The online racing simulator
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Maybe LFS just isn't for you.
srdsprinter
S2 licensed
Quote from CLRS530 :@Fordman
Good post. I support you on every point!
So many people are crying for realism and flaming on every little "arcade thing". Scawen support them too much in some points in the past. We will have to see what the future brings. The clutch will be alleviated before the final patch comes out. I´m sure .

Bah, wrong. Scawen said today in the test patch forums the Clutch is as its going to be.

Everyone complaining in this thread obviously bought LFS with incorrect assumptions of what this product is... SCAVIER's vision of a racing simulator.

If you don't like LFS becoming more realistic on a whole by incorporating real life aspects of racing and driving, I am sorry for you. That said, it is Outrageous that you tell Scawen and co to Dumb down LFS to make you happy, while totally disenfranchising the true intended LFS audience.

Quote from Scawen :
I don't have any plans to make any changes to physics before Patch Y. Patch Y must be out this week so I've just got a couple of days to fix a few more bugs, so there are then another couple of days in final testing with no more changes other than crashes and showstopper fixes.

The clutch seems to work fine as most people agree, it's easy to drive with if you release the throttle when you change up gears. Real clutches don't have grip that massively exceeds the engine torque by great multiples, there is clutch slip if you release the clutch when road and engine speeds are greatly mismatched. And real clutches do overheat quickly as well. So no real problems. As I've said before the engine simulation needs a big improvement but at the moment the clutch modelling doesn't seem any worse than the engine modelling and does its job quite well.

srdsprinter
S2 licensed
Boo This Thread... Boo
srdsprinter
S2 licensed
Quote from robps :Yes, but we're driving AS3, and there are only about 4 corners per lap that put heat in the tyres ;P

lol.. CD Robps speaks the truth!
srdsprinter
S2 licensed
Quote from dougie-lampkin :WOW, that's some cockpit!

Yea, i think you have to let him have the option of manual just bc that is a fantastic cockpit... it needs a roll cage though for the GTR version.
srdsprinter
S2 licensed
Quote from Woyta :I play X30 more and more and I am more and more thinking about sale of my licence.

My feeling is: I am playing arcade, not simulator.
Control car in slide: easier
Control car on 2 wheels: easier
.......

Sorry.

If its half as bad as you say, noone will want to buy your license.

Quote from Gaas :hey guys have 1 question, do u have to put damage repair[yes] if you want your flat tyres to be changed, i had damage repair[no] set and when i went in pits with rear flat tyres flat it said changing rear left, changing rear right and pitstop finished but tyres were still flat...is it bug or damage repair must be set to YES

EDIT: ok its known bug

Known bug

Quote from Alexthe1 :Hi, i have problems with the new patch x31 when i play online in demo the cars just bounce around and when i try to play s2 the game frezes. so please help me figure out whats wrong...

Thats weird.
srdsprinter
S2 licensed
Quote from kingfishersa : Another thing they will be looking for is consumer reaction. This is so important in more ways than I wish to mention now.

Except it is well known that the dev's are NOT making LFS for you (me or any other consumer), it's their own project to do as they see fit. So you couldn't be more wrong...
srdsprinter
S2 licensed
Quote from shadowcheese :i know this is only the test patch and i realy like what u have done with it but y have u removed the xrt. yes too make people want S2 but thats just gonna put of people. the xrt is the only car most people on demo drive. cant u get rid of the xrg instead. lots of people in demo have made lots of skins for the xrt and its all gonna be wasted and not everyone has the money to get S2.

ah well... goodbye XRT my friend



You have a multi-car class, racing via the XRG vs. the XFG. Getting rid of the XRG would ruin the multi-car class, which is kinda what LFS is about.
AND You have the FBM.
AND You have unlimited online racing.
AND You don't have to pay for it.
AND LFS S1 is just 12 pounds.
srdsprinter
S2 licensed
Quote from Michael Denham :I definitely like the changes. Like people have mentioned, it's more than just the basics of driving now in a perfect world. We have to worry about missing upshifts due to messing up timing with coming off the throttle, worry about botched downshifts due to not blipping correctly, and generally have a little more to think about which is great.

That says it really well. Aliens will still be aliens with analog speedo's, but the more I can be immersed in the racing and driving, the better!

As LFS becomes less-and-less of a muscle-memory fast-lap sim, getting a really fast lap or great race will feel so much more special.
srdsprinter
S2 licensed
Quote from JoeVega :I don't want Scawen to think, that I dont respect him. I respect him, respect for this great sim, but i think that critics can be usefull, for his further work, don't u think?

It was more directed towards Venus, and the more illogical arguments people having been angrily spewing out. Constructive criticism, examples as in the discussion of the TBO/GTR balance or in the cases like the clutch modeling are very usefull I'd imagine, but as I am not a developer, I do not know.


Quote from JoeVega :And, damn! What the hell happened with tarmac? It seemes to me, that thirty bulldozers cruised threw all tracks and destroyed smooth tarmac, car is shaking on each track... I'm upset. The game is going to be 2nd "rFactor" soon(((

As it has been said before, LFS did not accurately reproduce real life racing environment in terms of the predominately smooth surfaces. Racing can be pretty violent in the way the road and the car interact with one another. Presumably the interaction between the car and track is now modeled in a way Scawen believes is closer to a realistic driving environment. Added to that is the fact he said you old setups are probably useless now; so if you are on an outdated setup it could be making your experience worse.

