I really just don't care for this at all. The cup car at watkins is worse than it was before.
Can someone tell me why it won't brake in a straight line? Like...its the iracing basic setup and I hit the brakes with no lockup and the car just darts all over the place.
The skippy is meh. It was more fun before.
I frequently get cars to do things I've never seen happen in real life. The way they behave is very strange at times.
Are there many of us that just absolutely hates the NTM on the road courses? I really hope it drives better on a real road race car. My check book is hanging in the balance....I'll either be grabbing a year + the new cars and suzuka or letting my subscription lapse for the first time since pre release.
The fixed setup on the RHD mazda is way too tight. I did some hosted session last week at mosport and really free'd the thing up. Now I feel like I can't turn
Some people have been complaining about the on board sound of the F1 car.
A while back I set my sample rate to 48000 as suggested by Grant Reeve I think. He said that it may give better sound, but could cause performance issues. It just uses a less compressed sound file. Think of mp3 bitrates, 128 vs 320 vs lossless.
I didn't notice a difference really, but I guess some people are claiming a huge difference in the f1 car (which I think sounds phenomenal). I have very good headphones and an amp fwiw.
Go to your app.ini file in your iracing folder and change the SampleRate to 48000.
The sounds are recorded at 96000, but most hardware does not play back at that samplerate.
The FW31 is extremely approachable and "easy" to drive. Once you start pushing, you find that it is very difficult.
Straight line acceleration has very little wheel spin. The slow corners at Silverstone require some fancy pedal work, but once you get it mostly straight you can lay into it.
So basically I'm going to go with zero resemblance The bf1 without TC is anything but approachable.
The graphics changes in general are phenomenal. The tracks look completely different (in a sextacular way)
Overall I don't think there will be too many sim changing updates this time. Dave's tire model is projected to be s1 or s2 2011 though, and it sounds really interesting.
He says that the tire model will essentially be complete in the software. All they will have to do is input the specs of the tire, like sizes and such, and the tire model will handle everything else. He claims it will get rid of all the fudging they have to do currently to get things to feel right.