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XCNuse
S3 licensed
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If we were cast on an island.. and this is our list.. does it have unlimited supplies or no?

Like if we brought along motorsports.. does that end when we run out of fuel in the tanks? Does our cellphone die forever once the battery is dead?

I want to bring along Iran and the closest power station.. that seems fair enough right?

Or am I doing this wrong?
XCNuse
S3 licensed
Moderator
Quote from HVS5b :

pmsl

..only way to get through to him I figured at the time
XCNuse
S3 licensed
Moderator
Quote from Velociround :I'm using ENBSeries for GTA SA made by Boris Vorontsov.. I've configured it for LFS and tried several settings seeking better results.

Yea I googled ENBSeries after looking at those and had a look around but none of them looked as good as your shots of LFS (they all just looked like bloom was added :shrug

Whenever you get done, ppllleeeasseee share with the rest of us!
XCNuse
S3 licensed
Moderator
a chair..

man will always need a chair.

oh, and the internets, may come in handy one day you know..

and TP.. when you gotta go you gotta go..


[really] you named really everything, i'm an outdoorsy kinda person so.. air, food and water is really about it! [/really]
XCNuse
S3 licensed
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Quote from jasonmatthews :Scawen did post that he expected good things for LFS in 2009. Seen as we are far into it, and the shiccoko was first in LFS about a year ago, I think it is safe to say the shiccoko is only a small part of the new patch. This would lead me to speculate (also based on that german gaming thread here), that major physics changes are in progress.

This will mean that if they are major enough, then that means every car we drive in LFS, every track, every laptime etc, will be completley new to us, which would make me (and a lot of others IMO) very very happy and breathe a new life into LFS

But why now?
I mean look at all the real cars we already have they could've done that 4 years ago if they wanted..

MRT, RAC, BF1, FBM

I mean I really think you're right about that, it could have just been the timing of this car why it will get more attention than the other four.

Chances are though what we're looking at .. LFSW may be reset.. again, making all the LFSW noobs think they know everything and see I've only driven in LFS for like.. 2000 miles when.. that isn't the case (..for anyone that looks around at my posts, someone talking about a laptime i put recently online, which was a brand new laptime, and not my fastest one from back in the day)

so..

Who knows, maybe the VW team is giving more information to the devs than anyone else was willing to. I wonder if the devs even make contact with the MRT guys anymore anyway...?
XCNuse
S3 licensed
Moderator
http://www.lfsforum.net/showthread.php?t=26643

Download at bottom of first post.
XCNuse
S3 licensed
Moderator
This really all should come along when the damage engine gets fixed.. well most of it anyway, when people clip tires with the BF1 and someone is in the air... we're getting somewhere

Randoms.. my vote goes to an option.. no seriously, if you think about it, every other thread we've had people fight it off, some people like perfect racing where all variables and instances are the same for everyone, but in other cases (an example would be the 24h race, or this upcoming 16h race, any endurance race) chances are they're going for something more realistic.

However.. for the randoms, they should have different effects on the car, such as a tire blow out, a broken link on a suspension.. well not the same effects per say, but should take about the same amount of time to fix in the pits for example just to keep things a touch on the fair side.

But again... a far better damage model may not have any need for randoms, instead keep check on how much you're abusing your suspension, tires, body work (engine).. etc.. who knows, soon hopefully!
XCNuse
S3 licensed
Moderator
Either way I still blame Patrese, if he kept his line, he wouldn't have hit Ring, end of story, there is no getting past that one, Ring kept his line, Patrese closed in on him and clipped his rear end on Ring period end of story... that's what happened.. you can't tell me it didnt, because Patrese is moving left, you can clearly see that in both of your images, while Ring is going straight down the track.

By the way, watch it real time and see if you could react that fast, even if you could.. he is still less than half a meter away

If Patrese says his brakes are awesome and he can stop fast, what if Ring's were not? If by some miracle they braked at the same time but Ring's brakes were as forceful as Patrese says his are.. the same incident would have happened no matter how you try and defend it, because Ring is going down the track straight, and Patrese clipped his rear quarter panel on Ring's nose.
XCNuse
S3 licensed
Moderator
Quote from Velociround :Some quick effect comparisons (with/without ENBSeries)

:eye-poppi

oooh if LFS had good lighting and shadows!

question, how'd you do that??
XCNuse
S3 licensed
Moderator
Because Patrese's car was less than half a meter away when he floored the brakes, which equates to.. if you really want to do the math.. for Ring's brain to compute this, and apply the brakes himself, it would take him at best 1/4th a second, within that quarter of a second, he is traveling 115mph, which means that in that quarter of a second, he will travel 42 feet within that quarter second of him applying the brakes.

Now.. due to the difference in lag time, Patrese has already been on the brakes for a quarter second or so, so now.. Ring is half a second behind in braking, due to lag and difference in times, this is just not possible.. in LFS, and everyone should know this, lag delay, and human perception delay.. fact is, if you pass someone and put on the brakes.. dont FLOOR the brakes.. warn them by lightly putting on brakes to show your lights, then you can put the pedal down because they'll already be slowing down for you.