Sorry you feel the patch has made things worse. Hopefully you will see how it is leading LFS forwards.
srdsprinter
S2 licensed
Quote from Scawen :LFS is a changing and developing sim, whose aim is to recreate the feeling of real racing. Gradually it gets better at doing that.

Scawen, I am sorry you are having to sift through all the negative nancies here, and now taking time replying to all of them. Almost all of us think you're doing a great job, and succeeding. Keep up the great work.
srdsprinter
S2 licensed
Quote from Linsen :Afaik, there has never been an official confirmation for this, so it's just a rumour. A founded one, considering that LFS is supposed to be part of some sort of race driver talent thingy, but still a rumour.

My guess is that it is a smart plan for the dev's if infact this car/game are going to be used in conjunction for some upcoming tv show/driver search. The publicity will get more traffic, and give potential LFS buyers a much more focused view of what they are getting. Also whether or not they are going to be happy with buying LFS.

Its easy to imagine that many many traditional simmers and potential LFS buyers get turned away from LFS after trying the demo in its current state of drift-anarchy. It also certainly adds to why LFS is sometimes called the drift-sim.

Either way, very smart idea IMO.
srdsprinter
S2 licensed
Bah, who's voting our club down???

5 Stars says me!
srdsprinter
S2 licensed
Sorry to dig back a few posts but...

The Demo Drifters really will only need to get S1, only 12 pounds or about $24, as it has all the road cars. Plus it will finally give them other environments than just BW day-after-day-after-day...
srdsprinter
S2 licensed
Quote from thisnameistaken :Random guess: Set "Texture Filtering - Negative LOD bias" to "Clamp".

That made my LFS suddenly look nice on my nVidia card.

THIS NEEDS TO BE STICKIED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

THANKYOUTHANKYOUTHANKYOUTHANKYOU!!!!!!!!!!!!!!!!!!!!!!
srdsprinter
S2 licensed
I believe once the human element is added, in that the FZR's H-shifters need to be somewhat taken care of and is somewhat easy to make mistakes with, that the balance won't need to be as drastically changed (80+kg) as in X. From my brief experiences with the GTR's around BW (a few laps each), the FXR and XRR are initially much easier to drive smoothly consistently than the FZR. If the FZR is faster but requires a lot of concentration not to make a big (race-ending) mistake, then I think the balance is effective.
srdsprinter
S2 licensed
I'm in!

Its really disheartening to see many members of the community turn a cold shoulder whenever LFS improves. Sadly (and to my disbelief) I feel many do not understand LFS' raison d'etre.

I love LFS more every day.
srdsprinter
S2 licensed
Quote from wien :
Seemed fitting...

hehehe, i like
srdsprinter
S2 licensed
Quote from kurent :For me not having a speedo is like driving blind. When I'm learning the track I try a corner at 100: safe, 105: safe, 110:grass, 107:safe. And I ALWAYS prefer digital over analogue except for the rev counter for some strange reason.

IRL you can't just go the "same" speed on turn-in everytime. Conditions of the track, tires, weather are constantly changing. You have to adjust. LFS is slowly coming away from the robotic hot-lap racing, and becoming more dynamic. I suggest you try and adjust accordingly.
srdsprinter
S2 licensed
Unforseen Positive:
S2 voucher giveaways can now be based off a competitive open-wheeler, to people who want to race.
srdsprinter
S2 licensed
Untold Positive:

S2 voucher giveaways can now be based off a competitive open-wheeler.
srdsprinter
S2 licensed
Quote from Vykos69 :About clutches: Overheated, then switch of your car, and wait in pits, until it has cooled down. works. Needs time (quite real ).



You saw latest Top Gear? Go watch it again, then you might get the point...

"To finish first, you first have to finish." Dont destroy your engine, or do Shift-P then in the race, which will give you in a proper endurance league some good penalty (by far less than an engine exchange would take IRL).

Thank you, yes! Someone else gets it!

Endurance racing is more than just hotlapping for X laps or X amount of time!

And while I sympathize for the keyboarders strugling with the new patch, Don't expect the rest of us to Sacrifice the Realism of this Simulation to cater to you. Either get a wheel, or deal with it.

Scawen has done as much as he can to support those of you without the proper equipment, but maybe he cannot embrace his vision of LFS while making things easy (or just status-quo) for you.
srdsprinter
S2 licensed
My, all the complaining is really saddening. People need to stop and consider the possibility that Scawen thought about your "issues" before he put the new features in the game. He doesn't seem like the kind of person to rush into things on a whim. Once you consider this, I think truthfully you will see that 99% of the time, new features are improvements to LFS.

Test patches and new releases are making the forums such an unhappy place to be.

Thanks for all the hard work Scavier!
srdsprinter
S2 licensed
not a problem, a feature. The XRR and FXR are now sequentials, the FZR is the only remaining H-shifter.
srdsprinter
S2 licensed
About 10 mins into testing... and my Goodness. Kudos to you guys Scavier... This is awesome.

Immersion and Intensity are Through the Roof!

Need an auto updater for our sets though :P
srdsprinter
S2 licensed
Quote from opela :Where it is xrt on the demo ?

It's under the buy S1 now part.
FGED GREDG RDFGDR GSFDG