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srdsprinter
S2 licensed
To clear the negative emotions derived from the words "hotlapping mentality":

- Yes, you need to go as fast *as realistically possible* every lap!

It is understood that LFS does lack a number of details that affect the possible realism including track temp, oil, grass/dirt, finalized damage, etc. Therefore you obviously don't need to account for these in how hard you push.

What I hope people understand is that lapping cars is part of racing, tenths / lap will be lost. It is entirely Unrealistic to make rules that cater to ensure that teams will be able to lap cars without any delay. It is up to all the drivers (especially late into races) to work together to minimize the amount of delay.

It is this "hotlapping mentality" where drivers expect to be 100% unimpeeded to turn 100% perfect laps.

- I think this is actually very rare in actuality, otherwise you would not be in a series with Wind and No Rejoin/Reset.

The fastest teams will win, we just need to work together to create as realistic racing as we can given the current state of LFS.
srdsprinter
S2 licensed
I like the intent, but hazzards and flashing lights are going to send me off the track fumbling around the keyboard. I've never used them, and the G25 doesn't have a plethora of easily accessible buttons.

I still think K.I.S.S.: Lapping car must present a passing manouver, lapped car must not defend.
srdsprinter
S2 licensed
I like this latest revision... fairly.
srdsprinter
S2 licensed
SAFER (steel and foam energy reduction) barriers could have done a lot to help reduce some of the forces going to the driver in that corner.

Thats a nasty hit in a nasty corner.
srdsprinter
S2 licensed
The 5+ lap down car does not need to be fighting the leader. That is one thing i was unaware of going on in the first race.

I'll quote myself as for my idea, but Please note my added addendum below:

Quote from srdsprinter :
Lapped Car must drive normal racing line/pace. No defensive manouvers. Must yield position to lapping car upon first overtaking manouver.

Lapping Car must present overtaking manouver to signal Lapped Car to yield.

Lapped cars continue their own race, but yield when the lapping car is in position to pass.

Strong pentalties for contact or defensive manouvers against a lapping car.

* With the addendum: Once a car has been lapped twice (i.e. on the 3rd, 4th, lapping), the team looses the right to the hold position till first racing move and must yield at the first safe opportunity to do so.

Reasoning is that for 2 laps, a team is conceivably in the race. Lengthy pit stop, a crash, driver differences, etc could explain 2 laps difference. After 2 laps, you are attempting to gain maximum laps, and not fighting for podium positions.

* Overtaking Manouver/Position To Pass Definition. Lapping car within 2 car length and makes a move to inside towards a braking zone.

Ideally, common sense would negate the need for this kinds of rules; however, it is important to have almost all scenarios played out in the rules.
Last edited by srdsprinter, .
srdsprinter
S2 licensed
Quote from The Moose :This is getting silly.
You cannot expect to drive with that hot lap mentality in an endurance race with 28+ other cars on track.

You have to accept that occasionally you are going to be slightly inconvenienced at times during the race.

That's racing for you, i suggest you watch some real endurance racing sometime.

I doubt they will be missed if they can't understand how racing actually works.

Kudos and amen to this.

There are Plenty of series already out there with the "get outta my way n00b!" rules in play.

If you're fast enough to catch a back-marker repeatedly only to get stuck behind mid-corner, then you really ought to work on timing. If you can't cleanly time a pass (actually merely present a nose) on a car (slower than your own) then I don't see why they should roll over and play dead when it's obvious that you're the one in need of more racecraft.
Aussie Super Touring Car Driver Ashley Cooper Dies at age 27
srdsprinter
S2 licensed
http://sports.yahoo.com/nascar ... amp;prov=ap&type=lgns

Sad news as always. 27, married two kids. Second V8 driver in a year.

RIP and thoughts and prayers to the family.

Quote :
Ashley Cooper, from Ulladulla in New South Wales state, was critically injured when his vehicle hit a safety barrier at the exit of a corner at more than 120 mph.
Cooper was attended to by senior medical personnel at the Clipsal 500 support race and was taken by ambulance to Royal Adelaide Hospital, where he remained in a coma and on life support until his death.
He was married and had two young children.
Race officials said Cooper had severe head trauma, swelling of the brain and internal injuries following the accident on the 11th lap of the second and final series race of the weekend.

Cooper made heavy, side-on contact with a safety barrier at the eighth turn. The initial contact was to the driver’s side of the vehicle before the car veered across the track and hit the opposite wall with the rear-end.

srdsprinter
S2 licensed
Quote from dawesdust_12 :Sweet, now I know we won't finish last. he's saying he's gonna flip.

Thx Storm_Cloud for taking the pressure off!

