So frustrating that they care more about 'fog' weather that actually isn't weather at all, [it's just an effects filter] and other asthetical junk and their tyre model is worse than rF1's...
The fog is silly, makes no difference to track conditions at all. Well probably can't feel it anyway because of iRacings derpstone tyres. At least when its foggy the grass behaves realistically.
The car highlights everything wrong with iRacing physics. I'll be honest it's not as bad as I first thought but it's still absolute shite.
rF2's historic f1 cars feel much more like they are driving on rubber and not plastic.
You get sideways and if you don't get teh car straight within a second or to the outside rear decides to die on you.
I don't know how people can put up with that shit and not ask questions or seemingly give a damn.
Really annoys me that people will happily settle for lacklustre physics considering the price of it all.
1.19.5 and it feels like junk. The car feels like it has too much power. Lap record at Mosport was like a 1.22 or something.
BTW Jack if you watch 60's pre-wings they actually look alot more planted than you'd think, but then again, they are using RUBBER tyres and not chocolate ones.
Lotus 49 feels like junk. Great chocolate tyre model iRacing. Brilliant job.
The unpredictability of that "sim" 's physics is astonishing.
Car handles worse than Formulá Truck machine, and a Formulá Truck weighs ten times more and has 3 times the power.
Quite the joke to be honest. The potential for a good feeling in that car is there but typically because the majority who drive it stack on every corner, they think because it's hard that it's automatically realistic.
Tyre model is just a farse, no grip from those bias-plys or whatever they are supposed to be, but you can still accelerate as fast as a modern F1 car in a straight line... slightest bit of attitude change and the car is all over the shit losing traction randomly on any given corner of the car.
The reality is, pre-winged F1 cars drove like arrows, very understeery, and the driver had to FORCE a 4 wheel drift to make cornering faster. Seems like the 49's physics were based on a guy watching some videos, seeing a pre-winged F1 car going sideways and automatically assumed the driver was fighting the behaviour, instead of the driver actually being the one to induce it in the first place.
No idea. Why I bothered to resub or even try the Lotus 49. Feel like such a stupid ****.
I'd like to quote myself and say I was talking shit. I've driven the A1 Ring many times after this post and I love the circuit. Just bad memories from GP3 and GP4
Well I believe in reality. What ever differences between how I interpret reality and how you do does not dispute the fact that it is MY reality, and that I don't differ from that.
So I don't enjoy to sit down and tickle my balls to the echos of a fake language within a typical story of good vs evil whilst fitting the role of a basement dwelling anorak wearer that's just who I am.
I try my best not to hate on other people but to be honest, it's a better reality than spending hours painting warhammer figures and trading magic the gathering cards to then say when someone questions the schematics of it "well it's only pretend though isn't it".
Of course they are adequate. A carpark is adequate. It's only for asthetical reasons that Silverstone got re-worked. It was fine the way it was anyway.
F1 wants pretty, open circuits with miles of run off and nice clean tarmac everywhere to paint sponsors on.
A1 ring is still sufficient to host F1. The safety isn't an issue, there's plenty of room there.
Well use your eyes, for whatever reason you can clearly see the cockpit input barely matches the visual output... Only thing it says to me is driving aid.
There's no way they can go from such a promising TP to that. The way it's driving, rotating on the spot, the seemingly random grip accumulation, everything about that says driving aid to me.
I think it looks bizarre [physics-wise] because of the delayed cockpit animation.
Lol at people reading too much into it. You can't tell how the physics FEEL from WATCHING. Also the driver in this video is CLEARLY using some form of driver aid and also seems to be using a gamepad or such. Silly people judging physics from a video. Kind of disappointing that people would do that, when they've driven the TP and KNOW the potential of this sim.
Been having fun on Fórmula Truck as of late. Made a little clip, took 30 minutes or so to make. Not sure if I'm getting the best out of the gmotor engine though, or if more can be dragged out of it (from a cinematic point of view).