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spanks
S2 licensed
Quote from dropin_biking :I noticed this also when I was playing around with some in-car views with the XRG, the movement isn't realistic, it's too fixed, and too smooth. It doesn't seem like something that would be too big of a pain in the ass...
~Bryan~

demo users shouldn't be able to post in the improvement section seeing as its mostly used to complain, and people who don't pay shouldn't get to complain.
spanks
S2 licensed
a stickier launch pad would be wonderful. A real drag strip is prepped with both chemicals and rubber, and gets rubber laid down from the tires. Also, if we could get incremental times too. 60 foot, 330, 660, 1000, and 1320 feet, with the mph at the 660 and finish line
spanks
S2 licensed
I remember that server

I was there for a while with my g25
spanks
S2 licensed
excellent suggestion +1

really would change how overtaking goes :P
spanks
S2 licensed
*face palm*
spanks
S2 licensed
Quote from Boris Lozac :Yes, that was mentioned in some threads...
IMO that should've been implemented a loong time ago, just like false starts "should've" been, but unfortunately it wasn't.
I bet it's a very simple code with a HUGE affect on the racing and community... Such a shame that those kind of things needs so long to be implemented...
Watching that video of new Porsche Mod for rFactor, the "damage testing" with thousands of parts flying over the track, it gets you thinking...

And yet again i am not asking for that right now, just a simple "Engine die > 30, 40 mph hard impact"

link to that vid?
spanks
S2 licensed
I agree :3

I love mine so much

gets to be quite the workout though!
spanks
S2 licensed
awesome thread, I'm an as_club junky myself

That post on the redline forums is super helpful, but if you were to brake that early in a server with someone behind you you'd get plowed into so hard O_O

I brake a little before the 50 marker, and still get rear ended by people who think pushing it as far as possible is fastest.

I have been 101.24, pretty consistent around 101.50 on good days though. Being smooth and focusing on exit more than entry gets fast times as you can see from that picture/description.

The trail braking is quite interesting...might have to try that out.
spanks
S2 licensed
from wiki, the seating capacity of sonoma is 102,000

They host IRL with no problem, and the garages work wonderfully for them. I was at the IRL race a couple years back with garage passes and watched qualifying, everything went without a hitch. F1 at sonoma would be a dream come true. I have grown up at sonoma...whether it be drag racing with my dad, karting up on the hill...or going to watch some road racing, Sears Point has been a home away from home.

I'll try to talk to the woman who runs all the drag races there and is highly influential. She is basically my second mom...so we can see what happens. Now would be the time to ask because it doesn't seem like they have any plans to come back atm...
spanks
S2 licensed
One problem I have with the whole braking early thing is usually I'm racing with people who brake as late as possible without winding up in the grass...and if I brake early they plow into me even if I would get a better exit speed
spanks
S2 licensed
The biggest thing from real life karting experience is don't expect to set record time every lap. The most important thing is experimentation and split times, then you string it all together and you get your fast times.

I am having a horrible time trying to be consistent myself, although its mostly due to mixed signals I'm getting from the fox...I'll have superb grip up until the last bit of the turn when i'm getting on the gas or am under full power and the back comes out on me.

Slow in fast out is the best mantra you can have, but I can't seem to get the fast out part right every time :P
spanks
S2 licensed
the ffb is different because it is solely the front wheels being translated to the wheel, as it should be.

Lfs does not use the wheel to try to describe the entire car's current state. If the car is shaking for some reason that the front wheels would not be, then you don't feel it in the wheel.

As for tracks, +1 for tighter stuff.

It seems atm everyone just powerslides through everything to get the fastest time.
spanks
S2 licensed
broken windows would be nice +1
ctra and stcc
spanks
S2 licensed
I see sigs and hear about these servers...and it sounds like fun. I got s2 a couple 2 or 3 months ago I'd say and I haven't seen any of these servers. Where did they go?
spanks
S2 licensed
often times there is low, medium, high, and ultra...max...etc

and then custom...I agree, I would like the presets, and then the ability to tweak it like it is now. Its much easier to just set low and up the resolution, or high and lower aa one click than having to set everything.

+1
spanks
S2 licensed
great idea..should help keep some cars from getting airborne
spanks
S2 licensed
with a real drag car and water for the burnout = +9.9 x 10^99
spanks
S2 licensed
a couple things.

You will have to pretty much re-learn the game with a wheel, but its worth it (not so much at 270 degrees, but at 720-900 its loads different)

I see no problem in him calling you a little girl, he is joking. I saw it as him telling you to be more confident and step up and do what you need to do instead of freaking out, but that comes with more seat(play) time.

I drag race in real life, and it requires more concentration than racing go karts (raced for 5 years) ever did. The races I get psyched up for I don't breath from the moment I stage until after I see a win light at the end of the track. I'm not doing that on purpose, rather its a reaction to the nerves and the thrill. The excitement from bracket racing doesn't come from going fast, its from doing everything a little more perfect than the other guy and taking the win. When my light comes on there is a rush that is like nothing else, well...actually its the same rush that everyone else describes like that...

Anyways, where I am getting at is being nervous or caring about what other people are doing/thinking won't help you. Concentrating on what you are doing will. The moment you start focusing on the other people you will screw yourself up. When racing go karts you had to learn to look past the person in front of you even though you were inches away. If you didn't learn to ignore the person in front of you, you would just start following them. You would make the same mistakes, and be stuck behind them.

This turned into a pretty long post...

anyways, ignore other people and most of your nerves will go away. The rest is most likely from you putting too much pressure on yourself. The way I try to take care of that is acting like I don't care. Its the only way I've learned to keep my wits about me.
spanks
S2 licensed
+1

its about a 50/50 chance whether my wheel is gonna have ffb on connection or not
spanks
S2 licensed
Quote from Burnzoire :my vision of a new car class

you forgot the lxgtr 8 thing :]
spanks
S2 licensed
oh lol...I figured it had to be in there somewhere, but I always just hit f9 for tires and go
% of damage display
spanks
S2 licensed
Hey everyone,

I was wondering if people were interested in a display that showed how damaged the car was. Something that showed suspension, tires, body, wheels and all that stuff in one place. Sometimes you can really damage something without really knowing, or sometimes you hit a wall at 160 and you go straight through damage free.

I find myself wondering sometimes if the car is really damaged or if it is just tweaked a little in the body.

Especially in the formula cars, they seem to have a higher tolerance for hitting the wall than real open wheel cars do, but they become quite crazy once they do get damaged.

Now, the obvious solution is to just not hit anything, but when you get a little love tap in turn one it would be nice to know if the race is still worth running or if you ought to just start watching
spanks
S2 licensed
+1 add daytona prototypes to the list

*list*
muscle cars
daytona prototypes
fat slicked drag car for 1/4 mile runs
spanks
S2 licensed
I want the old s*****y live axle, leaf spring, soft shock/springs, rubber bushing handling that I know and love!
spanks
S2 licensed
FGED GREDG RDFGDR GSFDG