Flooring the brakes and turning in to someone who 'thinks' they have no room.. isn't the right thing to do, as displayed right here.

He didn't brake earlier.. because he had NO TIME. Patrese floored the brakes and gave absolutely no warning to anyone that he was going to floor the brakes and cruise over to the left side.

(those times etc. are only estimates, really it took about 1 second for everything to happen)
XCNuse
S3 licensed
Moderator
Speaking of semi.. well whatever, this thread is talking about cars in lfs.

A turbo XF GTi.. no seriously! I think it would be fun with a turbo, not the XFGTR, it's still NA, I'm talking about a turbo charged GTi, how much fun would that be?

Anyone.. anyone? Well.. probably filled in by FXO kinda, but I still think a turbo GTi would be tons of fun, it's such a small and lightweight car.. it wouldn't handle at all like the FXO would.
XCNuse
S3 licensed
Moderator
you learn how to black and white out the background, and then on another layer figure out how to replace the original color reflection on the window, that's how! lol
XCNuse
S3 licensed
Moderator
Well remember patch.. uhh..
D15 had the MRT, which was 12/7/03 (wow!)
But that was still S1, that was the only 'new' car added to S1 since it was released.
S2 however, we have seen the FBM, and the Scirocco.. made an appearance, however has not gone public (which for some reason.. soooomeone hasn't updated the LFS.net website to show FBM!)
However we also gained dramatic interior changes in several cars.

July 17, 2003 S1 was released, June 25, 2005 S2 was released.. well, so much for that two year thing, but on a serious note, changes are FAR FAR more dramatic during the stages of S2 than any test patches from S1 ever were.

This is probably because once S1 was released, Scawen, Eric, and Victor had already begun on S2 (old shots of aston exist, etc.)
The patches we saw in S1 were more of fixes and glitches here and there, the MRT was the biggest thing that came into LFS.

However, S2 has been very different in this matter, instead of going straight to S3, the team has decided to .. revamp everything, and give us a better progress publicly, aka instead of holding everything off for a new release, over the years in S2 we have seen many physics updates, texture updates, model updates, etc. etc.

For me, I think during S1 it was always about the future road to S2, but so far during S2 the devs seem quite happy and want to stay here on level base for a while and get everything ready for S3..

which..

.. after S3.. will we see updates? Or will that be the end?

We don't know, and I wouldn't be surprised if the devs are 100% sure about it either, which is why they are just fine sitting here in S2 where there seems to be plenty of work to do
XCNuse
S3 licensed
Moderator
Just watched it a few more times.. and here's an update

Ring never checked to see Rising was completely gone from his left side.. so he did was he was supposed to do and kept his line (incase they decided to play chicken with braking and see who was better)

Patrese was ALL the way on the right side at 200 meters, by 150 meters he was closing in, and begin his acceleration towads the left hand side of the track (..look at the input of his wheel), then at ~110 meters he braked, and his car was still accelerating towards the left hand side of the track (I say accelerating because of his momentum is keeping him that direction, at that time his wheel is heading straight)

Now.. I don't know about you, but whenever I drive my car, in LFS or not, I have to see the ENTIRE car from my center mirror, not until then do I change lanes. When Patrese is making his move, you can't even see a front wheel yet, all you see is halfway down the three quarter front panel and the left side... that is hardly an overtake when you're just ahead and going to fast into a turn, or as Patrese says ..just fine.. but for being on the wrong side of the track to make that brake and turn nicely.. it was about 20meters to late.
XCNuse
S3 licensed
Moderator
just practice, just did some simple thinking of where the mirror would be reflecting and just took that part of the picture and mirrored it then crudely cut around the edges (forgot to smooth them out so its very edgy looking). Then set up the exposure on it so it would be brighter (due to reflection of the window of the sky making it brighter)

just a little thought process is all really
XCNuse
S3 licensed
Moderator
I watched again, and he starts to head to the left at 150m to go and you can still see Rising when looking to the left.

Like I said, even if you are in front, you just passed.. you don't cut people off immediately when you are barely ahead be .1 of a second.. you either wait the turn, or keep going. I don't know about you, but honestly everything I've ever come across is that you don't pass and cut them off unless you're trying to wreck you and everyone else.

If you really want to keep going..

attached image is where the brake lights become visible. That is not half a car length by any standards..

Now as for blaming it on ring.. you can't, he kept his line like he was supposed to, he didn't get into the line Rising had possession of, if anything Ring did everything he could to be right, cutting in front of him while braking is not a standard.

Just because you're in front doesn't give you all the rights.

Rising may have been behind, but Ring gave him the room as you can see they both move together fluidly while patrese is doing his own thing going left right left right, and finally brakes, and cuts in.

