Ahhh... I really wanted to take part this time but had no time. Just finished the skin for it Thursday night but had absolutely no chance to do the edit yesterday.
While I struggled at first it became clear to me I had to vote JO53PHS.
By the way I would love to see a system that'd let every user choose 0-10 points for every entry.
Instead I'll do this just in case anybody's interested:
Your angle of motion looks weird as if the car was flying sideways at 90°. Also I don't like the blurry dirt or what ever it is I can't identify that covers the whole picture.
Pretty good entry there but I neither like the amount of blur, the usual unrealistic looking rain or the default skin you used. Also it looks stupid with the head lights folded down. The overall composition though is really nice regarding colours and contrasts.
Most of all that's a weird lighting situation. Sky is too dark for day, too bright for a night and too blue for dawn/dusk. Most effects look unrealistic. I like how you tried to light up the rain drops in front of the lamps (which again I don't know why they don't include the standard head lights) but also that is done unrealistic. Also there are left some artefacts from copy&paste. Overall I thought you can to better edits.
Basically this is a pretty good entry, too. From what I see the car is cut out not too accurately but the major "fault" for me is that it isn't really focused that much on the motion of the car. The picture is very static.
Seems to be a pretty spotless edit apart from the colour of the glowing brake disc. Again though this is a picture that suffers from a quite static impression. The car takes a very big space on the picture so there's not much seen from the motion.
In contrast this again looks a bit too dynamic for my taste.^^ If it intended to show a camera going as fast as the car by its side it would be if things were less blurred the farther they are away. If it was intended to show a static camera following the car by turning than the upper and bottom parts of the picture should be blurred in some bent shape. Whether it is the dust looks too static.
This is made quite good although the lights seem a bit unreal. However the debate about "Use only your own work" has changed my opinion. This competition aims to let LFS look as realistic as possible, replacing parts of LFS to achieve that is invalid.
This is also very nicely done and I like to see my skin used by the way.^^ What spoilt it for me is that this skin/livery has not much to do with Audi, Group B or driving through puddles. Also see my comment on brandons48's entry.
Your picture is of high quality. Either way you replicated the snow thrown away very good or you covered very well that you took that snow from the original picture. Position of the car and the lighting used fit the surrounding good. Though see my comment on brandons48's entry.
The dust is not bad but everything else is. The blur chosen is neither very effective nor applied very good, the added lamps on the LX are blurred for appearantly no intended reason and most of all the WRC sign on your plate has not much to do with RWD roadsters or close races of at least three cars.
I have no idea what you did to the shape of the RB4 but it looks very strange. Also the combination of lighting up, then darken down the front again looks bad plus see my comment on brandons48's entry.
One of my few favorites this round. It followed the theme and has just a few minor mistakes (still a bit blur at the B- and C-pillar and at the front splitter, too little blur on the front tyre). It's quite simple but quite good too.^^
Another one of the few entries I favorized. The overall look is very artistic and though the background fits very nice please have a look at my comment on brandons48's entry. Also the motion blur would not have been my choice. It doesn't suit for neither a static camera turning around to follow the car nor for a camera moving parallel to the car.
Smoke in it's origin looks as sharp as anything else it's just the few moments later that it gets diffuse and blurry. Just take real pictures with smoking tyres as a reference.
I posted this mid December in the "Drift pictures" thread. It is far from perfect, much because the smoke becomes invisible too fast without expanding very much.
By the way Astra F means mk 6. Originally (in Germany) it was called Kadett up to the mk 5 (Kadett A to E) when they changed the name to Astra for the mk 6 and following.
I didn't know that. I just know you can't join a normal server with tweaked cars. I thought LFS wouldn't let you get on a server if anything affecting the physics would be changed. So other models have their own "crash-boxes"? Are the visual 3D models in LFS also part of the physics calculation?
Edit, a little spin-off:
I fully agree that anything related to showing or spreading these mods is illegal on the official forum but I don't really care what one does at home as long as he doesn't post screenshots of it here.
I don't know whether it is widely known but I found it the best (easiest and most clean) way to do it. By the way motion blur is only worth it on shots like that of the UF1. Your XRR screen would suit some radial blur much better. Just widen the image some 500% to the left and guess where the point to blur from would be appropriate. Draw two or more lines if you are as much of a perfectionist.^^
In fact any graphic design seen from the side view is a more or less accurate copy of the Brawn GP livery. Even the colors scheme is the quite the same (white with black and a very bright colour).
Okay... it is debatable how a "comic" effect should look like when it is used in something that is not a comic.^^ I was just criticising that it looks like a seperate motion blur layer behind the car that you moved some 20 pixels to the right.
By the way: Don't know if that's also your way to do it usually but I take two screenshots to edit one: One with the car and one with just the background (from the exact same positions).
Either I manually cut out the car from the first screen shot, or I use the layer option "difference" and then the "magic stick" with "take in all layers" enabled.
Note that I don't use an english version so I don't know what the words in quotation marks really are called but I hope you get what I mean.
I don't know about you but I don't have "default" folder... and the standard skins are in the "dds" folder... because they are .dds files which is not very helpful for skinning with on of the usual programs.