The online racing simulator
Searching in All forums
(610 results)
Smax
S2 licensed
Meh...me I would probably have typed "click the multiplayer button and take it from there...."

Be thankful that you got some polite friendly replies, remember every new guy starts with a credibility rating of zero, and you do have to make some effort not to be ignored....
I reckon I'm well into minus figures by now.

If you can't handle sarcastic asshats then I'd suggest you un-install the internet.
Smax
S2 licensed
Dunno.

Is the rendering engine for the CMX viewer the same as the one for the game? If not then perhaps you've just discovered a glitch in the model. I've never seen another skin with a pencil thin line at that point to be able to decide if it's a problem with the game or your installation.

Try posting the skin up [or a plain version with just the linework] Then I could screenshot it on my machine and see what happens.
Smax
S2 licensed
In order to use your finished skin online you'll need to make it 1024x1024 pixels at 400kb or less.


The problem you're having with the white square and the red x....do you mean when you're trying to view the skin on LFS world? In which case either your skin isn't the right size, your connection is having a go slow or the LFS world server's having a moment.

Or are you trying to see the skin in game? [although I can't think where or why the game would show you that little "image not found" square]
Smax
S2 licensed
I don't want to sound patronising, but you sound as though you don't have very much experience with graphics software.

Try havnig a read of some of the stuff on this page, since this forum is geared up more for people to show off their skins than to ask questions, particularly questions relating to how to use software rather than how to make skins.

http://www.google.co.uk/search ... op+pro+tutorials&meta=
Smax
S2 licensed
To do as you've said you'd like to you will need a graphics application such as paintshop pro,photoshop, the gimp etc etc.

Take the pictures you want to use and paste them into your design, then
you simply paint the rest onto a skin [either use an existing one and save it under a different name or get a template from somewhere like master skinnerz.com. Although you'll need something which can read a photoshop file to be able to use the template]

Few more bits of info on how it's done in these threads...


http://www.lfsforum.net/showthread.php?t=4628
http://www.lfsforum.net/showthread.php?t=4664
Last edited by Smax, .
Smax
S2 licensed
You could try spelling destruction properly and take it from there....


Meh...leave it with ya.
Smax
S2 licensed
Not as far as I can see no....it's probably more useful to "spend" the resources you've saved on increasing the mulitplayer draw distance, which has obvious benefits.
Smax
S2 licensed
Visit ATI's site and get the latest driver set which is linked from the front page...AFAIK it's 6.1

I used to run LFS S1 on a Pentium 3 1ghz with 256RAM and a 32mb Riva TNT 2, in fact I could run the S1 demo on a Pentium 3 450 with 128mb RAM and a 16mb Riva, although that did slow up as soon as I added any A.I. On the 1Ghz box it used to run fine, only slowing markedly in a full field of cars.I can't say how those machines would deal with S2, I don't have either of them anymore.

Now I know S2 physics is better and the game is generally more processor intensive now than it was then, but all things being equal I still think your video card drivers are hindering your performance.Try playing online when your machine isn't trying to calculate A.I physics as well as yours and see if your framerate is better.

That said, stating the blindingly obvious a faster chip would help you out...
Smax
S2 licensed
Too late....colour me impatient if you like

Unfortunately I don't have a great deal of time for making skins at the moment so it's done...

gonna be the world's supply of attachments going on here...

FZR_Polska is the one that started all this nonsense, it was made for someone who wisely decided to drive a fox instead so maybe there are some Polish FZR drivers out there who might like it.....

FZR_Guinness is as per above request, and the Carlsberg/Stella skins are the 2048 versions of the ones I posted a while ago.

Same rules as before, I haven't uploaded them, do it yourself if you'd like to use them. You may change the car's numbers but please don't edit them any further.

Enjoy.....
Last edited by Smax, .
Smax
S2 licensed
You can have a black Guiness sponsored car if you like...

The yellow shield decal by the rear wheel says "British racing and sports car club" on it [which is a real decal for a real club]. If there's a similar organisation for German racers, point me in the direction of their logo and I'll use that instead.

Oh and if there's a particular number you'd like on it then you'd better say so
Smax
S2 licensed
I'll have to admit to not being a big fan of the way it switched in and out of colour so often, other than that it was a great clip! I am now officially jealous of the fact that you not only went to a great motorsport event but spent time with women who looked like that and liked to drive fast :bowdown:
Smax
S2 licensed
I'm running a 9800pro on catalyst 6.1 drivers and have no problem, in fact my performance is probably better than on the previous driver set.

As the person above me said there have been problems with LFS and Radeon cards [or more specifically their driver set]. If you're not on the 6.1 driver set, you could try it, although all I can say is that it works well for me, which isn't a guarantee it'll work fine for you, since I have a 64bit 3400 Athlon therefore obviously my hardware is different to yours.

Your system sounds adequate to run what's essentially a directX 8 game, it's probably your video card/its drivers that's giving you grief.
Smax
S2 licensed
I take it you've zoomed in pretty close to the car to take that shot, since the decal looks quite pixellated?