As fast as that happened, Ring didn't have time to check to see if Rising was still right next to him or not (all this happened in like 3 seconds at worst), so.. because he doesn't know if Rising is there or not, he kept his line, while patrese moved in, like I said it doesn't matter if you're first or last, you still take care of your own car, not cut people off and shove them around "just because you're ahead"

Heck when I'm racing if I see someone flying towards me to fast in a turn I get off the brake and get out of the way before he takes all of us out of the race!

(image compressed like mad for faster uploading)
XCNuse
S3 licensed
Moderator
Quote from rich uk :I heard it was Stilton.

I hear it's only good with crackers
XCNuse
S3 licensed
Moderator
yea here's a list of everything I pretty much did:

shadow under car
shadow behind car
shadow on smoke
shadow at bottom of wall around track
shadow on helmet
shadow of wing on car
reflect mirror (not the best...)
'replaced' trees in background (simply put at least...)
light effects on evostar tyre adverts
smoke
blur on wheels

40 layers work in total.

Should've done the track but.. meh..

next! lol
XCNuse
S3 licensed
Moderator
I bet we can make it happen.. take a picture of your whole room from the door or somewhere so we can figure this out.

I landed up making my room at college in 3d in 3DSMax (vinyl tile on ground made for easy measurements )

But as far as it goes, that sounds like a bit tight fit! I'm ~40cm from chest to where I hold the wheel but like I said I sit kinda close and am kinda short so..
XCNuse
S3 licensed
Moderator
Quote from PLAYAPIMP :http://i151.photobucket.com/albums/s125/wygiuxx/15.jpg

Dinner called before I could finish.. sorry logitek lol! It's all about the details!

Smoke isn't nearly as good as I used to, but then again I only spent about 45 minutes on this instead of 5 days
XCNuse
S3 licensed
Moderator
Well all the attachments have gone missing, unless they finally got that stuff working too.

I mean it's somewhere in there, personally I don't want to look lol that place has turned into a mess!

You know.. the more I think about it, I could be mistaken, this could've happened in another 3D forum where someone had his model made in 3D.. it may be in the 3D portion of RSC, I'll take a look there too...

edit- nope, couldn't find it anywhere in RSC...

I remember this thread, it was a really slick looking car, had a similar shape to the Veyron, and it was made out of like wood or something, .. no idea where this could be..
XCNuse
S3 licensed
Moderator
Quote from JasonJ :Far from me being expert, but it seems to me that on several occasions Ring takes the inside slower line at entry and other drivers must surrender and give him extra room, adjusting their speed and line to allow him through, yet when the same situation is given to him he will not yeild.

1:15
1:42
3:47

Can't have cake and eat it to.
Live by the sword, die by the sword.
Can't stand the heat, get out of the kitchen, etc etc

lol nice ending.

I mean yea some people are agressive drivers but you just have to adjust to them, if they cut you off in a turn or whatever etc. etc. chances are they will do it again so you just have to learn what they do and then make a move yourself, that's just what racing is.
XCNuse
S3 licensed
Moderator
Okay Patrese you can listen to me now..

Not that this has anything to do with the thread, but
I just did 11 HLVC compatible laps and uploaded it to LFSW, my PB now in XRGT at BL1GP Sunny is .. and I can't upload hotlaps with test patch 15
Old Laptime: 1:36.07
New Laptime: 1:34.610
Patrese Lap: 1:33.65

Now.. no longer do you have to listen to someone who is "3" seconds slower.. especially for someone that everyone here knows isn't a RWD type person.

HLVC Meaning the lap is 100% clean, no interference, no drafting, no nothing.

Next time I wouldn't be so quick to judge someone like that, it could come and bite you in the rear end one day!

(replay & RAF uploaded incase you don't believe me...)
PR done on final lap 11 (only intended to do 10 but.. I figured why not)

But really I think it's just your attitude towards me, when .. I am American, I live in Georgia.. always have my entire life.
And yes, steering input = directional change no matter who you are.

On topic however, my brake points were still before 110m to get the turn in right. Also I was braking in a straight line, not turning.
XCNuse
S3 licensed
Moderator
We aren't bashing you man! We are simply saying due to the positions of all the cars, you should have kept your line no matter how far ahead you are, if you pass.. you keep your line, you don't cut them off ASAP. That's just how it is.

What does that have anything to do with me? And why would you bash me saying that I'm 3 seconds slower than you are when you don't even know if I am or not, even if I am why would that make a single difference.. on any account?!
XCNuse
S3 licensed
Moderator
The exterior is similar, but not the same car by any means, the XR interior is from a 3000GT (the dash is at least)

As far as models, at the rate 3d printers are going down, I would say this probably won't be to difficult in a few years!

Problem is you're going to have to use a different model than the actual in game models, otherwise you'll get something with harsh edges that you'll have to sand down.

Someone back during the days of the RSC Forum had a car 3d printed, I can't remember what it was though, it wasn't an LFS car, but I remember him putting up pictures of it...

If anything i would want either FXR or XRR.
FGED GREDG RDFGDR GSFDG