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vitaly_m
S3 licensed
Quote from Cornys :You will be permitted to start the race Saturday from the back of the grid

Thank you! Btw I have a team now
vitaly_m
S3 licensed
High-res: https://dl.dropboxusercontent. ... lfs/skins/FO8_SL1_ndr.jpg

Low res is in attachement

NOTE: I reuploaded different skin
Last edited by vitaly_m, .
vitaly_m
S3 licensed
42/vitaly_m/Vitalii Minnakhmetov/Russian Federation/Sunset Ltd.
Last edited by vitaly_m, . Reason : fixed country
vitaly_m
S3 licensed
Entry Number (0-999)*: 42
Competitor's LFS World Name*: vitaly_m
Competitor's First & Last Name*: Vitalii Minnakhmetov
Competitor's Nationality*: Russia
Competitor's Team Affiliation*: Sunset Ltd.
Optional Entry Comments: I know registration is closed, but if possible I would like to join this starting from pits or last position.
Last edited by vitaly_m, . Reason : Team change
vitaly_m
S3 licensed
http://wiki.winehq.org/DirectX-Shaders

According to this page we can guess that shader model 3 might not be supported fully in wine (as of 2013-06-02 atleast), so having backwards compatibility SM2 is a nice thing.
vitaly_m
S3 licensed
Quote from D.K.r :I lost some textures T_T



:F

dis too fat, ;p kep it up
vitaly_m
S3 licensed
This is peace of art D.K.r. The only thing is that... White wheels and number plates are to be done
vitaly_m
S3 licensed
Quote from Gutholz :untick that.
As far I can tell all it does is make wheel always trying to center itself (like with a "centering spring") which overlaps any other effects and makes it feel heavy.

As far as I know it's intention is to set wheel straight when you join the track or reset the car and such... LFS doesn't support that so u should disable it.
vitaly_m
S3 licensed
It is not bad, but you need more curve rasterization steps (twice or even more). Just google how to make curves smoother in photoshop.
vitaly_m
S3 licensed
Quote from dekojester :Might consider it then, see if others want it :P



Not yet. I can say for sure that the AU1 round will be one of the middle rounds, Westhill will be scehduled later, and will default to WE1R, but will of course be changeable once the modified comes out (but only if it comes out in the OFFICIAL patch with more than a week to spare before the round)

Blackwood or Aston to start, I'm thinking.

I think Aston is more attractive for formula guys, so it is worth moving it to 2nd half. Just my 2 cents.
vitaly_m
S3 licensed
When I open it I see empty fields... I guess it would be much more convenient if there was default settings mentioned, so I can set them there if I don't care, or a "don't care" answer
vitaly_m
S3 licensed
Quote from dekojester :I've actually re-done the calendar - intending to start season on 17th August, and then races shall be every two weeks on from there, for seven rounds.

Is tracks order ready?
vitaly_m
S3 licensed
After I checked my working dates, I can say that I will most likely miss:

round 3 (aug 31)
round 6 (sep 21)
round 7 (sep 28)

This can change if I take vacations (can miss less or even more then )

I guess we should all write such info so admings might reconsider calendar...
vitaly_m
S3 licensed
Did a short test. Resetting car somewhere around the middle pit spot worked fine.
vitaly_m
S3 licensed
Quote from Aukoue :I don't know what's going on, but for some reason, I can't set up the G25 in LFS. Right now, the main problem is the degree of rotation. I have set it to 900 in the profiler as well as in the game, but for some reason I get like 30 (besides, the in-game wheel is not centered when the G25 is). The force feedback is messed up as well, but it's a whole different story. I know that the steering wheel is working properly, because everything is perfect in other games. I am willing to pay $10 to anyone (via PayPal, but I also have some Amazon gift cards if you prefer that) who can solve this problem. Thanks in advance.
Video:
https://www.youtube.com/watch?v=j2kD8q4B8gI

The profiler has 2 places where u can set things -- Global device settings and Specific profile settings (or something like that, u can easily find it in the menus). Try to set the same at both places. I remember I messed with this stuff. No need for $
vitaly_m
S3 licensed
Quote from Dennis93 :and make close racing impossible.

Do you read me? In practice and qualification.
vitaly_m
S3 licensed
Having ability to have race practice (and qualification) without sending setup-package to each other would be nice. I guess cars will look laggy, but it will solve the problem mostly.
vitaly_m
S3 licensed
Quote from hibooost :Okay, so I have the same problem as 2nd post (missing textures - need to download a dll of some sort.) What do I do? I'm not very tech savvy at all. I'd love an explanation that would be easy for me to understand. Thanks guys.

Install winetricks from the repository. If it is not included in your repository, just download it:

$ wget http://winetricks.org/winetricks
$ chmod +x winetricks

then run it (remove "./" if you installed it from the repository):

./winetricks

Then select "default prefix", then "Install app or DLL", then select "D3DX9_43.dll" from the list...

After installing that D3DX9_43 DLL u should have those textures back
vitaly_m
S3 licensed
Quote from Scawen :As some people pointed out, it can't be made impossible. Your LFS.exe must decrypt a setup and hackers can figure that out. Setups in replays are already encrypted but as LFS can read them, hackers can read them too. It would be nice to make setups impossible to read and LFS licensed content impossible to crack but unfortunately that is not possible.

Do I get it right: you need to be able to decrypt setup of everyone for every instance of LFS connected to a server?
vitaly_m
S3 licensed
Drawing phallic symbols is a symptom of something, no?

Seeing it is a symptom as well I guess WOPS
vitaly_m
S3 licensed
Quote from Amynue :While new Westhill looks great, I can't help to notice that there is one thing which looks rather awful. It's the shadows. I mean, look at this:
http://i.imgur.com/65GaXQx.jpg
With red I've marked the shadows which look either weird or out of place. Yeah, that's like 80% of all shadows in the picture.

Some objects on the other hand don't have a shadow at all. Like cones and bilboards in here: http://www.lfs.net/page_images/screenshots/WST006.jpg

Westhill is still in developement, so it may improve, but if we take a look at existing tracks, it doesn't look any better:
http://i.imgur.com/d49ujMP.jpg
http://i.imgur.com/o2Qlh7P.jpg
http://i.imgur.com/xx1Tdcp.jpg

So yeah, are there any plans to improve track shadows? I wouldn't prioritize this over finishing the tyre physics - but then again - I have no idea how much time would it take to implement better shading system for the tracks.

I wonder why they don't use just baked shadows (those which stay on textures) instead of this mess...
vitaly_m
S3 licensed
Quote from Oliver Feistkorn :Great pics, I hope new Westhill will be more suitable for BF1 races

What is wrong with it now? Well... I mean. What exactly do you mean?
vitaly_m
S3 licensed
I wonder if it was planned when current tyre model was developing: You can go 44 laps (more than 45 minutes race) on Slick R1. And this is true for many other tracks...

So the point is: it is hard to test those tyre dynamics properly (because you need lots of data), so why to bother making it perfect?

Anyway, these are good news after a bad day

Run LFS! :auto:
FGED GREDG RDFGDR GSFDG