If not, and you'd like it to be a major feature of the skin design, then I would definitely suggest making it again from scratch.
Smax
S2 licensed
Trouble with a colourize filter is that it coverts everything to different shades of one colour. I appreciate you can have some control by selecting different parts of the image before you run the filter, but that graphic is small and quite low quality, meaning that it would be tough to select ALL of the pixels which need colourising. The end result would probably be a few random red pixels around the edge of the text which would be a pain in the arse to colour individually.

Honest opinion, the best option would be to recreate the decal.
Smax
S2 licensed
http://www.lfswiki.net/index.php/Main_Page

Have a read through some of that, it's very informative.
Smax
S2 licensed
XRR = GTR version, roll cage, big wing more power, harder to drive, much faster etc etc. The "R" designation indicates the full on race version of the car in question.
Smax
S2 licensed
That's a flat image, not something with seperate elements, so photoshop isn't really gonna be able to deal with it on a "one click you're done" basis.

Sorry, you're gonna have to do it manually is the short answer.

I have some kanji fonts I could send you if you're really struggling and need to remake it from scratch [pm me] but I can't match the "bushido" font.
Smax
S2 licensed
Could you be a little more specific about what you'd like help with please?
Smax
S2 licensed
Absolutely. Shared graphics memory isn't going to offer anything like the same performance as a proper graphics card, it's all about how fast your card is not how much memory it has, and onboard video isn't very quick.

Even a budget AGP card like an older Radeon 9600 or Nvidia 6600GT will do better than what you have now.
Smax
S2 licensed
Honest opinion, it's better not to scale the entire car to 1280x1024, for although doing so appears to offer the correct aspect ratio, in actual fact different parts of the skin are stretched by different amounts to make the skin fit the model. For instance the ever popular FZR model distorts the texture quite a bit more at its flared rear arch than it does on it's bonnet [hood].

I would tell you that the best way to achieve the correct aspect ratio is to compress every decal in the horizontal plane, but not the vertical plane, and to check the skin in the CMX viewer frequently, which will tell you whether or not you've got it right.

As for a sharp crisp look, well the bigger the decal is to begin with, the better, since you just shrink it to the size you want it, giving the false impression that it's better quality than it actually is. Increasing the size of decals isn't a great idea, since unless they're vector graphics and you're using something like Illustrator, they will begin to pixelate. It is better to attempt to recreate a decal than it is to scale it to sveral times its orginal size. If using photoshop then applying the unsharp mask filter to individual decals can also help.
Smax
S2 licensed
Quote from unit02 :because the formula xr is based on a formula renault, i searched on the web to find an official rollout prototype to convert it into lfs... here it is.
(used the gimp)
what do you think about it?

I agree with the comment about the Elf logos on the side of the car.
Because LFS stretches the skin texture to fit the car, most decals placed on the car need to be compressed in the horizontal plane only.

There's no hard and fast rule for the amount of compression since all the cars are different,and different parts of the texture may be stretched by different amounts. If you have something like photoshop then try free transforming the decal to 70% width and 100% height and see what that looks like.
Smax
S2 licensed
Sony soundforge....records whatever your soundcard is doing.

http://www.sonymediasoftware.c ... s/ShowProduct.asp?PID=961
Smax
S2 licensed
D'oh....just realised it means that Bratislava has an airport called "vienna" :doh:

I read it as being the other way around, I did initially think it a bit strange since I know Bratislava isn't in Austria...
Smax
S2 licensed
Doesn't really matter how fast your line is, if you get a bad "hop" between you and the game server it's gonna lag, and if other people got a bad "hop" then you'll see them lagging too.

Evidently the more load on the server the more lag is likely, full ones with people joining and leaving often are gonna perform worse than near empty ones. I get sometimes get lag on a UK <50 ping server that's near full, when someone joins and the server send them the world's supply of skins.

You might be able to improve your game performance slightly by bringing down some of the graphics options such as multiplayer draw distance and level of detail [LOD], you could also try limiting your max FPS.

One other thing to bear in mind is that right now you're only on demo servers, which may well be machines with less available resource, since many if not most rented servers are used by people serious about the game and therefore owners of a full licence.

As far as my online gaming experience goes LFS isn't actually at all bad, I can play on quite distant servers without too many problems because the net code is pretty good. Certainly connecting to a German LFS server usually gives me a smoother ride than if I connect to a German Battlefield 2 server.
Smax
S2 licensed
Ryanair which does mean you'll have to go from Stanstead

OUT
Reg fare Adult Reg Fare24.99 GBP

Fri, 03 Feb 06
Flight FR2314 06:25 DepartLondon Stansted (STN)09:35ArriveBratislava Vienna (BTS)
Reg fare
BACK
Adult Reg Fare19.99 GBP Mon, 06 Feb 06
Flight FR2315 10:00 DepartBratislava Vienna (BTS)11:15ArriveLondon Stansted (STN) http://www.ryanair.com/site/EN/ for alternatives

We're off to Berlin with them for about the same price.
Depends how easy it is for your to get to Stanstead and how far out Bratislava is at the other end, as to whether this will make a real difference.
FGED GREDG RDFGDR GSFDG