obvious for some. Once you save the layout (even on a public server), the actual layout file is stored on your PC and you need to upload this file to your LFS server, in order to be able to see it with /axlist command.
rane_nbg
S3 licensed
No from me, although I think that trucks would be quite cool, devs need to focus and really polish up the content that is already in the game.
rane_nbg
S3 licensed
In lfs, you can just select the combined axis for pedal and brake, if there is no option to separate the axis in the wheel configuration.
rane_nbg
S3 licensed
I have oculus CV1, Ryzen 5 1400, GTX 1060 3GB, 16GB ram, 512GB NVMe SSD and it runs LFS perfectly. In assetto corsa it has some troubles to keep 90fps, but with some gfx details lowering (about medium to high) it's fine.

On the other hand, I do regret buying this oculus. I wasted a lot of money (it was about 600eur few years ago) on something that I do not even use, it gives me motion sickness within 10min. It gets quite unconfortable for longer than 20min. The lens gets fogy quite quickly if you sweat a lot. The screen resolution is bad - not for a racing sim, you only see ok near, while in distance everything is blured and pixelated. Comparison is as if you run 1280x720 on a full HD screen. The lenses are ok but still bad. It gives great 3D immersion and ability to walk out of the car and lie next to it is awesome, but it gets old quickly. If you really want to race then low field of view, chromatic and other lens aberrations are a killer for me. There are probably already much better VR headsets with 2x4k screens, I guess that would be ok, but you need a monster PC for it. This tech is still in its infancy, there is still a long long way to go. I will note that VR implementation in LFS is so far the best one I have ever seen in any game, you really do have a feeling that you are there in the car.

All in all, you are much better off with some good monitor/s, like the one from above, but that's just me.
Last edited by rane_nbg, .
rane_nbg
S3 licensed
Lighting update - before end of this this year, tyre physics update - in the following years..
rane_nbg
S3 licensed
In options/controls just configure clutch for axis, not for a button.
rane_nbg
S3 licensed
Also helps if you start discord as an administrator.
rane_nbg
S3 licensed
Yes +1, do not use that g-hub crap - uninstall asap, use LGS drivers.
rane_nbg
S3 licensed
+1

Now that GTi cars have 900 deg of steering, I would like XFG to have 36 deg max lock (such that we can still have 30deg max lock at 720deg)
rane_nbg
S3 licensed
This was asked before somewhere I guess. In settings, controllers try not to select any of the fanatec reported devices in lfs. Just move the axis and see if their movement is registered in lfs lower right corner. If yes, then just assign each axis to your liking. Note that for ffb to work you must assign your wheel axis to a steering axis in lfs.
rane_nbg
S3 licensed
xfg in LFS, porsche 911 GT3 cup in real life.
rane_nbg
S3 licensed
It is a bad time. For a beginner, if you can get to about 1:36 within the first week of driving it's good.

In logi profiler set degrees to 900, overall forces to 105%, in LFS set FFB to 21%, wheel turn compensation to 1.0, wheel turn to 900 and you are good to go. You may want to visit our [AA] Blackwood GTi server and observe what race line fast guys have.
rane_nbg
S3 licensed
Yes, it is possible using airio.
rane_nbg
S3 licensed
Yes, you do not have permission to write to anything in the LFS data folder. Try to run simhub as administrator.
rane_nbg
S3 licensed
Yeah, I was searching for some threads by name, I was not looking at dates, good point for next time Smile
rane_nbg
S3 licensed
This wheel should be working perfectly since LFS and most other racing games are using Direct Input API for FFB effects developed by Microsoft in 1999.
rane_nbg
S3 licensed
Personally, for logitech G29 I use 900 degrees in wheel driver in windows. In LFS I set wheel turn to 880 and wheel turn compensation to 1.0, that way it was perfect while the GTi cars had 720 deg of steering. Now the animation is changed to 1080 and you are no longer able to set 1:1 your wheel with respect to ingame wheel.

But try this, 900deg in driver, in LFS wheel turn 900 and compensation 0.
rane_nbg
S3 licensed
Unfortunately, there is nothing you can do to remove that huge firmware steering dead zone around the center. There is an option in LFS called remove dead zone, but I am not sure if it will do anything, you may try it.

The dead zone is there because the wheel is centered back with some springy rope or something. Due to friction, it does not always go back to the exact center and this software dead zone makes sure that a large centering uncertainty gets registered as a wheel center position. This wheel is not made for games like LFS, it is more like for arcade titles, where you pretty much do not even need to steer and the car will keep going somehow.
rane_nbg
S3 licensed
Entertaining thread indeed, hahaSmile
rane_nbg
S3 licensed
I'm using G27leds software on my G29 and LEDs do work good. However, I do not recommend using it because it is replacing an important dll file responsible for direct input. I have noticed some funny behavior of FFB and even some weird FFB latencies which are not there if I do not use it. I was not able to make it work with Fanaled, but I admit I did not spend much time troubleshooting it.
FGED GREDG RDFGDR GSFDG