Well, technically he's promising to Did Not Finish, leaving the dubious distinction of finishing last to guys still...
srdsprinter
S2 licensed
The lack of knowledge doesn't explicitly neccessitate a pentalty.

A pentalty could be usefull in the future to ensure a flipped car causes the same result every time.

I doubt being in 4 series at the same time is legitimate for not knowing what to do, but hopefully you'll keep the rubber on the road next round.
srdsprinter
S2 licensed
Quote from DeadWolfBones :Technically you did the right thing. You aren't supposed to spectate after a flip until the marshals instruct you to do so.

It's up to the drivers approaching to slow down when they get the yellow and be aware that there may be trouble ahead.

Marshalls missed when one of the cars flipped and immediately spectated.

Perhaps that team (and all others) needs to be warned against immediately spectating, perhaps have it in the rules?
srdsprinter
S2 licensed
As for the potential rules revisions:

Lapped Car must drive normal racing line/pace. No defensive manouvers. Must yield position to lapping car upon first overtaking manouver.

Lapping Car must present overtaking manouver to signal Lapped Car to yield.

Something along those line would make it appropriate for lapped cars to continue their own race, but yield when the lapping car is in position to pass.

Strong pentalties for contact or defensive manouvers against a lapping car.


That's my take on it, thoughts?
Last edited by srdsprinter, .
srdsprinter
S2 licensed
Quote from SamH :I don't understand why you think there is a problem with this? It's a thing called racing! You come up to lap cars and you lose time in the process. If you lose more time than the person behind you, it's that magic word again.. "racing".

It's like people want online racing to be some clinical, systematic process of individual time trials. They resent things that interfere with that process.. like "wind" and "other racers". It's a mentality that I find rather irritating, and I'm having difficulty resisting the temptation to mock in a dreadfully patronizing way. This is LFS - MULTIplayer. For crying out loud, get this thing sorted out in your head, please!

+1

Again, too much hotlap mentality around here.

If you are faster, make a move, and the car being lapped will yield the position. It's not rocket science.

99% of the time the car being lapped is just waiting for you to make some sort of move indicating you want to get by. If you're not close enough to make a move, why should they slow down/move off line?
srdsprinter
S2 licensed
Quote from DeadWolfBones :Again, "blocked" is a term that is sometimes misused.

A lapped car driving its line is not blocking you. A lapped car moving off its line to keep you behind IS blocking you.

And again, there was some legitimate blocking going on. But there was also a lot of erroneous reporting of blocking. It's human nature to want to get ahead as quickly as possible, but sometimes you have to cool your jets for a few laps and figure out the best place to pass. Can't always force it.

I think this is very important. From what I could see, it seems like leaders getting frustrated that people racing were disrupting their hotlapping.

More often than not it was the cars getting lapped that were racing for position, rather than the lapping cars getting "stuck" racing for position behind a lapped car.

If you are faster, get a run, take the inside, the lapped driver will yield. I saw very clean predictable driving from most everyone out there yesterday. (disregard this for the attrocities under the SC). With the amount of talent and competitiveness across the entire IGTC field this year, you cannot expect people to pull over when you are half a straightaway behind.
srdsprinter
S2 licensed
I hope we can really look at the behavior under safety car, and nip the uncalled for stuff in the "Bud" for once and for all.
Last edited by srdsprinter, . Reason : Thanks DWB! :)
srdsprinter
S2 licensed
You were over a lap behind us when you kept trying to race me, and you weren't any noticably faster than myself. I don't understand what you could be complaining about.
Last edited by srdsprinter, .
srdsprinter
S2 licensed
Drive with Some Sense under caution! Under Safety Car, why was there a spin in front of us, then to get ploughed into the back of = Unneccesary.
srdsprinter
S2 licensed
Quote from Dimitry Gerards :Car #2 P.Hesla has been holding up our car #29 for a couple of laps now! Our driver (H Vuorinen) almost flipped his car

He apologizes. He was in a race for position, and could not find a good opportunity to let you by.

He also is turning faster laps than you.
srdsprinter
S2 licensed
Lap 73-72, incident under safety car at Sector 2-3 split. Cars spun ahead, driver behind SLAMMED into me, BOOOOOOOOOOOOOOOOOOOM!
srdsprinter
S2 licensed
10 Team flipped and disco'd, no SC?
srdsprinter
S2 licensed
18 team's having massive connection issues.
srdsprinter
S2 licensed
7 mins of Qualy left, best of luck today gents!
srdsprinter
S2 licensed
ty
srdsprinter
S2 licensed
Where do we put that? Sorry for the N00b question
srdsprinter
S2 licensed
It's going to be IRL + Long Beach GP + Surfers Paradise.

IRL Cars, Races, the handful of CART Teams, +2 races.
FGED GREDG RDFGDR GSFDG